4cade/src
2019-06-22 16:16:16 -04:00
..
fx faster initialization for cover fade 2019-06-21 13:43:20 -04:00
4cade.a enable correct RAM bank on demo reentry 2019-06-22 16:16:16 -04:00
4cade.init.a fill all LC vectors 2019-06-21 09:43:43 -07:00
constants.a Esc switches between major modes, add input timeout to search mode too 2019-06-20 13:56:31 -04:00
glue.launch.a fix prefix handling 2019-06-21 16:47:05 -07:00
glue.prorwts2.a fix prefix handling 2019-06-21 16:47:05 -07:00
hw.iigs.a working SHR slideshows 2019-01-13 18:55:40 -05:00
hw.joystick.a working SHR slideshows 2019-01-13 18:55:40 -05:00
hw.memcheck.a . 2018-09-13 09:53:04 -04:00
hw.normfast.a . 2018-09-13 09:53:04 -04:00
hw.vidhd.a working SHR slideshows 2019-01-13 18:55:40 -05:00
macros.a self-running demo fixes, per-game attract mode configuration files WIP 2019-06-22 15:50:24 -04:00
okvs.a off-by-1 bug in okvs_get 2018-11-19 20:52:12 -05:00
parse.common.a reload ATTRACT.CONF and reparse into gAttractModeStore, which is now at 0x6000 and is overwritten after loading the current attract mode module from disk and saving the name of the next attract mode module 2018-12-28 15:08:36 -05:00
parse.games.a fix remaining ParseKeyValueList calling parameters 2018-11-11 08:42:53 -05:00
parse.prefs.a Esc switches between major modes, add input timeout to search mode too 2019-06-20 13:56:31 -04:00
prodos.path.a self-running demo fixes, per-game attract mode configuration files WIP 2019-06-22 15:50:24 -04:00
prorwts2.a restore buffer ordering 2019-06-20 11:16:26 -07:00
textrank.a WIP search mode 2019-06-18 17:07:14 -04:00
ui.attract.dhgr.a self-running demo fixes, per-game attract mode configuration files WIP 2019-06-22 15:50:24 -04:00
ui.attract.hgr.a Esc switches between major modes, add input timeout to search mode too 2019-06-20 13:56:31 -04:00
ui.attract.mode.a self-running demo fixes, per-game attract mode configuration files WIP 2019-06-22 15:50:24 -04:00
ui.attract.shr.a self-running demo fixes, per-game attract mode configuration files WIP 2019-06-22 15:50:24 -04:00
ui.font.a move font data to D600 in RAM bank 2 to free up space for program data 2019-06-19 21:50:48 -04:00
ui.font.data.a move font data to D600 in RAM bank 2 to free up space for program data 2019-06-19 21:50:48 -04:00
ui.search.mode.a self-running demo fixes, per-game attract mode configuration files WIP 2019-06-22 15:50:24 -04:00
ui.sound.a WIP search mode 2019-06-18 16:54:15 -04:00
wait.a some comments 2018-12-29 13:38:18 -05:00