.. |
cartoons
|
fix Spare Change cartoons
|
2020-06-09 10:33:47 -07:00 |
decrunch
|
load decrunch on-the-fly
|
2020-03-13 19:04:03 -07:00 |
demo
|
Thunder Bombs demo, fix Space Quarks (#417)
|
2021-11-02 00:53:24 -04:00 |
fx
|
separate indexed/non-indexed FX and prelaunch files at assemble time
|
2021-10-15 21:34:39 -04:00 |
prelaunch
|
fix Grapple protection check
|
2021-11-02 08:13:27 -07:00 |
proboothd
|
assemble bootloader during build
|
2021-08-13 20:53:38 -04:00 |
4cade.a
|
save okvs across demo runs
|
2021-10-29 12:59:35 -07:00 |
4cade.init.a
|
move font data out of LC2
|
2021-10-27 20:17:35 -04:00 |
4cade.init.cffa.a
|
fix CFFA3K issue on IIGS
|
2020-08-12 08:35:21 -07:00 |
4cade.init.gs.a
|
allow restarting GS/OS
|
2020-08-13 16:12:57 -07:00 |
constants.a
|
add Grapple to the collection
|
2021-11-01 22:02:09 -07:00 |
glue.decompress.a
|
remove support for Ultrawarp card and simplify other softswitches
|
2020-04-02 14:37:15 -04:00 |
glue.launch.a
|
save okvs across demo runs
|
2021-10-29 12:59:35 -07:00 |
glue.launch.lc2.a
|
fix Reenter race-condition and mini-attract off-by-one
|
2021-10-29 11:32:14 -07:00 |
glue.prorwts2.a
|
sync
|
2021-10-24 17:09:29 -07:00 |
glue.prorwts2.lc2.a
|
add vector to reduce demo rebuild
|
2021-10-15 13:00:40 -07:00 |
hw.accel.a
|
shave some bytes
|
2021-10-17 21:30:52 -07:00 |
hw.accel.lc2.a
|
shave some bytes
|
2021-10-17 21:30:52 -07:00 |
hw.joystick.a
|
fix Fastchip joystick detection on older firmware (#338)
|
2020-09-04 11:20:37 -04:00 |
hw.memcheck.a
|
support the Spectrum ED
|
2020-08-05 16:01:22 -07:00 |
hw.mockingboard.a
|
fix MB CB2 init
|
2020-08-25 19:17:38 -07:00 |
hw.vbl.a
|
make IIc VBL consistent with IIe
|
2020-06-18 09:47:13 -07:00 |
hw.vbl.init.a
|
disable VBL on Mac IIE card
|
2021-01-04 10:51:06 -08:00 |
hw.vidhd.a
|
revert VidHD passive mode detection
|
2019-10-12 13:10:58 -04:00 |
macros.a
|
fix GAME_REQUIRES_JOYSTICK exit
|
2021-11-01 13:08:50 -04:00 |
okvs.a
|
update some comments
|
2021-10-28 01:26:02 -04:00 |
parse.common.a
|
shave some bytes
|
2021-10-27 20:08:03 -04:00 |
parse.games.a
|
shave some bytes
|
2021-10-27 20:08:03 -04:00 |
parse.prefs.a
|
fix Windows build
|
2021-10-13 22:43:50 -07:00 |
prodos.impl.lc2.a
|
fix mini-attract return-from-demo hang
|
2021-10-29 11:39:43 -07:00 |
prodos.path.a
|
move action DHGR screenshots to TOTAL.DATA
|
2021-10-24 01:14:25 -04:00 |
prorwts2.a
|
really fix sparse off-by-one
|
2021-10-23 19:17:54 -07:00 |
textrank.a
|
rename function
|
2021-10-28 01:26:21 -04:00 |
ui.animation.a
|
use gGamesListStore less
|
2021-10-28 01:28:20 -04:00 |
ui.attract.dhgr.a
|
shave some bytes
|
2021-10-27 13:06:04 -04:00 |
ui.attract.gr.a
|
some comments
|
2020-04-01 11:57:21 -04:00 |
ui.attract.hgr.a
|
shave some bytes
|
2021-10-27 13:06:04 -04:00 |
ui.attract.mode.a
|
save okvs across demo runs
|
2021-10-29 12:59:35 -07:00 |
ui.attract.shr.a
|
shave some bytes
|
2021-10-24 01:36:09 -04:00 |
ui.browse.mode.a
|
fix some crashes, shave some bytes
|
2021-10-13 15:58:26 -07:00 |
ui.cheats.a
|
some comments
|
2019-10-13 22:22:47 -04:00 |
ui.common.a
|
shave some bytes
|
2020-11-09 12:22:38 -08:00 |
ui.credits.a
|
move font code out of LC2
|
2021-10-28 00:40:20 -04:00 |
ui.font.a
|
move font code out of LC2
|
2021-10-28 00:40:20 -04:00 |
ui.font.data.a
|
move font code out of LC2
|
2021-10-28 00:40:20 -04:00 |
ui.offscreen.a
|
use gGamesListStore less
|
2021-10-28 01:28:20 -04:00 |
ui.overlay.a
|
use gGamesListStore less
|
2021-10-28 01:28:20 -04:00 |
ui.reboot.a
|
exit to GS/OS
|
2020-07-29 21:37:32 -07:00 |
ui.search.mode.a
|
use gGamesListStore less
|
2021-10-28 01:28:20 -04:00 |
ui.wait.a
|
some comments
|
2020-04-01 11:57:21 -04:00 |
wait.a
|
move parse.games to init, update dates, other comments
|
2019-06-23 22:32:18 -04:00 |