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add Super Huey to the collection
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parent
f0778d8042
commit
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@ -326,6 +326,7 @@
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0000,SUCCESSION
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0000,SU=Suicide!
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0001,SUPER.BUNNY
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0000,SUPER.HUEY
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0000,SUPER.PUCKMAN
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0000,SUPER.TAXMAN.2
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1001,SUPER.ZAXXON
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BIN
res/TITLE.HGR/SUPER.HUEY
Normal file
BIN
res/TITLE.HGR/SUPER.HUEY
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Binary file not shown.
@ -309,6 +309,7 @@ STELLAR.7=Type(06),AuxType(4000),Access(C3)
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SU=Type(06),AuxType(4000),Access(C3)
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SUCCESSION=Type(06),AuxType(4000),Access(C3)
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SUPER.BUNNY=Type(06),AuxType(4000),Access(C3)
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SUPER.HUEY=Type(06),AuxType(4000),Access(C3)
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SUPER.PUCKMAN=Type(06),AuxType(4000),Access(C3)
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SUPER.TAXMAN.2=Type(06),AuxType(4000),Access(C3)
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SUPER.ZAXXON=Type(06),AuxType(4000),Access(C3)
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BIN
res/dsk/super huey 19k file PRODOS (san inc pack).po
Normal file
BIN
res/dsk/super huey 19k file PRODOS (san inc pack).po
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Binary file not shown.
@ -3,7 +3,6 @@ Cavern Creatures
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Conquering Worlds
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Deep Space
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Oil's Well
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Super Huey
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//4am crack (unreleased)
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Infiltrator II
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@ -6,7 +6,7 @@
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; YE OLDE GRAND UNIFIED MEMORY MAP
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;
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; LC RAM BANK 1
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; D000..E886 - persistent data structures (gGlobalPrefsStore, gGamesListStore)
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; D000..E895 - persistent data structures (gGlobalPrefsStore, gGamesListStore)
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; E92D..FFF1 - main program code
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; FFF2..FFF9 - API functions and global constants available for main program
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; code, prelaunchers, transition effects, &c.
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27
src/prelaunch/super.huey.a
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27
src/prelaunch/super.huey.a
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@ -0,0 +1,27 @@
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;license:MIT
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;(c) 2021 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH/SUPER.HUEY",plain
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*=$106
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!source "src/prelaunch/common.a"
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+READ_RAM2_WRITE_RAM2
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jsr EnableAccelerator
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+LC_REBOOT
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+READ_RAM2_NO_WRITE
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lda #$60
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sta $3972
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sta $849C
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jsr $3931 ; decompress
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+DISABLE_ACCEL
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jsr $800
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+ENABLE_ACCEL
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jsr $8473 ; decompress
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+DISABLE_ACCEL
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jmp $800
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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