4cade/src/prelaunch/apple.invader.a

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;license:MIT
;(c) 2021-2022 by Frank M., qkumba
!cpu 6502
!to "build/PRELAUNCH.INDEXED/APPLE.INVADER",plain
*=$106
!source "src/prelaunch/common.a"
lda $7fe
pha
+ENABLE_ACCEL
pla
sta $7fe ; overwritten by GS acceleration
lda #$60
sta $6020
jsr $6002 ; decompress
lda #$30 ; fix sound on //gs
sta $1A35 ; enemy destruct
sta $1D9E ; player destruct
sta $1C36 ; bonus ship
sta $1CCB ; kill bonus ship
lda #$D8 ; move location from $3F2 to $3D8
sta $1113 ; (program uses reset vector for storage)
sta $1245
sta $4A2C
sta $4A34
sta $4A41
sta $5A9C
sta $5AA4
sta $5AB1
sta $5A9C
lda #$D9 ; move location from $3F3 to $3D9
sta $1FA0
sta $4A31
sta $4F4D
sta $5AA1
lda #$DA ; move location from $3F4 to $3DA
sta $11AF
sta $1824
sta $19DF
sta $1DE8
sta $1E5A
+READ_RAM2_NO_WRITE
lda MachineStatus
and #CHEATS_ENABLED
beq +
lda #$A5
sta $1997 ; patch - don't increase lives
sta $1E33 ; patch - don't decrease lives
+
lda $7fe
pha
jsr DisableAccelerator
+READ_ROM_NO_WRITE
pla
sta $7fe ; overwritten by GS acceleration
jmp $5F00
!if * > $1C1 {
!error "code is too large, ends at ", *
}