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@ -14,8 +14,7 @@ import util
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#
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#
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# 6502 code will be responsible for plotting each of these coordinates
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# 6502 code will be responsible for plotting each of these coordinates
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# in a 2x3 block. The bitmask usually includes 2 adjacent pixels;
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# in a 2x3 block. The bitmask usually includes 2 adjacent pixels;
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# the code will also plot the same 2 adjacent pixels in the adjacent row,
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# the code will also plot the same 2 adjacent pixels in the next two rows.
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# AND mirror both of those plots in the right half of the screen.
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#
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#
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# Unfortunately, since bytes are 7 bits across, some blocks will cross a
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# Unfortunately, since bytes are 7 bits across, some blocks will cross a
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# byte boundary. To simplify the 6502 code, those are simply listed as
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# byte boundary. To simplify the 6502 code, those are simply listed as
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