add Track Attack to the collection

This commit is contained in:
Peter Ferrie 2021-07-15 16:57:21 -07:00
parent acdf315b8c
commit 907bc463bd
8 changed files with 61 additions and 2 deletions

24
res/GAMEHELP/TRACK.ATTACK Normal file
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@ -0,0 +1,24 @@
First
Steer race car, steal gold from train
Avoid green car, take gold to depot
Green car can steal from depot!
A
< keyboard >
Z
Second
Jump or step over carriages to engine
Bonus
Steer train, avoid the green car
Esc * * * * * * * * * * * * * * * config
[eof]

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@ -359,6 +359,7 @@
0001,THRESHOLD
0000,THUNDER.BOMBS
1000,TOMAHAWK
0000,TRACK.ATTACK
0000,TRIAD
1001,TB=Tubeway ][
0000,TUNNEL.TERROR

BIN
res/TITLE.HGR/TRACK.ATTACK Normal file

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@ -335,6 +335,7 @@ THUNDER.BOMBS=Type(06),AuxType(4000),Access(C3)
TIME.PILOT=Type(06),AuxType(4000),Access(C3)
TITAN.CRONUS=Type(06),AuxType(4000),Access(C3)
TOMAHAWK=Type(06),AuxType(4000),Access(C3)
TRACK.ATTACK=Type(06),AuxType(4000),Access(C3)
TRIAD=Type(06),AuxType(4000),Access(C3)
TU=Type(06),AuxType(4000),Access(C3)
TUNNEL.TERROR=Type(06),AuxType(4000),Access(C3)

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@ -9,4 +9,3 @@ Infiltrator II
//TODO(woz-imaged but uncracked)
The Space Ark
Track Attack

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@ -6,7 +6,7 @@
; YE OLDE GRAND UNIFIED MEMORY MAP
;
; LC RAM BANK 1
; D000..E8F7 - persistent data structures (gGlobalPrefsStore, gGamesListStore)
; D000..E908 - persistent data structures (gGlobalPrefsStore, gGamesListStore)
; E92D..FFF1 - main program code
; FFF2..FFF9 - API functions and global constants available for main program
; code, prelaunchers, transition effects, &c.

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@ -0,0 +1,34 @@
;license:MIT
;(c) 2021 by qkumba
!cpu 6502
!to "build/PRELAUNCH/TRACK.ATTACK",plain
*=$106
!source "src/prelaunch/common.a"
+ENABLE_ACCEL
lda #$60
sta $9C9
jsr $800 ; load "DOS"
lda #<callback
sta $BF08
lda #>callback
sta $BF09
jmp $BF00 ; decompress
callback
pha
txa
pha
+ENABLE_ACCEL
pla
tax
pla
jsr $400
+DISABLE_ACCEL
jmp $800
!if * > $1C0 {
!error "code is too large, ends at ", *
}