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add Darkstar Unhinged to the collection
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parent
9cb704baa0
commit
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@ -78,6 +78,7 @@
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0001,CYCLOD
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0115,D.GENERATION=D-Generation
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0001,DANGEROUS.DAVE
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0001,DARKSTAR.UNHNGD=Darkstar Unhinged
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1000,DAVIDS.MAGIC=David's Midnight Magic
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0110,DEATH.SWORD
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1001,DEFENDER
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BIN
res/TITLE.HGR/DARKSTAR.UNHNGD
Normal file
BIN
res/TITLE.HGR/DARKSTAR.UNHNGD
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Binary file not shown.
@ -70,6 +70,7 @@ CUBIT=Type(06),AuxType(4000),Access(C3)
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CYBER.STRIKE=Type(06),AuxType(4000),Access(C3)
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CYCLOD=Type(06),AuxType(4000),Access(C3)
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DANGEROUS.DAVE=Type(06),AuxType(4000),Access(C3)
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DARKSTAR.UNHNGD=Type(06),AuxType(4000),Access(C3)
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DAVIDS.MAGIC=Type(06),AuxType(4000),Access(C3)
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DEFENDER=Type(06),AuxType(4000),Access(C3)
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DIAMOND.MINE=Type(06),AuxType(4000),Access(C3)
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BIN
res/dsk/darkstar unhinged PRODOS (san inc pack).po
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BIN
res/dsk/darkstar unhinged PRODOS (san inc pack).po
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Binary file not shown.
@ -6,7 +6,7 @@
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; YE OLDE GRAND UNIFIED MEMORY MAP
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;
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; LC RAM BANK 1
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; D000..E82E - persistent data structures (gGlobalPrefsStore, gGamesListStore)
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; D000..E853 - persistent data structures (gGlobalPrefsStore, gGamesListStore)
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; ...unused...
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; E91D..FFF1 - main program code
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; FFF2..FFF9 - API functions and global constants available for main program
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26
src/prelaunch/darkstar.unhngd.a
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26
src/prelaunch/darkstar.unhngd.a
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@ -0,0 +1,26 @@
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;license:MIT
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;(c) 2020 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH/DARKSTAR.UNHNGD",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #$60
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sta $5F28
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jsr $800 ; decompress
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+GET_MACHINE_STATUS
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and #CHEATS_ENABLED
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beq +
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lda #$ad
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sta $9AB3 ; patch - don't decrease lives
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+
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+DISABLE_ACCEL
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jmp $800
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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