4cade/src/ui.animation.a
2019-10-08 19:25:22 -07:00

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;License:MIT
;(c) 2018-9 by 4am
;
; functions for animated title screens
;
; - MaybeAnimateTitle
;
; /!\ execution falls through from ui.search.mode/FindMatchingTitle
MaybeAnimateTitle
; out: C clear
lda #$3F
ldy OffscreenPage
bne +
eor #$60
+ sta SAVE+1
and #$60
sta @a+2
eor #$60
sta @b+2
lda #$FD
sta SAVE
ldy #0
lda (SAVE),y ; see if there is a hidden JMP to an
cmp #$4C ; animation routine for this screen
bne @exit
ldx #$20
@a lda $FD00,y ; SMC
@b sta $FD00,y ; SMC
iny
bne @a
inc @a+2
inc @b+2
dex
bne @a
jsr GetGameToLaunch ; load the animation routine, which is
; stored in a subdirectory by filename
+STAY +
jsr LoadFile
!word kAnimatedTitleDirectory
+ !word $FDFD
!word 0
ldy kAnimatedTitleDirectory
sty ProDOS_prefix ; temporarily set 'root' directory to
- lda kAnimatedTitleDirectory,y;/title.animated/ so animation file
sta ProDOS_prefix, y ; can load other files in the same subdirectory
dey
bne -
ldx #5 ; copy prelaunch code
- lda @titleAnimPrelaunch,x
sta $106,x
dex
bpl -
jsr Launch
jsr ResyncPage
@exit clc ; tell caller not to refresh screen
rts
@titleAnimPrelaunch
bit $C082
jmp (SAVE)