4cade/src
2021-11-21 20:57:07 -05:00
..
cartoons
decrunch
demo Fix for Gumball demo crash on 6502 (#440) 2021-11-21 16:50:00 -05:00
fx add COVERFADE, GR.FIZZLE, and SHR.FIZZLE to TOTAL.DATA 2021-11-17 14:21:41 -05:00
index update artwork for Crisis Mountain and add artwork for Infiltrator 2 [thanks Alex L.] 2021-11-21 20:57:07 -05:00
prelaunch add Cross City to the collection 2021-11-18 20:13:56 -08:00
proboothd
4cade.a
4cade.init.a
4cade.init.cffa.a
4cade.init.gs.a
constants.a move okvs_init to init-only section 2021-11-17 23:54:51 -05:00
glue.decompress.a add even more files to TOTAL.DATA 2021-11-17 00:25:17 -05:00
glue.launch.a merge action and title slideshow formats and support multiple SHR assets per game 2021-11-17 20:38:34 -05:00
glue.launch.lc2.a
glue.prorwts2.a add even more files to TOTAL.DATA 2021-11-17 00:25:17 -05:00
glue.prorwts2.lc2.a Titles refactoring (#439) 2021-11-15 20:25:32 -05:00
hw.accel.a
hw.accel.lc2.a
hw.joystick.a fix Fastchip joystick detection on older firmware (#338) 2020-09-04 11:20:37 -04:00
hw.memcheck.a
hw.mockingboard.a
hw.vbl.a
hw.vbl.init.a disable VBL on Mac IIE card 2021-01-04 10:51:06 -08:00
hw.vidhd.a
macros.a
okvs.a unconditional branch wasn't always taken because stepptr doesn't always return with Z=0 2021-11-21 15:34:44 -05:00
parse.common.a move okvs_init to init-only section 2021-11-17 23:54:51 -05:00
parse.prefs.a add lookup table to make okvs_nth O(1) 2021-11-16 13:34:57 -05:00
prodos.impl.lc2.a
prodos.path.a add COVERFADE, GR.FIZZLE, and SHR.FIZZLE to TOTAL.DATA 2021-11-17 14:21:41 -05:00
prorwts2.a
textrank.a merge TOTAL.IDX into TOTAL.DATA and remove filename parameter from LoadIndexedFile 2021-11-16 17:44:12 -05:00
ui.animation.a use gGamesListStore less 2021-10-28 01:28:20 -04:00
ui.attract.dhgr.a merge action and title slideshow formats and support multiple SHR assets per game 2021-11-17 20:38:34 -05:00
ui.attract.gr.a merge action and title slideshow formats and support multiple SHR assets per game 2021-11-17 20:38:34 -05:00
ui.attract.hgr.a merge action and title slideshow formats and support multiple SHR assets per game 2021-11-17 20:38:34 -05:00
ui.attract.mode.a merge TOTAL.IDX into TOTAL.DATA and remove filename parameter from LoadIndexedFile 2021-11-16 17:44:12 -05:00
ui.attract.shr.a add COVERFADE, GR.FIZZLE, and SHR.FIZZLE to TOTAL.DATA 2021-11-17 14:21:41 -05:00
ui.browse.mode.a browse previous with no game selected should select last game instead of game 65534 2021-11-21 19:26:40 -05:00
ui.cheats.a some comments 2019-10-13 22:22:47 -04:00
ui.common.a Titles refactoring (#439) 2021-11-15 20:25:32 -05:00
ui.credits.a add more files to TOTAL.DATA 2021-11-16 21:44:30 -05:00
ui.font.a
ui.font.data.a
ui.offscreen.a add more files to TOTAL.DATA 2021-11-16 21:44:30 -05:00
ui.overlay.a Titles refactoring (#439) 2021-11-15 20:25:32 -05:00
ui.reboot.a
ui.search.mode.a
ui.wait.a add COVERFADE, GR.FIZZLE, and SHR.FIZZLE to TOTAL.DATA 2021-11-17 14:21:41 -05:00
wait.a move parse.games to init, update dates, other comments 2019-06-23 22:32:18 -04:00