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add Time Pilot to the collection
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parent
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commit
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@ -322,6 +322,7 @@
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0114,TC=TechnoCop
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0114,TC=TechnoCop
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0000,TERITORY
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0000,TERITORY
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0010,TETRIS
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0010,TETRIS
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1000,TIME.PILOT
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0000,TITAN.CRONUS
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0000,TITAN.CRONUS
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1001,TU=Tharolian Tunnels
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1001,TU=Tharolian Tunnels
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0001,AF=The Asteroid Field
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0001,AF=The Asteroid Field
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BIN
res/TITLE.HGR/TIME.PILOT
Normal file
BIN
res/TITLE.HGR/TIME.PILOT
Normal file
Binary file not shown.
@ -315,6 +315,7 @@ THEXDER=Type(06),AuxType(4000),Access(C3)
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THIEF=Type(06),AuxType(4000),Access(C3)
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THIEF=Type(06),AuxType(4000),Access(C3)
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THRESHOLD=Type(06),AuxType(4000),Access(C3)
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THRESHOLD=Type(06),AuxType(4000),Access(C3)
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THUNDER.BOMBS=Type(06),AuxType(4000),Access(C3)
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THUNDER.BOMBS=Type(06),AuxType(4000),Access(C3)
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TIME.PILOT=Type(06),AuxType(4000),Access(C3)
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TITAN.CRONUS=Type(06),AuxType(4000),Access(C3)
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TITAN.CRONUS=Type(06),AuxType(4000),Access(C3)
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TOMAHAWK=Type(06),AuxType(4000),Access(C3)
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TOMAHAWK=Type(06),AuxType(4000),Access(C3)
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TRIAD=Type(06),AuxType(4000),Access(C3)
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TRIAD=Type(06),AuxType(4000),Access(C3)
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BIN
res/dsk/time pilot 15k file PRODOS (san inc pack).po
Normal file
BIN
res/dsk/time pilot 15k file PRODOS (san inc pack).po
Normal file
Binary file not shown.
@ -1,5 +1,4 @@
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//4am crack
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//4am crack
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Artesians
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Cavern Creatures
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Cavern Creatures
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Conquering Worlds
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Conquering Worlds
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Cricketeer
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Cricketeer
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@ -16,7 +15,6 @@ Zoo Master
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//TODO(woz-imaged but uncracked)
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//TODO(woz-imaged but uncracked)
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Bats in the Belfry
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Bats in the Belfry
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Escape!
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Lemmings
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Lemmings
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Roach Hotel
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Roach Hotel
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Teleport
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Teleport
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@ -6,7 +6,7 @@
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; YE OLDE GRAND UNIFIED MEMORY MAP
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; YE OLDE GRAND UNIFIED MEMORY MAP
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;
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;
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; LC RAM BANK 1
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; LC RAM BANK 1
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; D000..E79A - persistent data structures (gGlobalPrefsStore, gGamesListStore)
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; D000..E7A9 - persistent data structures (gGlobalPrefsStore, gGamesListStore)
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; E92D..FFF1 - main program code
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; E92D..FFF1 - main program code
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; FFF2..FFF9 - API functions and global constants available for main program
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; FFF2..FFF9 - API functions and global constants available for main program
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; code, prelaunchers, transition effects, &c.
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; code, prelaunchers, transition effects, &c.
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