Apple2GSBuildPipeline/pkg/Templates/Apple IIgs/New Desk Accessory in C.xctemplate/TemplateInfo.plist

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>Nodes</key>
<array>
<string>main.c</string>
<string>main.h</string>
<string>main.rez</string>
<string>Makefile</string>
<string>make/head.mk</string>
<string>make/orca-asm</string>
<string>make/orca-cc</string>
<string>make/orca-macgen</string>
<string>make/orca-rez</string>
<string>make/tail.mk</string>
</array>
<key>Definitions</key>
<dict>
<key>main.c</key>
<dict>
<key>Path</key>
<string>main.c</string>
</dict>
<key>main.h</key>
<dict>
<key>Path</key>
<string>main.h</string>
</dict>
<key>main.rez</key>
<dict>
<key>Path</key>
<string>main.rez</string>
</dict>
<key>make/head.mk</key>
<dict>
<key>Group</key>
<string>make</string>
<key>Path</key>
<string>make/head.mk</string>
</dict>
<key>make/orca-asm</key>
<dict>
<key>Group</key>
<string>make</string>
<key>Path</key>
<string>make/orca-asm</string>
</dict>
<key>make/orca-cc</key>
<dict>
<key>Group</key>
<string>make</string>
<key>Path</key>
<string>make/orca-cc</string>
</dict>
<key>make/orca-macgen</key>
<dict>
<key>Group</key>
<string>make</string>
<key>Path</key>
<string>make/orca-macgen</string>
</dict>
<key>make/orca-rez</key>
<dict>
<key>Group</key>
<string>make</string>
<key>Path</key>
<string>make/orca-rez</string>
</dict>
<key>make/tail.mk</key>
<dict>
<key>Group</key>
<string>make</string>
<key>Path</key>
<string>make/tail.mk</string>
</dict>
<key>Makefile</key>
<dict>
<key>Path</key>
<string>Makefile</string>
</dict>
</dict>
<key>Kind</key>
<string>Xcode.Xcode3.ProjectTemplateUnitKind</string>
<key>Identifier</key>
<string>com.halcyontouch.apple2gsCNDA</string>
<key>Ancestors</key>
<array>
<string>com.apple.dt.unit.externalBuildSystem</string>
</array>
<key>Concrete</key>
<true/>
<key>Description</key>
<string>This template creates an Apple IIgs C code project to build a new desktop accessory. The project starts with a single C file which you can modify. You can also add more assembly or C files as you may like.</string>
<key>Options</key>
<array/>
<key>Targets</key>
<array>
<dict>
<key>TargetType</key>
<string>Legacy</string>
<key>TargetIdentifier</key>
<string>com.apple.dt.cocoaLegacyTarget</string>
<key>BuildToolPath</key>
<string>___VARIABLE_buildToolPath___</string>
<key>BuildToolArgsString</key>
<string>-C ___PACKAGENAME___ $(ACTION)</string>
<key>SharedSettings</key>
<dict>
<key>OTHER_CFLAGS</key>
<string></string>
<key>OTHER_LDFLAGS</key>
<string></string>
</dict>
<key>Configurations</key>
<dict>
<key>Debug</key>
<dict>
<key>DEBUGGING_SYMBOLS</key>
<string>YES</string>
<key>GCC_GENERATE_DEBUGGING_SYMBOLS</key>
<string>YES</string>
<key>GCC_OPTIMIZATION_LEVEL</key>
<string>0</string>
</dict>
<key>Release</key>
<dict/>
</dict>
</dict>
</array>
</dict>
</plist>