BOLO=Type(06),AuxType(10E5),Access(C3) BURGERTIME=Type(06),AuxType(3E97),Access(C3) BURGERTIME.1=Type(F1),AuxType(A402),Access(C3) BURGERTIME.2=Type(F1),AuxType(6400),Access(C3) BURGERTIME.3=Type(F1),AuxType(2000),Access(C3) BURGERTIME.4=Type(F1),AuxType(0C00),Access(C3) BURGERTIME.5=Type(F1),AuxType(6000),Access(C3) CHAMP.LODERUN=Type(06),AuxType(0800),Access(C3) CHAMP.LODERUN.1=Type(F1),AuxType(0000),Access(C3) CHAMP.LODERUN.Z=Type(F1),AuxType(0000),Access(C3) DINO.EGGS.1=Type(F1),AuxType(0000),Access(C3) DINO.EGGS=Type(06),AuxType(0300),Access(C3) LODE.RUNNER=Type(06),AuxType(1F00),Access(C3) LODE.RUNNER.1=Type(F1),AuxType(0000),Access(C3) LODE.RUNNER.M=Type(F1),AuxType(0000),Access(C3) PEST.PATROL=Type(06),AuxType(0800),Access(C3) PITFALL.II=Type(06),AuxType(08E5),Access(C3) SNEAKERS=Type(06),AuxType(0800),Access(C3) SNEAKERS.1=Type(F1),AuxType(0000),Access(C3) SPARE.CHANGE=Type(06),AuxType(2700),Access(C3) SPARE.CHANGE.A=Type(F1),AuxType(8E00),Access(C3) SPARE.CHANGE.S=Type(F1),AuxType(9600),Access(C3) SPARE.CHANGE.Z=Type(F1),AuxType(B400),Access(C3) SPY.HUNTER=Type(06),AuxType(0B87),Access(C3) SPYS.DEMISE=Type(06),AuxType(3FF1),Access(C3) WAVY.NAVY=Type(06),AuxType(0800),Access(C3) WAVY.NAVY.1=Type(F1),AuxType(0000),Access(C3)