some wipes

This commit is contained in:
4am 2019-10-25 09:14:25 -04:00
parent 043c457f6f
commit 84182d94ca
7 changed files with 13487 additions and 2 deletions

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@ -1 +1 @@
RIPPLE STARWHITE SOFT.DIAGONAL STAGGERWHITE.UD RADIAL STAGGER.LR SOFT.UD CRYSTAL BIT.FIZZLE MEETINTHEMIDDLE DIAGONAL R.BY.PIXEL SUNRISE SOFT.L SUNSET IRIS.IN CORNER.CIRCLE CENTER.BY.PIXEL DIAGONAL2 RIPPLE2 PALETTE.FIZZLE RADIAL2 SPLIT.UD.INTRO R.BY.2 HALF.FIZZLE RADIAL3 DIAGONAL3 BAR.DISSOLVE R.BY.PALETTE FOURSPIRAL SOFT.R IRIS CASCADE AND CHECKERBOARD LR.BY.PIXEL RADIAL4 CHECKER.FIZZLE STAGGERWHITE.LR SOFT.UD.OUT ONESQUARE FIZZLE STAR DIAMOND TWOPASS.LR HALF.MOSAIC RADIAL5 ARROW FOURSQUARE DIAGONAL4 STAGGER.UD INTERLOCK.LR SOFT.UD.IN BLOCK.MOSAIC INTERLOCK.UD BLOCK.FIZZLE SPIRAL ARROW.WHITE [eof] # # transition effects for HGR slideshows # # Each Mega-Attract Module that is an HGR slideshow (see attract.conf) # will use a single transition effect for the length of the module. # Transition effects are loaded in the order listed in this file. Each line # of this file is a filename (not including comments, like this one). The # name of the next transition effect is stored in the global prefs, so this # file should not contain duplicates. # # Transition effects are binary files loaded at $6000 and called with # hi-res page 1 showing and the next HGR graphic already loaded at $4000. # A transition effect can use $6000-$BFFF in main memory, zero page, and # text page if needed (but preserve the screen holes). $800-$1FFF is reserved # for the slideshow data. LC RAM banks 1 and 2 are reserved for the launcher. # # Important: LC RAM bank 1 will be read/write on entry and must be read/write # on exit. If you need ROM routines, you are responsible for switching to ROM # then switching back to RAM bank 1 (read/write) before returning. #
RIPPLE STARWHITE SOFT.DIAGONAL STAGGERWHITE.UD RADIAL STAGGER.LR SOFT.UD CRYSTAL BIT.FIZZLE MEETINTHEMIDDLE DIAGONAL R.BY.PIXEL SUNRISE SOFT.L SUNSET IRIS.IN CORNER.CIRCLE CENTER.BY.PIXEL DIAGONAL2 RIPPLE2 PALETTE.FIZZLE RADIAL2 SPLIT.UD.INTRO R.BY.2 HALF.FIZZLE RADIAL3 DIAGONAL3 CORNER4.OUT BAR.DISSOLVE R.BY.PALETTE FOURSPIRAL SOFT.R IRIS CASCADE AND CHECKERBOARD LR.BY.PIXEL RADIAL4 CHECKER.FIZZLE STAGGERWHITE.LR SOFT.UD.OUT ONESQUARE FIZZLE STAR DIAMOND TWOPASS.LR HALF.MOSAIC RADIAL5 ARROW FOURSQUARE DIAGONAL4 STAGGER.UD INTERLOCK.LR SOFT.UD.IN BLOCK.MOSAIC CORNER4.IN INTERLOCK.UD BLOCK.FIZZLE SPIRAL ARROW.WHITE [eof] # # transition effects for HGR slideshows # # Each Mega-Attract Module that is an HGR slideshow (see attract.conf) # will use a single transition effect for the length of the module. # Transition effects are loaded in the order listed in this file. Each line # of this file is a filename (not including comments, like this one). The # name of the next transition effect is stored in the global prefs, so this # file should not contain duplicates. # # Transition effects are binary files loaded at $6000 and called with # hi-res page 1 showing and the next HGR graphic already loaded at $4000. # A transition effect can use $6000-$BFFF in main memory, zero page, and # text page if needed (but preserve the screen holes). $800-$1FFF is reserved # for the slideshow data. LC RAM banks 1 and 2 are reserved for the launcher. # # Important: LC RAM bank 1 will be read/write on entry and must be read/write # on exit. If you need ROM routines, you are responsible for switching to ROM # then switching back to RAM bank 1 (read/write) before returning. #

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@ -54,3 +54,20 @@ for i, j, k, l in zip(range(1680), range(1680,3360), range(3360,5040), range(504
with open("../../../src/fx/fx.hgr.ripple.data.a", "w") as f:
for aval, bval in ripple_vals:
f.write(" !byte %s,%s\n" % (aval, bval))
corner4_vals = []
for x, y in unique_coords:
x = 139-x
y = 95-y
aval = "$" + hex(y)[2:].rjust(2, "0").upper()
bval = "%" + \
bin(x%7)[2:].rjust(3, "0") + \
bin(x//7)[2:].rjust(5, "0")
corner4_vals.append((aval, bval))
with open("../../../src/fx/fx.hgr.corner4.in.data.a", "w") as f:
for aval, bval in corner4_vals:
f.write(" !byte %s,%s\n" % (aval, bval))
corner4_vals.reverse()
with open("../../../src/fx/fx.hgr.corner4.out.data.a", "w") as f:
for aval, bval in corner4_vals:
f.write(" !byte %s,%s\n" % (aval, bval))

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@ -0,0 +1,14 @@
;license:MIT
;(c) 2019 by 4am
;
!cpu 6502
!to "build/FX/CORNER4.IN",plain
*=$6000
!source "src/fx/fx.hgr.precomputed.1bit.a"
+FX_PRECOMPUTED_1BIT Coordinates
Coordinates
!source "src/fx/fx.hgr.corner4.in.data.a"
!byte $80

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,14 @@
;license:MIT
;(c) 2019 by 4am
;
!cpu 6502
!to "build/FX/CORNER4.OUT",plain
*=$6000
!source "src/fx/fx.hgr.precomputed.1bit.a"
+FX_PRECOMPUTED_1BIT Coordinates
Coordinates
!source "src/fx/fx.hgr.corner4.out.data.a"
!byte $80

File diff suppressed because it is too large Load Diff

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@ -136,7 +136,7 @@ hgr1himirror = $BF40 ; $C0 bytes
+BUILD_HGR_MIRROR_LOOKUP_TABLES hgrlomirror, hgr1himirror
+BUILD_MIRROR_COLS mirror_cols
+BUILD_SPARSE_BITMASKS copymasks, mirror_copymasks
+LDAY .coords
+LDADDR .coords
+STAY input
jmp InputLoop
Exit1Bit rts