frankmilliron
|
df52b51a51
|
fix Apple Invader sound on //gs (#525)
* fix Apple Invader sound on //gs
Uses LDA/BIT $C033 instead of $C030 for some reason.
* typo
|
2022-11-20 16:44:38 -05:00 |
|
Peter Ferrie
|
7f077a77a1
|
fix off-by-one in some FX
|
2022-11-19 19:31:10 -08:00 |
|
4am
|
0c7ea1a3ec
|
new DHGR dither transition effects
|
2022-08-25 21:56:15 -04:00 |
|
4am
|
0fc86a65be
|
shave some bytes
|
2020-11-24 21:25:41 -05:00 |
|
4am
|
96508fb725
|
shave some bytes
|
2020-11-24 21:18:55 -05:00 |
|
4am
|
6fb322532a
|
unbreak other radial effects
|
2020-11-15 00:05:14 -05:00 |
|
4am
|
f081417d42
|
migrate RADIAL5 effect to external file, and some more cleanup
|
2020-11-14 23:54:39 -05:00 |
|
Peter Ferrie
|
63ca80cfef
|
Revert "load radial2 data from external files and transform it at runtime"
This reverts commit f2dbdb6bff .
We have label collisions in a full build.
|
2020-11-14 16:07:19 -08:00 |
|
Peter Ferrie
|
f2dbdb6bff
|
load radial2 data from external files and transform it at runtime
|
2020-11-14 15:48:38 -08:00 |
|
4am
|
735d057736
|
shave 60481 cycles from all precomputed 1-bit HGR transitions (~3% faster)
|
2020-09-06 14:02:11 -04:00 |
|
4am
|
0d5a07b9b0
|
Handle more than 256 games (#140)
|
2020-03-24 16:30:14 -04:00 |
|
4am
|
a1c339b9a3
|
some wipes
|
2019-11-23 13:45:21 -05:00 |
|
4am
|
6c2d1e1f5a
|
refactor precomputed fx, add fx/ripple2
|
2018-11-04 11:09:37 -05:00 |
|
4am
|
d124019918
|
add fx/sunset, fx/radial2, fx/radial3, fx/radial4, fx/radial5
|
2018-11-04 10:18:30 -05:00 |
|