4am
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44dbfd4fe2
|
add box art for Roach Hotel, Roadblock [thanks Alex L., A2Canada]
|
2022-06-25 01:04:28 -04:00 |
|
Peter Ferrie
|
659b9535db
|
clear case-mapping bits via Cadius
|
2022-06-24 18:08:22 -07:00 |
|
4am
|
cedc9a0cba
|
split attract0 and attract1 the same way the code splits them
|
2022-05-30 20:15:43 -04:00 |
|
4am
|
e22e6e7385
|
sync
|
2022-05-06 18:29:46 -04:00 |
|
4am
|
f9d99949c9
|
split MINIATTRACT.IDX into two because we have too many games
|
2022-05-03 22:36:49 -04:00 |
|
4am
|
122a755cf3
|
force has-DHGR-title flag to false in 64K search indexes
fixes https://github.com/a2-4am/4cade/issues/444
|
2021-12-25 16:44:36 -05:00 |
|
4am
|
81bfbed130
|
add rudimentary preconditions checking
|
2021-12-16 17:23:54 -05:00 |
|
4am
|
c48469ec80
|
add DGR mode and action screenshots for DGR games
fixes https://github.com/a2-4am/4cade/issues/326
|
2021-12-10 21:50:10 -05:00 |
|
4am
|
a5af77ec60
|
hook up all SHR transition effects and cycle through them
|
2021-12-02 22:22:28 -05:00 |
|
4am
|
79cf79450a
|
use proper variables
|
2021-11-26 14:03:09 -05:00 |
|
4am
|
745a1fece6
|
more parallelization, identical output
|
2021-11-26 14:00:33 -05:00 |
|
4am
|
aae1f61ea4
|
use GNU parallel to speed up build process
|
2021-11-25 22:16:57 -05:00 |
|
4am
|
7482420c8d
|
merge action and title slideshow formats and support multiple SHR assets per game
|
2021-11-17 20:38:34 -05:00 |
|
4am
|
4f24c24963
|
add COVERFADE, GR.FIZZLE, and SHR.FIZZLE to TOTAL.DATA
|
2021-11-17 14:21:41 -05:00 |
|
4am
|
bf745a4b66
|
add even more files to TOTAL.DATA
|
2021-11-17 00:25:17 -05:00 |
|
4am
|
ec637f31f8
|
add more files to TOTAL.DATA
|
2021-11-16 21:44:30 -05:00 |
|
4am
|
c7f6e02e2d
|
merge TOTAL.IDX into TOTAL.DATA and remove filename parameter from LoadIndexedFile
|
2021-11-16 17:44:12 -05:00 |
|
4am
|
9eaa5e61b7
|
Titles refactoring (#439)
* Add titles to TOTAL.DATA
* update constants
* fix res/TITLE.DHGR/FLAPPLE.BIRD file size
|
2021-11-15 20:25:32 -05:00 |
|
4am
|
08c7b576bd
|
always reset TOTAL.IDX when building
|
2021-11-14 11:00:42 -05:00 |
|
4am
|
ad34d56e8d
|
add action HGR indexes to TOTAL.IDX
|
2021-11-13 17:11:26 -05:00 |
|
4am
|
31a37400c4
|
move search indexes and caches to TOTAL.IDX
|
2021-11-13 16:18:58 -05:00 |
|
4am
|
238fb799d7
|
combine some IDX files
|
2021-11-12 20:46:05 -05:00 |
|
4am
|
4d7a06984e
|
refactor target dependency chain
|
2021-11-12 18:19:43 -05:00 |
|
Tom Greene
|
854425b416
|
Pack HGR title graphics into screen holes to save space (#434)
* Pack HGR title graphics into screen holes to save space
* Rename TITLE.HGR folder to TITLE.HGR.UNPACKED
* Add packed HGR files
|
2021-11-12 01:22:14 -05:00 |
|
4am
|
4dbd6b8485
|
remove obsolete directory references
|
2021-11-09 23:39:09 -05:00 |
|
4am
|
03a3113d02
|
store action GR screenshots in TOTAL.DATA
|
2021-11-09 13:39:16 -05:00 |
|
4am
|
011948651a
|
search cache
|
2021-11-06 19:12:40 -04:00 |
|
4am
|
d16b1bd72e
|
prep for future work on search cache
|
2021-11-05 18:39:20 -04:00 |
|
4am
|
093abe294d
|
simplify build
|
2021-11-03 01:14:04 -04:00 |
|
4am
|
07e82a5aad
|
remove GAMES.CONF
|
2021-11-02 21:49:41 -04:00 |
|
4am
|
6ffc9c7aac
|
shave some bytes
|
2021-10-27 20:08:03 -04:00 |
|
4am
|
e2a907e75b
|
shave some bytes
|
2021-10-27 13:06:04 -04:00 |
|
4am
|
a36a570735
|
minor updates
|
2021-10-27 00:46:25 -04:00 |
|
4am
|
bc5205ae15
|
allow builds without rebuilding indexes
|
2021-10-24 13:36:00 -04:00 |
|
4am
|
d8eb7d7d00
|
move action DHGR screenshots to TOTAL.DATA
|
2021-10-24 01:14:25 -04:00 |
|
4am
|
192a4de195
|
prep for upcoming changes to gGamesStore
|
2021-10-24 00:26:04 -04:00 |
|
4am
|
23627f653e
|
simplify some scripts
|
2021-10-23 01:36:04 -04:00 |
|
4am
|
1ed1755884
|
simplify some scripts
|
2021-10-23 01:20:34 -04:00 |
|
4am
|
76242f8086
|
precompute gSearchStore
|
2021-10-23 00:53:23 -04:00 |
|
4am
|
a6454ae6af
|
more idiomatic awk FML
|
2021-10-22 16:04:14 -04:00 |
|
4am
|
b95005701a
|
build a distribution version of GAMES.CONF without comments
|
2021-10-22 00:59:32 -04:00 |
|
4am
|
67f1ec0694
|
one file to rule them all
|
2021-10-21 13:04:01 -04:00 |
|
4am
|
8056125dbb
|
merge ACTION.HGR
|
2021-10-19 23:07:56 -04:00 |
|
4am
|
9b9cf58c4b
|
merge SHR artwork
|
2021-10-19 19:39:57 -04:00 |
|
4am
|
a0a573cb8e
|
refactor support scripts [no functional changes]
|
2021-10-19 19:20:44 -04:00 |
|
4am
|
7322565cda
|
sync FX/DFX merged data file
|
2021-10-19 17:43:36 -04:00 |
|
4am
|
022de920ca
|
separate indexed/non-indexed FX and prelaunch files at assemble time
|
2021-10-15 21:34:39 -04:00 |
|
4am
|
4ee4f8b74a
|
tighter conversion scripts for game help and credits
|
2021-10-14 22:27:34 -04:00 |
|
4am
|
333213dd3e
|
substitute gamehelp special characters at build time
|
2021-10-14 15:14:42 -04:00 |
|
4am
|
69aa12d9d7
|
merge prelaunch into indexed file
|
2021-10-13 18:58:45 -04:00 |
|