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add Bandits to the collection
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parent
7590e91d5e
commit
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@ -18,6 +18,7 @@
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0000,AZTEC
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1111,BAD.DUDES
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1000,BALLBLAZER
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0001,BANDITS
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1110,BATMAN
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0110,BATTLE.CHESS
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0001,BATTLE.CRUISER
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BIN
res/TITLE.HGR/BANDITS
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BIN
res/TITLE.HGR/BANDITS
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Binary file not shown.
@ -17,6 +17,7 @@ ASTEROID.BLASTR=Type(06),AuxType(4000),Access(C3)
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AXIS.ASSASSIN=Type(06),AuxType(4000),Access(C3)
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AZTEC=Type(06),AuxType(4000),Access(C3)
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BALLBLAZER=Type(06),AuxType(4000),Access(C3)
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BANDITS=Type(06),AuxType(4000),Access(C3)
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BATTLE.CRUISER=Type(06),AuxType(4000),Access(C3)
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BATTLEZONE=Type(06),AuxType(4000),Access(C3)
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BCS.QUEST=Type(06),AuxType(4000),Access(C3)
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BIN
res/dsk/bandits PRODOS (san inc crack).po
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BIN
res/dsk/bandits PRODOS (san inc crack).po
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Binary file not shown.
@ -45,9 +45,6 @@ Rear Guard
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Ski Crazed
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Space Cadette
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//qkumba crack
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Bandits [priority]
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//TODO(woz-imaged but uncracked)
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Alien Lander
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Arcade Boot Camp
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43
src/prelaunch/bandits.a
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43
src/prelaunch/bandits.a
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@ -0,0 +1,43 @@
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;license:MIT
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;(c) 2020 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH/BANDITS",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #$60
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sta $87A
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jsr $800 ; decompress
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+GET_MACHINE_STATUS
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and #CHEATS_ENABLED
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beq +
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lda #<callback
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sta $481
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lda #>callback
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sta $482
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+
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+DISABLE_ACCEL
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jmp $8F40
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callback
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+ENABLE_ACCEL
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jsr $4C8 ; decompress
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lda $57
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cmp #$0F
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bne +
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lda $8FDF
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cmp #5
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bne +
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lda #$AD
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sta $63AE ; patch - don't decrease lives
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+
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+DISABLE_ACCEL
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lda #0
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rts
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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