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add assets and game help for Boulder Dash II
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parent
34937d35ce
commit
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BIN
res/ACTION.HGR.UNCOMPRESSED/BOULDER.DASH.II
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res/ACTION.HGR.UNCOMPRESSED/BOULDER.DASH.II
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res/ACTION.HGR/BOULDER.DASH.II
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res/ACTION.HGR/BOULDER.DASH.II
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@ -72,6 +72,7 @@ BOA=Type(06),AuxType(3FF8),Access(C3)
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BOLO=Type(06),AuxType(3FF8),Access(C3)
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BOLO=Type(06),AuxType(3FF8),Access(C3)
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BORG=Type(06),AuxType(3FF8),Access(C3)
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BORG=Type(06),AuxType(3FF8),Access(C3)
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BOULDER.DASH=Type(06),AuxType(3FF8),Access(C3)
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BOULDER.DASH=Type(06),AuxType(3FF8),Access(C3)
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BOULDER.DASH.II=Type(06),AuxType(3FF8),Access(C3)
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BOULDER.DASH2=Type(06),AuxType(3FF8),Access(C3)
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BOULDER.DASH2=Type(06),AuxType(3FF8),Access(C3)
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BOULDER.DASH3=Type(06),AuxType(3FF8),Access(C3)
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BOULDER.DASH3=Type(06),AuxType(3FF8),Access(C3)
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BOUNCING.KMNGA2=Type(06),AuxType(3FF8),Access(C3)
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BOUNCING.KMNGA2=Type(06),AuxType(3FF8),Access(C3)
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res/ARTWORK.SHR.UNCOMPRESSED/BOULDER.DASH.II
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res/ARTWORK.SHR.UNCOMPRESSED/BOULDER.DASH.II
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res/ARTWORK.SHR/BOULDER.DASH.II
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res/ARTWORK.SHR/BOULDER.DASH.II
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@ -29,6 +29,7 @@ BLACK.MAGIC=Type(06),AuxType(1FF8),Access(C3)
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BOLO=Type(06),AuxType(1FF8),Access(C3)
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BOLO=Type(06),AuxType(1FF8),Access(C3)
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BORG=Type(06),AuxType(1FF8),Access(C3)
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BORG=Type(06),AuxType(1FF8),Access(C3)
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BOULDER.DASH=Type(06),AuxType(1FF8),Access(C3)
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BOULDER.DASH=Type(06),AuxType(1FF8),Access(C3)
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BOULDER.DASH.II=Type(06),AuxType(1FF8),Access(C3)
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BQ=Type(06),AuxType(1FF8),Access(C3)
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BQ=Type(06),AuxType(1FF8),Access(C3)
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BR=Type(06),AuxType(1FF8),Access(C3)
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BR=Type(06),AuxType(1FF8),Access(C3)
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BRUCE.LEE=Type(06),AuxType(1FF8),Access(C3)
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BRUCE.LEE=Type(06),AuxType(1FF8),Access(C3)
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@ -3,5 +3,7 @@
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# This file is automatically generated
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# This file is automatically generated
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#
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#
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ARTWORK.SHR/BOULDER.DASH.II=C
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ACTION.HGR/BOULDER.DASH.II=A
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[eof]
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[eof]
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20
res/GAMEHELP/BOULDER.DASH.II
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20
res/GAMEHELP/BOULDER.DASH.II
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@ -0,0 +1,20 @@
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Collect diamonds before time runs out
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joystick to move
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Space* * * * * * * * * * * * * * * pause
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Ctrl-S * * * * * * * * * * * * * * sound
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Ctrl-R * * * * * * * * * * * * * restart
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Esc* * * * * * * * * new life (if stuck)
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[eof]
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@ -10,5 +10,6 @@ ARCHON.II
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BOA
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BOA
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APPLE.INVADER
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APPLE.INVADER
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ARENA
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ARENA
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BOULDER.DASH.II
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[eof]
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[eof]
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@ -3,6 +3,7 @@
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#
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#
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BUG.ATTACK
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BUG.ATTACK
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BOULDER.DASH.II
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ALIEN.LANDER2=ALIEN.LANDER
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ALIEN.LANDER2=ALIEN.LANDER
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AB
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AB
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ARCHON2=ARCHON
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ARCHON2=ARCHON
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@ -12,5 +12,6 @@ ARCHON.II
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LG
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LG
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RI
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RI
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ARCTIC.FOX
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ARCTIC.FOX
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BOULDER.DASH.II
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[eof]
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[eof]
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@ -5,6 +5,7 @@
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CANYON.CLIMBER
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CANYON.CLIMBER
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MC
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MC
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LANCASTER
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LANCASTER
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BOULDER.DASH.II
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AGENT.U.S.A
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AGENT.U.S.A
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INDIANA.JONES
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INDIANA.JONES
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LOST.TOMB
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LOST.TOMB
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