Commit Graph

2210 Commits

Author SHA1 Message Date
4am
0de89202c8 update memory map 2020-12-08 18:07:50 -05:00
4am
873be34ad7 update list of new games 2020-12-08 18:06:44 -05:00
4am
22f80afe58 add assets for World Games 2020-12-08 18:04:43 -05:00
Peter Ferrie
e36f279772 add World Games to the collection 2020-12-08 12:16:31 -08:00
4am
ef0606acf9 Add World Games 2020-12-08 12:25:30 -05:00
4am
7cde5bc958 update new games list 2020-12-08 01:34:58 -05:00
4am
5047bc60fe add screenshots and game help for Genius 3 2020-12-08 01:28:56 -05:00
Peter Ferrie
98a41f8bd8 add Genius 3 to the collection 2020-12-07 21:45:54 -08:00
4am
106c8be67a smaller and faster cover fade [thanks qkumba] 2020-12-06 20:31:02 -05:00
4am
4798937b9e reorder effects slightly 2020-12-06 19:22:40 -05:00
4am
78d61feda1 add box art for Pitfall II and Phantoms Five 2020-12-04 12:25:22 -05:00
4am
4140df40d7 re-add some deleted comments 2020-11-30 22:59:26 -05:00
4am
5ba42a14ef add 48boxes snake+clear effect 2020-11-30 22:36:56 -05:00
4am
173841dedd construct half block fizzle data at runtime 2020-11-30 22:07:48 -05:00
4am
8a4792a5b0 construct half block fizzle data at runtime 2020-11-30 21:58:42 -05:00
4am
d253388c9d construct block fizzle data at runtime 2020-11-30 18:22:06 -05:00
4am
3e504a80d8 shave some bytes 2020-11-30 14:55:10 -05:00
4am
22b40e9d11 shave a byte 2020-11-30 11:44:31 -05:00
4am
d9b8e3ea7b shave some cycles 2020-11-30 11:40:41 -05:00
4am
3fadbfb949 typo in comment 2020-11-30 01:35:10 -05:00
4am
1a3ec941f6 not sure how that ever worked 2020-11-30 01:21:40 -05:00
4am
da91eb3a27 add 48boxes sync+clear effect 2020-11-30 01:13:27 -05:00
4am
1ffd7a7dd1 add 48boxes spiral+clear effect 2020-11-30 01:02:28 -05:00
4am
3004ecf6ee add DHGR 48boxes effects 2020-11-29 23:10:44 -05:00
4am
3311e3c785 add missing include 2020-11-26 19:58:20 -05:00
Peter Ferrie
cf3bf1ca01 bank in ROM at the right time 2020-11-25 18:54:10 -08:00
Peter Ferrie
3936ef734b generate CRYSTAL data at runtime 2020-11-25 14:52:59 -08:00
4am
0fc86a65be shave some bytes 2020-11-24 21:25:41 -05:00
4am
96508fb725 shave some bytes 2020-11-24 21:18:55 -05:00
4am
ba8559c3cf remove unused code 2020-11-24 21:18:29 -05:00
4am
8d1d9c0bc5 don't clobber ProDOS shim, that's rude 2020-11-24 21:02:14 -05:00
Peter Ferrie
83f7e02279 force main-memory reads in LoadFileDirect 2020-11-24 16:49:02 -08:00
4am
419f171290 fix filename 2020-11-24 14:44:36 -05:00
Peter Ferrie
c0ee863dba Aztec prelaunch 2020-11-23 21:45:55 -08:00
Peter Ferrie
1e7400e956 better-behaving Aztec 2020-11-23 21:34:49 -08:00
4am
ee06325830 new and upgraded DHGR effects 2020-11-23 19:05:51 -05:00
4am
56542020d0 upgrade DHGR radial effects 2020-11-23 18:08:31 -05:00
4am
63870a0bc8 shave some cycles (skip if copymask=0, fake bit 3) 2020-11-23 12:46:25 -05:00
4am
d0745e7941 shave some cycles (load X directly) 2020-11-23 12:23:54 -05:00
4am
a5807e8577 shave some cycles (load X directly) 2020-11-23 12:21:37 -05:00
4am
756e9623c3 shave some bytes 2020-11-22 22:12:37 -05:00
4am
395498cfb5 shave some cycles (better bankloop handling) 2020-11-22 22:09:23 -05:00
4am
b7643d2f98 shave some cycles (save/restore Y instead of recomputing) 2020-11-22 22:03:22 -05:00
4am
d97e22805f shave some cycles (split aux branch, use 80STORE mode for 1-STA bank switching) [thanks John B.] 2020-11-22 21:46:22 -05:00
4am
a3dc564852 shave some cycles (use 80STORE mode for 1-STA bank switching) [thanks John B.] 2020-11-22 21:12:40 -05:00
4am
fd4cd16936 shave some bytes 2020-11-22 18:58:07 -05:00
4am
4a60b564fb several new and updated DHGR precomputed effects 2020-11-22 18:32:19 -05:00
4am
4d2ea22158 shave some cycles (split auxmem LFSR to reduce bank switches) 2020-11-22 01:10:10 -05:00
4am
7ce75c9092 shave some cycles (front load end-of-loop comparisons) 2020-11-22 00:50:43 -05:00
4am
e3f65ff220 Revert "shave some cycles (branch farther during first part of effect)"
This reverts commit ac3ce18973.
2020-11-21 23:08:41 -05:00