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add diamond stripes HGR effect
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@ -47,6 +47,7 @@ FLOWER
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APPLE.RIPPLE
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DIAGONAL2
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STAR.BLOOM
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DIAMOND.STRIPES
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BOXES48.SYNC
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PALETTE.FIZZLE
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BUTTERFLY
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147
src/fx/fx.hgr.diamond.stripes.a
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147
src/fx/fx.hgr.diamond.stripes.a
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@ -0,0 +1,147 @@
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;license:MIT
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;(c) 2021 by 4am
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;
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!cpu 6502
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!to "build/FX/DIAMOND.STRIPES",plain
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*=$6000
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hgrhi = $BE01 ; [$C0 bytes] HGR base addresses
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hgrlo = $BD01 ; [$C0 bytes] HGR base addresses
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src = $F0
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dst = $F2
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row1 = $F4
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row2 = $F5
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mask1 = $F6
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mask2 = $F7
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!source "src/fx/macros.a"
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!source "src/constants.a"
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+BUILD_HGR_LOOKUP_TABLES hgrlo, hgrhi
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lda #$00
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sta row1
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lda #$C0
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sta row2
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lda #0
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sta mask1
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ldy #15
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sty mask2
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- lda copymasks_even2, y
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eor #$7F
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sta copymasks_even1, y
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lda copymasks_odd2, y
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eor #$7F
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sta copymasks_odd1, y
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dey
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bpl -
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RowLoop
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ldx row1
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lda hgrlo, x
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sta src
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sta dst
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lda hgrhi, x
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sta dst+1
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eor #$60
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sta src+1
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ldx mask1
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ldy #39
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- lda (src), y
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eor (dst), y ; merge source and destination bits
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and copymasks_odd1, x ; isolate the bits to replace, zero the rest
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eor (dst), y ; unmerge source and destination bits, leaves 'to keep' destination bits intact
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sta (dst), y ; write the result
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dey
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lda (src), y
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eor (dst), y ; merge source and destination bits
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and copymasks_even1, x ; isolate the bits to replace, zero the rest
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eor (dst), y ; unmerge source and destination bits, leaves 'to keep' destination bits intact
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sta (dst), y ; write the result
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dey
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bpl -
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ldx row2
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lda hgrlo-1, x ; row2 is off-by-1 so we can use a BEQ to terminate
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sta src
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sta dst
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lda hgrhi-1, x
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sta dst+1
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eor #$60
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sta src+1
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ldx mask2
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ldy #39
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- lda (src), y
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eor (dst), y ; merge source and destination bits
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and copymasks_odd2, x ; isolate the bits to replace, zero the rest
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eor (dst), y ; unmerge source and destination bits, leaves 'to keep' destination bits intact
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sta (dst), y ; write the result
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dey
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lda (src), y
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eor (dst), y ; merge source and destination bits
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and copymasks_even2, x ; isolate the bits to replace, zero the rest
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eor (dst), y ; unmerge source and destination bits, leaves 'to keep' destination bits intact
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sta (dst), y ; write the result
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dey
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bpl -
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inc mask1
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lda mask1
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cmp #16
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bne +
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lda #0
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sta mask1
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+
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dec mask2
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bpl +
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lda #15
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sta mask2
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+
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bit $C000
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bmi Exit
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inc row1
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dec row2
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+LBNE RowLoop
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Exit rts
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copymasks_even2
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!byte %10000000
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!byte %11000000
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!byte %11100000
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!byte %11110000
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!byte %11111000
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!byte %11111100
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!byte %11111110
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!byte %11111111
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!byte %11111111
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!byte %11111110
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!byte %11111100
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!byte %11111000
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!byte %11110000
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!byte %11100000
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!byte %11000000
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!byte %10000000
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copymasks_odd2
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!byte %10000000
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!byte %10000001
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!byte %10000011
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!byte %10000111
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!byte %10001111
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!byte %10011111
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!byte %10111111
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!byte %11111111
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!byte %11111111
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!byte %10111111
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!byte %10011111
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!byte %10001111
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!byte %10000111
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!byte %10000011
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!byte %10000001
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!byte %10000000
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copymasks_even1=*
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copymasks_odd1=*+16
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