Commit Graph

93 Commits

Author SHA1 Message Date
4am
a544cb9621 . 2019-10-08 14:47:47 -04:00
4am
e57eaaa3fa shave some bytes 2019-10-08 13:31:41 -04:00
4am
28a0a83980 shave some bytes 2019-10-08 13:19:20 -04:00
4am
6d87274cc6 always load game-specific prelaunch files, move cheats bit to MachineStatus, move MachineStatus to FFF9, check MachineStatus before executing cheat patches in prelaunch files 2019-10-04 21:34:49 -04:00
4am
ba30ba75a9 Spare Change title animation 2019-10-01 13:10:16 -04:00
Peter Ferrie
783a95efa7 faster SmartPort handling 2019-09-30 11:18:57 -07:00
Peter Ferrie
5ff9030b64 smaller 2019-09-25 20:01:59 -07:00
4am
3755f700ba reorganize code (no changes) 2019-09-24 15:50:40 -04:00
4am
a5120905e9 consolidate bank switching code where possible 2019-09-20 09:33:23 -04:00
4am
986244b88b recopy reset vector code to during Reenter, because some games and demos clobber it 2019-09-15 21:00:38 -04:00
4am
4b66697758 add cheats subsystem (parsing of games.conf, UI, loading appropriate prelaunch file) 2019-09-15 17:55:16 -04:00
Peter Ferrie
11fb880be9 more in LC RAM2 2019-09-10 21:26:00 -07:00
Peter Ferrie
010397e395 less chatty 2019-09-10 14:33:43 -07:00
4am
93eeae13af move LoadFile internals to LC RAM 2 2019-09-10 14:52:00 -04:00
4am
5c0dc3e1cf Merge branch 'master' of https://github.com/a2-4am/4cade 2019-09-10 14:22:09 -04:00
4am
912d4d892a move font drawing routines to LC RAM 2 2019-09-10 14:21:23 -04:00
Peter Ferrie
8818dc395e update LC RAM2 memory-map 2019-09-10 11:01:55 -07:00
4am
27ec2ebd4e back up less of the stack 2019-09-10 13:50:36 -04:00
Peter Ferrie
3a50ceceb8 more in LC RAM2 2019-09-10 09:51:04 -07:00
4am
308fdea6d0 shave some bytes, add some comments 2019-09-10 00:19:07 -04:00
Peter Ferrie
68fab1ddc2 make LC2 management a bit easier 2019-09-09 18:40:59 -07:00
Peter Ferrie
859efc70f0 move some things to LC bank 2 2019-09-09 14:28:13 -07:00
Peter Ferrie
18417fc0cf move pseudo-ProDOS to LC RAM bank 2 2019-09-06 15:12:17 -07:00
4am
e453a52256 add GR attract mode and action screenshots for lo-res games 2019-07-15 11:42:05 -04:00
4am
3a19f4b901 add credits page 2019-07-10 13:37:59 -04:00
4am
a37dd59b4f Browse Mode 2019-07-03 18:31:50 -04:00
4am
e01d66b46d . 2019-06-30 15:10:09 -04:00
4am
52f55fb682 set LC RAM bank after Reenter, fix MachineStatus confusion 2019-06-27 09:51:17 -04:00
4am
6da3cba47a refactoring and comments 2019-06-25 22:44:39 -04:00
4am
74f6cebac4 move parse.games to init, update dates, other comments 2019-06-23 22:32:18 -04:00
4am
81162b1784 fix timeout to attract mode 2019-06-23 14:26:43 -04:00
4am
971e7a6606 backup and restore stack, refactor Reenter 2019-06-23 14:24:09 -04:00
4am
9f20c1042a enable correct RAM bank on demo reentry 2019-06-22 16:16:16 -04:00
4am
08ca4a940a self-running demo fixes, per-game attract mode configuration files WIP 2019-06-22 15:50:24 -04:00
4am
ca18b488ea Merge branch 'master' of https://github.com/a2-4am/4cade 2019-06-21 13:10:35 -04:00
4am
bba3d755e2 cover fade animation 2019-06-21 13:10:29 -04:00
Peter Ferrie
c074faaf63 fill all LC vectors 2019-06-21 09:43:43 -07:00
4am
9c65662193 Esc switches between major modes, add input timeout to search mode too 2019-06-20 13:56:31 -04:00
4am
4803b46472 move font data to D600 in RAM bank 2 to free up space for program data 2019-06-19 21:50:48 -04:00
Peter Ferrie
04968b7c49 move ProRWTS to LC2 2019-06-19 18:11:25 -07:00
Peter Ferrie
1966d4a893 store to $D000 2019-06-18 21:49:38 -07:00
4am
eaadce7b8a WIP search mode 2019-06-18 16:54:15 -04:00
4am
cd689703a6 WIP search mode 2019-06-18 14:56:05 -04:00
4am
1552275076 refactor 2019-01-14 19:06:58 -05:00
4am
689ed36499 scaffolding of Play routine 2019-01-08 15:01:45 -05:00
4am
76d49fda57 add persistent reset vector 2019-01-08 14:10:26 -05:00
4am
a29146a605 some comments 2018-12-29 13:38:18 -05:00
4am
222e077932 reenable search mode and fonts data 2018-12-28 15:11:38 -05:00
4am
302bcadcd4 disable search mode until we work out memory constraints 2018-12-28 11:33:50 -05:00
4am
0103e0443c add Ceiling Zero captive demo 2018-12-23 11:13:47 -05:00