Updated notes regarding Linux success and refers to the build

scripts in the build folder.
This commit is contained in:
Robert Greene 2002-12-06 20:11:36 +00:00
parent 0f5980ce4b
commit 30dc5ec61c
1 changed files with 8 additions and 29 deletions

View File

@ -3,8 +3,7 @@ be directions!
Issues:
1) Need SWT code and need to compile it for all interested platforms.
2) Unable to handle graphics (images) in native mode. Need to patch code in
1) Unable to handle graphics (images) in native mode. Need to patch code in
compile process for this.
@ -12,32 +11,9 @@ Issues:
** LINUX **
*********************
com.webcodepro.applecommander.storage:
=====================================
These are generated in when trying to compile test and storage package. The
JAR file must be valid (used by GCJ itself) and the classpath cannot use any
shortcuts (like "~" in Linux). Commands:
gcj --classpath=AppleCommander-1.1.1b.jar -c *.java
gcj -shared -o storage.so *.o
Note that graphics will be an issue. GraphicsFileFilter needed to be patched
to be (essentially) useless. The SUN JPEGCodec is not available, nor is the
ImageIO library. GCJ uses something less than JDK 1.4, presumably as the
supported JDK level.
com.webcodepro.applecommander.test:
==================================
If JUnit is not available (or wanted), remove any references to JUnit.
(Make sure the assert statements have been removed also.) The main method
should execute tests directly. The full package must be specified, else GCJ
will not be happy with it. Commands used to compile:
gcj --classpath=AppleCommander-1.1.1b.jar -c DoIt.java
gcj --main=com.webcodepro.applecommander.test.DoIt -o DoIt DoIt.o storage.so
"DoIt" was a highly modified version of DiskHelperTest. Have not tested with
real data as of yet - may have same problems as the Windows code.
See build/build-applecommander-linux-gtk for the script which builds
an executable of AppleCommander. The build/build-swt-linux-gtk script
builds the SWT swt.so file.
**********************
@ -76,4 +52,7 @@ Command sequence is similar to this.
gcj --main=com.webcodepro.applecommander.test.DoIt -o DoIt DoIt.o ..\storage\*.o
strip -x DoIt.exe
The executable is 2.7MB and runs to completion!
3) If all of AppleCommander is built, the resulting executable cannot use
Runtime.loadLibrary because that method is not implemented. Either need
to wait for GCJ to be updated or need to compile the native code into
executable (and this may or may not work).