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remove Battle Chess (moved to 4sports)
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@ -13,8 +13,6 @@ BATMAN2=Type(06),AuxType(3FF8),Access(C3)
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BATMAN3=Type(06),AuxType(3FF8),Access(C3)
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BATMAN4=Type(06),AuxType(3FF8),Access(C3)
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BATMAN5=Type(06),AuxType(3FF8),Access(C3)
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BATTLE.CHESS=Type(06),AuxType(3FF8),Access(C3)
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BATTLE.CHESS2=Type(06),AuxType(3FF8),Access(C3)
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COLUMNS=Type(06),AuxType(3FF8),Access(C3)
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D.GENERATION=Type(06),AuxType(3FF8),Access(C3)
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DEATH.SWORD=Type(06),AuxType(3FF8),Access(C3)
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@ -20,7 +20,6 @@ AZTEC=Type(06),AuxType(1FF8),Access(C3)
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BALLBLAZER=Type(06),AuxType(1FF8),Access(C3)
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BANDITS=Type(06),AuxType(1FF8),Access(C3)
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BATMAN=Type(06),AuxType(1FF8),Access(C3)
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BATTLE.CHESS=Type(06),AuxType(1FF8),Access(C3)
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BCS.QUEST=Type(06),AuxType(1FF8),Access(C3)
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BEACH.HEAD=Type(06),AuxType(1FF8),Access(C3)
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BEACH.HEAD.II=Type(06),AuxType(1FF8),Access(C3)
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@ -1,10 +0,0 @@
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#
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# Attract mode for BATTLE.CHESS
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# This file is automatically generated
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#
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ARTWORK.SHR/BATTLE.CHESS=C
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ACTION.DHGR/BATTLE.CHESS2=B
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ACTION.DHGR/BATTLE.CHESS=B
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[eof]
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@ -27,7 +27,6 @@ BAD.DUDES=Type(04),AuxType(8000),Access(C3)
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BALLBLAZER=Type(04),AuxType(8000),Access(C3)
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BANDITS=Type(04),AuxType(8000),Access(C3)
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BATMAN=Type(04),AuxType(8000),Access(C3)
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BATTLE.CHESS=Type(04),AuxType(8000),Access(C3)
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BATTLE.CRUISER=Type(04),AuxType(8000),Access(C3)
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BATTLEZONE=Type(04),AuxType(8000),Access(C3)
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BCS.QUEST=Type(04),AuxType(8000),Access(C3)
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@ -1,24 +0,0 @@
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Play Chess with cartoon violence
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joystick or keyboard
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move selection with arrow keys or
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I
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move J L move
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K
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return or space to select position
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Space* * * * * * * * * * * * * * * start
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Esc* * * * * * * * * * * menu / settings
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T* * * * take back R * * * * * *replay
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F* * * *force move S * * *suggest move
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V* * *toggle sound W * * * toggle walk
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C* * toggle combat
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[eof]
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@ -26,7 +26,6 @@
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1000,BALLBLAZER
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0001,BANDITS
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1110,BATMAN
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0110,BATTLE.CHESS
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0001,BATTLE.CRUISER
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0001,BATTLEZONE
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1001,BCS.QUEST=BC's Quest for Tires
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@ -5,7 +5,6 @@
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BAD.DUDES3=BAD.DUDES
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ROBOCOP2=ROBOCOP
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SPIDERBOT4=SPIDERBOT
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BATTLE.CHESS2=BATTLE.CHESS
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RADWARRIOR2=RADWARRIOR
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RAMPAGE2=RAMPAGE
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@ -6,6 +6,5 @@ DEATH.SWORD4=DEATH.SWORD
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PLATOON3=PLATOON
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VICTORY.ROAD3=VICTORY.ROAD
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QIX3=QIX
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BATTLE.CHESS
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[eof]
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@ -6,6 +6,5 @@ THEXDER
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SS.FOOTBALL
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VICTORY.ROAD
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PIPE.DREAM
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BATTLE.CHESS
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[eof]
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@ -4,7 +4,6 @@
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GUARDIAN
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SS.BASEBALL
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BATTLE.CHESS
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BRUCE.LEE
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CROSSFIRE
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PIPE.DREAM
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@ -4,7 +4,6 @@ AIRHEART=Type(06),AuxType(4000),Access(C3)
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ALIENS=Type(06),AuxType(4000),Access(C3)
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BAD.DUDES=Type(06),AuxType(4000),Access(C3)
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BATMAN=Type(06),AuxType(4000),Access(C3)
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BATTLE.CHESS=Type(06),AuxType(4000),Access(C3)
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BRUCE.LEE=Type(06),AuxType(4000),Access(C3)
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COLUMNS=Type(06),AuxType(4000),Access(C3)
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D.GENERATION=Type(06),AuxType(4000),Access(C3)
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@ -2,6 +2,7 @@
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## Games moved to [Total Replay II: Instant Replay](https://github.com/a2-4am/4sports)
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- Battle Chess
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- California Games
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- Karate Champ
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- Summer Games
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@ -31,6 +31,7 @@ Pig Pen
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Rear Guard
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Robot Battle
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Shuttle Intercept
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Space Kadet
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Starball
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Super Puckman
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Super Taxman II
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@ -56,7 +57,6 @@ Vortex
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//4am crack (unreleased)
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Galactic Attack
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Infiltrator II
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Space Kadet
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Zoo Master
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//TODO(woz-imaged but uncracked)
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@ -1,36 +0,0 @@
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;license:MIT
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;(c) 2020 by qkumba/Frank M.
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!cpu 6502
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!to "build/PRELAUNCH/BATTLE.CHESS",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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inc $3F4 ; force reboot
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lda #$50
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sta $933
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lda #2
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sta $934
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ldy #(callback_e - callback) - 1
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- lda callback, y
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sta $250, y
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dey
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bpl -
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jmp $800 ; decompress
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callback !pseudopc $250 {
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sta $C008
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bit $C083
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jsr DisableAccelerator
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sta $C05E ; fix //c and //c+ DHGR setting
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bit $C08B
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sta $C009
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jmp $C00
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}
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callback_e
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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