Commit Graph

3858 Commits

Author SHA1 Message Date
4am
7016bf19bb build improvements (no binary changes) 2024-06-10 19:45:17 -04:00
4am
c95ddcae8b fix animated titles 2024-06-10 12:30:14 -04:00
Peter Ferrie
a67f80d3d3 fix directory-based titles 2024-06-09 21:27:10 -07:00
4am
91e189c885 build improvements (no binary changes) 2024-06-10 00:00:01 -04:00
4am
5c8a89ecde update index files 2024-06-09 23:52:07 -04:00
Peter Ferrie
84f0aa598c fix Treasure Dive 2024-06-09 20:46:25 -07:00
4am
1482f1dc69 build improvements (no binary changes) 2024-06-09 23:40:08 -04:00
Peter Ferrie
c656a259c4 fix Time Pilot 2024-06-09 18:27:44 -07:00
Peter Ferrie
7efc25b3e7 fix Snakebyte Remix 2024-06-09 18:18:40 -07:00
Peter Ferrie
199073b1c8 fix The Caverns of Freitag 2024-06-09 16:31:16 -07:00
Peter Ferrie
d91feab43c fix Escape 2024-06-09 14:22:12 -07:00
Peter Ferrie
0dbc649a44 fix Cosmic Combat 2024-06-09 12:33:37 -07:00
Peter Ferrie
59cb3c3b00 fix California Raisins 2024-06-09 12:04:56 -07:00
Peter Ferrie
f379ffe685 fix Angry Birds 2024-06-09 11:35:06 -07:00
4am
d60466df9e slightly faster build 2024-06-09 01:15:21 -04:00
4am
021c06725a move CoordinatesFile pstring to SHR stage 2 so it doesn't get clobbered by FXDATA index 2024-06-02 21:17:51 -04:00
Peter Ferrie
ceca849a86 fix Spy Hunter launch 2024-06-02 10:19:26 -07:00
4am
a19975dc9f factor out more FX routines 2024-06-01 13:30:29 -04:00
Peter Ferrie
9aecd7ca43 sync 2024-06-01 08:12:39 -07:00
4am
2bb6eb557a factor out more FX routines 2024-05-31 21:01:21 -04:00
4am
b3a1f010d6 move self-contained shared FX routines to new FXCODE index and load them as needed 2024-05-31 02:22:38 -04:00
Peter Ferrie
4fd63e6154 fix Time Pilot reset vector 2024-05-29 21:12:00 -07:00
Peter Ferrie
04e839d4d7 fix Berzap RNG overflow 2024-05-29 18:17:24 -07:00
4am
3a5d2d3830 factor out more FX routines 2024-05-29 18:52:01 -04:00
4am
965d7bed5f factor out more FX routines 2024-05-29 14:41:36 -04:00
4am
70f62c2e66 factor out more FX routines 2024-05-29 12:24:29 -04:00
Peter Ferrie
efdbb8218e fix bad instruction in Lost Tomb 2024-05-28 21:46:49 -07:00
4am
457ccfbbe8 factor out more FX routines 2024-05-28 22:00:35 -04:00
Peter Ferrie
c9257aa5ed another fix for Axis Assassin demo 2024-05-28 18:30:59 -07:00
4am
eb07d7798c use some descriptive constants 2024-05-28 21:17:10 -04:00
Peter Ferrie
7922873dbf fix Axis Assassin demo 2024-05-28 18:11:52 -07:00
Peter Ferrie
24398b5d50 don't pad FX 2024-05-28 18:11:42 -07:00
4am
c8f924dc6e update some comments 2024-05-28 21:03:09 -04:00
4am
7ea8a0624d factor out more FX routines 2024-05-28 20:59:33 -04:00
4am
d75c1cc039 factor out more FX routines, and fix some RAM bank confusion now that launcher code extends below E000 2024-05-28 18:57:51 -04:00
4am
90a6f55ddf factor out more FX routines 2024-05-28 09:42:19 -04:00
4am
af538414ff fix page-crossing and add assembler check 2024-05-28 09:34:29 -04:00
4am
6906bf15bd remove obsolete comment 2024-05-27 23:17:29 -04:00
4am
88e0faf522 fix SHR effects that need to load large data files that are now stored in TOTAL.DATA instead of separate files 2024-05-27 23:09:02 -04:00
4am
c7a2c1a921 factor out more FX routines 2024-05-27 21:39:51 -04:00
4am
99dcc896d1 factor out more FX routines 2024-05-27 13:32:07 -04:00
4am
711de29099 fix several bugs in dithermasks initialization 2024-05-27 13:19:44 -04:00
Peter Ferrie
bbe441a983 sync 2024-05-26 22:52:10 -07:00
Peter Ferrie
f151e50247 fix Galaxian demo sound 2024-05-26 13:21:05 -07:00
4am
c7db1050cc factor out some common FX routines, also move font data to D100/LC1 2024-05-26 13:41:21 -04:00
4am
1c15f9daa1 factor out BuildHGRTables, standardize some table locations across FX 2024-05-26 00:40:54 -04:00
4am
0301a7ff48 hard-code load address for all LOAD_FILE_AT callers 2024-05-25 23:41:36 -04:00
4am
fd4a0cd7ba reduce memory copy during launch 2024-05-25 20:51:48 -04:00
4am
5a99dbcc40 factor out common prelaunch code (saves 22KB) 2024-05-25 19:18:49 -04:00
4am
57f8a44d61 use new macro (no binary changes) 2024-05-25 17:59:16 -04:00