Commit Graph

9 Commits

Author SHA1 Message Date
4am
5a99dbcc40 factor out common prelaunch code (saves 22KB) 2024-05-25 19:18:49 -04:00
4am
022de920ca separate indexed/non-indexed FX and prelaunch files at assemble time 2021-10-15 21:34:39 -04:00
frankmilliron
46d05fbac9
fix Black Magic on //c+ (#330)
Seems like starting a new game is wonky. after it shows the high score screen it messes up the graphics. not sure if that's my fix causing it or not, but both reset work, and every machine works currently.
2020-08-12 11:55:52 -04:00
frankmilliron
340068441b
fix Black Magic reset on ][+ (#301) 2020-07-18 16:58:06 -04:00
frankmilliron
09c6241ca5
fix Black Magic on Fastchip (#297)
The latest commit still has issues with Fastchip, despite it fixing the color issues on //c and //c+. I just removed all the acceleration code completely. Seems to work on ][+, //c, //c+, Fastchip, and //gs without issues.
2020-07-16 08:54:20 -04:00
Tom Greene
ec7002c7c8
Accelerator and IIc color fix for Black Magic (#296) 2020-07-15 07:55:15 -04:00
Peter Ferrie
10a6cd957c fix Black Magic 2020-03-26 09:59:57 -07:00
Peter Ferrie
155bb53d5f fix reset vector for Black Magic 2019-12-30 15:18:14 -08:00
Peter Ferrie
c17407bb7c some reset fixes 2019-12-29 20:34:18 -08:00