4am
a57d086810
shave some bytes
2021-10-18 01:04:55 -04:00
Peter Ferrie
ebe77f26f4
add vector to reduce demo rebuild
2021-10-15 13:00:40 -07:00
4am
5adf3019de
move some parsing code to init now that most data structures are precomputed
2021-10-12 21:54:33 -04:00
Peter Ferrie
a1b8afe939
consolidate SS and ATTRACT
2021-10-12 16:37:59 -07:00
Peter Ferrie
ad175e31e4
allow restarting GS/OS
2020-08-13 16:12:57 -07:00
Peter Ferrie
33d00fc978
fix CFFA3K issue on IIGS
2020-08-12 08:35:21 -07:00
Peter Ferrie
9c6a93029e
stable exit to GS/OS
2020-07-30 10:21:42 -07:00
Peter Ferrie
03ca3cab72
reboot on Ctrl-R
2020-07-28 18:06:36 -07:00
Peter Ferrie
52b334581a
fix all of the things
2020-05-23 15:47:16 -07:00
Tom Greene
65e3d7b24b
undo D000 move ( #146 )
2020-03-29 19:52:35 -04:00
Tom Greene
0d3c004ca4
Fix for Fastchip ( #145 )
...
* Fix for Fastchip
* Move gGlobalPrefsStore back to D000
2020-03-29 19:01:23 -04:00
4am
4b5fad0c75
some cleanup
2020-03-25 16:56:35 -04:00
Peter Ferrie
e156bf92ad
move games list, suppress CR, rebuild store after anim, don't show text page 2
2020-03-23 09:38:27 -07:00
Peter Ferrie
93cf397134
make VBL addresses permanent
2020-03-18 19:53:50 -07:00
Peter Ferrie
dc74cc6dc5
fix VBL warn address
2020-03-18 12:44:53 -07:00
4am
d484e98073
don't store game display names that we can calculate from filename
2020-03-18 12:08:39 -04:00
Peter Ferrie
a485733df2
VBL between mode-switches, blank aux text
2020-03-17 15:30:20 -07:00
4am
6ac049d44c
year updates and other minor things
2020-03-16 21:58:05 -04:00
4am
d0cc8ecee1
a little refactoring
2020-03-15 11:23:56 -04:00
4am
5e1d177bb8
move gPrefsStore up 1 byte (possibly fixes FastChip)
2020-03-14 20:50:03 -04:00
Peter Ferrie
bd85b43606
load decrunch on-the-fly
2020-03-13 19:04:03 -07:00
Peter Ferrie
9ec08f8430
cut some bytes
2020-03-13 17:11:59 -07:00
Peter Ferrie
95550fcf70
support compressed HGR/SHR
2020-03-11 17:41:16 -07:00
4am
8f5f1dbdd8
move cheat category and DHGR title bits to gGamesList OKVS
...
no more separate gCheatsAvailable array
2020-03-08 21:32:14 -04:00
4am
5fecf8bde9
combine DrawGameTitleInActionSlideshowHGR code
2020-03-08 15:10:07 -04:00
4am
2593949713
loader screen upgrades
2020-03-05 12:38:53 -05:00
Peter Ferrie
6f70a34940
there are no words for what I just did
2020-02-28 15:33:10 -08:00
Andrew Roughan
2a7865c91f
Mockingboard Detection and patches for Lancaster, PitFall II & Berzap! ( #63 )
...
* Create hw.mockingboard.a
* Call HasMockingboard
* Mockingboard Detection
* Mockingboard Detection
* Mockingboard Detection update for FastChip //e
* Mockingboard Detection
* Mockingboard Detection
* Mockingboard Detection
* Add files via upload
* Mockingboard Detection
* Delete hw.mockingboard.a
* Correct location for Lancaster.a
* Pitfall II Mockingboard patch
* Add mockingboard patch to Berzap
Removed re-entry check because code is so long that it wont survive on stack. Instead have patched out the cheat2 entry so the code is only executed once.
* Changes requested by 4am
* Resolve conflicts
* Resolve conflicts
2020-01-29 18:52:33 -05:00
Peter Ferrie
cd73cff13d
add Bejeweled to the collection, make TR compatible
2020-01-28 11:19:10 -08:00
4am
d778e787fe
v3.0 release
2020-01-21 13:49:00 -05:00
Peter Ferrie
88eca93b28
set page 3 IRQ vector
2019-12-11 19:21:14 -08:00
Peter Ferrie
5728f3d845
move some things
2019-12-03 10:02:39 -08:00
Peter Ferrie
0c03da8599
shave some bytes
2019-11-27 13:51:43 -08:00
Peter Ferrie
ae58fdf0a4
fix randomly corrupted DHGR
2019-11-20 20:05:35 -08:00
Peter Ferrie
938b69ae7a
some progress on IIc support
2019-11-19 21:55:33 -08:00
4am
a9e36ae6d9
more interrupts
2019-10-11 21:18:07 -04:00
Peter Ferrie
4b90ec58dd
.
2019-10-11 16:47:10 -07:00
Peter Ferrie
275395929a
shave some bytes
2019-10-09 21:26:18 -07:00
4am
2260b5df52
more comments on LC2 usage, rename hw.accel, update comments about lineage
2019-10-09 13:15:33 -04:00
4am
3ad3a3b0d6
split some LC2 files and rename
2019-10-09 13:04:39 -04:00
4am
a544cb9621
.
2019-10-08 14:47:47 -04:00
4am
e57eaaa3fa
shave some bytes
2019-10-08 13:31:41 -04:00
4am
28a0a83980
shave some bytes
2019-10-08 13:19:20 -04:00
4am
6d87274cc6
always load game-specific prelaunch files, move cheats bit to MachineStatus, move MachineStatus to FFF9, check MachineStatus before executing cheat patches in prelaunch files
2019-10-04 21:34:49 -04:00
4am
ba30ba75a9
Spare Change title animation
2019-10-01 13:10:16 -04:00
Peter Ferrie
783a95efa7
faster SmartPort handling
2019-09-30 11:18:57 -07:00
Peter Ferrie
5ff9030b64
smaller
2019-09-25 20:01:59 -07:00
4am
3755f700ba
reorganize code (no changes)
2019-09-24 15:50:40 -04:00
4am
a5120905e9
consolidate bank switching code where possible
2019-09-20 09:33:23 -04:00
4am
986244b88b
recopy reset vector code to during Reenter, because some games and demos clobber it
2019-09-15 21:00:38 -04:00