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add action screenshots and box art for Galactic Attack
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BIN
res/ACTION.HGR.UNCOMPRESSED/GALACTIC.ATTACK
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res/ACTION.HGR.UNCOMPRESSED/GALACTIC.ATTACK
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res/ACTION.HGR/GALACTIC.ATTACK
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res/ACTION.HGR/GALACTIC.ATTACK
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@ -285,6 +285,7 @@ FS2=Type(06),AuxType(3FF8),Access(C3)
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G.I.JOE=Type(06),AuxType(3FF8),Access(C3)
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G.I.JOE2=Type(06),AuxType(3FF8),Access(C3)
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G.I.JOE3=Type(06),AuxType(3FF8),Access(C3)
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GALACTIC.ATTACK=Type(06),AuxType(3FF8),Access(C3)
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GALAXIAN=Type(06),AuxType(3FF8),Access(C3)
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GALAXY.GATES=Type(06),AuxType(3FF8),Access(C3)
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GAMMA.GOBLINS=Type(06),AuxType(3FF8),Access(C3)
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@ -696,6 +697,7 @@ TB=Type(06),AuxType(3FF8),Access(C3)
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TC=Type(06),AuxType(3FF8),Access(C3)
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TC2=Type(06),AuxType(3FF8),Access(C3)
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TC3=Type(06),AuxType(3FF8),Access(C3)
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TELEPORT=Type(06),AuxType(3FF8),Access(C3)
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TETRIS=Type(06),AuxType(3FF8),Access(C3)
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TETRIS2=Type(06),AuxType(3FF8),Access(C3)
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TETRIS3=Type(06),AuxType(3FF8),Access(C3)
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31
res/ARTWORK.SHR.UNCOMPRESSED/GALACTIC.ATTACK
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31
res/ARTWORK.SHR.UNCOMPRESSED/GALACTIC.ATTACK
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res/ARTWORK.SHR/GALACTIC.ATTACK
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res/ARTWORK.SHR/GALACTIC.ATTACK
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@ -85,6 +85,7 @@ FROGGER=Type(06),AuxType(1FF8),Access(C3)
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FROGGER.II=Type(06),AuxType(1FF8),Access(C3)
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FS2=Type(06),AuxType(1FF8),Access(C3)
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G.I.JOE=Type(06),AuxType(1FF8),Access(C3)
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GALACTIC.ATTACK=Type(06),AuxType(1FF8),Access(C3)
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GALAXIAN=Type(06),AuxType(1FF8),Access(C3)
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GAMMA.GOBLINS=Type(06),AuxType(1FF8),Access(C3)
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GAUNTLET=Type(06),AuxType(1FF8),Access(C3)
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@ -133,6 +133,7 @@ SHR8.CONF=5
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# set 9
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MICROFUN.CONF=1
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GAMMA.GOBLINS=0
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ACTIONEFG7.CONF=2
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OTHER2.CONF=1
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ACTIONCLR5.CONF=2
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SHR33.CONF=5
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@ -181,6 +182,7 @@ SHR11.CONF=5
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SEGA.CONF=1
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LOST.TOMB=0
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HIJKL.CONF=1
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SHR50.CONF=5
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LABYRINTH=0
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ACTIONEFG3.CONF=2
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SHR36.CONF=5
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@ -3,5 +3,7 @@
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# This file is automatically generated
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#
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ARTWORK.SHR/GALACTIC.ATTACK=C
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ACTION.HGR/GALACTIC.ATTACK=A
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[eof]
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@ -7,7 +7,6 @@ GAMMA.GOBLINS3=GAMMA.GOBLINS
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THE.GOONIES3=THE.GOONIES
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FROGGER2=FROGGER
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GAMMA.GOBLINS4=GAMMA.GOBLINS
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FALCONS.SCORE=FALCONS
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GENIUS.2
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FIREBIRD2=FIREBIRD
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FORCE.7
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@ -12,6 +12,5 @@ EPOCH
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GAMMA.GOBLINS2=GAMMA.GOBLINS
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GORGON
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GHOSTBUSTERS2=GHOSTBUSTERS
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GENIUS.3B=GENIUS.3
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[eof]
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@ -12,6 +12,5 @@ GAMMA.GOBLINS
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GENIUS.2C=GENIUS.2
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EI
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GHOSTBUSTERS3=GHOSTBUSTERS
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EARLY.BIRD
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[eof]
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@ -10,7 +10,6 @@ GENETIC.DRIFT
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FIREBIRD
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G.I.JOE
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FREE.FALL2=FREE.FALL
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FS2
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GHOSTBUSTERS5=GHOSTBUSTERS
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FLY.WARS2=FLY.WARS
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@ -12,6 +12,5 @@ EXTERMINATOR
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GALAXIAN
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EVOLUTION
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FRAZZLE
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FLY.WARS
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[eof]
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12
res/SS/ACTIONEFG7.CONF
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12
res/SS/ACTIONEFG7.CONF
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@ -0,0 +1,12 @@
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#
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# action shots slideshow of games that begin with "E","F","G"
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#
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FLY.WARS
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GALACTIC.ATTACK
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FS2
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EARLY.BIRD
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GENIUS.3B=GENIUS.3
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FALCONS.SCORE=FALCONS
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[eof]
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@ -12,5 +12,6 @@ BOA
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ALIEN.LANDER
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APPLE.INVADER
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ARENA
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GALACTIC.ATTACK
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[eof]
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@ -7,6 +7,5 @@ STATION.5
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GALAXIAN
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ARCTIC.FOX
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DEEP.SPACE
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TELEPORT
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[eof]
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8
res/SS/SHR50.CONF
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8
res/SS/SHR50.CONF
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@ -0,0 +1,8 @@
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#
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# super hi-res slideshow
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#
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TELEPORT
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GALACTIC.ATTACK
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[eof]
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@ -60,6 +60,7 @@ ACTIONEFG3.CONF=Type(04),AuxType(4000),Access(C3)
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ACTIONEFG4.CONF=Type(04),AuxType(4000),Access(C3)
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ACTIONEFG5.CONF=Type(04),AuxType(4000),Access(C3)
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ACTIONEFG6.CONF=Type(04),AuxType(4000),Access(C3)
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ACTIONEFG7.CONF=Type(04),AuxType(4000),Access(C3)
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ACTIONHERO.CONF=Type(04),AuxType(4000),Access(C3)
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ACTIONHIJ1.CONF=Type(04),AuxType(4000),Access(C3)
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ACTIONHIJ2.CONF=Type(04),AuxType(4000),Access(C3)
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@ -210,6 +211,7 @@ SHR47.CONF=Type(04),AuxType(4000),Access(C3)
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SHR48.CONF=Type(04),AuxType(4000),Access(C3)
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SHR49.CONF=Type(04),AuxType(4000),Access(C3)
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SHR5.CONF=Type(04),AuxType(4000),Access(C3)
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SHR50.CONF=Type(04),AuxType(4000),Access(C3)
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SHR6.CONF=Type(04),AuxType(4000),Access(C3)
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SHR7.CONF=Type(04),AuxType(4000),Access(C3)
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SHR8.CONF=Type(04),AuxType(4000),Access(C3)
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