;license:MIT ;(c) 2019, 2024 by 4am/Frank M. !cpu 6502 !to "build/PRELAUNCH.INDEXED/UD",plain *=$106 !source "src/macros.a" inc $3F4 ; reboot during title screen lda #$03 ; reset vector to $103 sta $2D4E lda #$01 ; (game uses the 3 value to set STA $'03'F2 sta $2D50 ; so reset has to be somewhere $xx03 sta $2DB1 ; unless you want to waste more time making this reboot) +GET_MACHINE_STATUS and #CHEATS_ENABLED sta patch+1 ldx #$2A-1 ; copy patch code to zero page - lda patch,x ; (stack will be destroyed by the time we need to patch) sta $80,x dex bpl - lda #$80 ; call patch instead of $200 sta $4054 lda #$00 sta $4055 ; updated here for new .po file locations jmp $2D2C patch lda #0 ; SMC beq + ; lives in $1B,X (X=0/1 for player 1/2) lda #$B5 sta $0912 ; patch - don't decrease lives + lda #$2C sta $103 lda #$82 sta $104 lda #$C0 sta $105 lda #$4C ; add reboot hook @ $103 sta $106 lda #$A6 sta $107 lda #$FA sta $108 jmp $200 ; continue to game !if * > $1C0 { !error "code is too large, ends at ", * }