## Sound

### Sound:

AppleWin emulates both the internal speaker (using the PC speaker or sound card) and also the Mockingboard sound card (using a PC sound card).

Use the AppleWin Configuration tab labelled Sound.

If you are using a sound card, then use at least DirectX-9.

#### Speaker:

You can select PC speaker or sound card:

- PC speaker: This is not recommended as the quality is poor. It is not usable on Windows 2000 or XP.
- Sound card: Recommended

#### Mockingboard:

When the Mockingboards are enabled, the cards are physically plugged into slots 4 and 5 of the Apple II.

Each Mockingboard is a type 'C': 2x AY8910 (3-channel sound generator) & 1x SSI263 (speech chip)
Each AY8910 is fully emulated (tone, noise & envelope).
Each SY6522 (that controls an AY8910) can generate precise timer interrupts or phoneme-complete interrupts.
Emulation of the SSI263 is basic at the moment and only plays back phonemes at a fixed rate without any support for inflection or filters.
Additionally the Votrax/SC-01 (predecessor to the SSI263) is emulated by remapping Votrax phonemes to the SSI263's.

#### Phasor:

When Phasor is enabled, the card is physically plugged into slot 4 of the Apple II.

Phasor is equivalent to 2 Mockingboards: so has 4x AY8910 & 1x SSI263.

There are a number of games and demos that support Mockingboard (or Phasor), eg:

- Adventure Construction Set
- Crimewave (Votrax speech)
- Crypt of Medea (Votrax speech)
- Cybernoid Music Disk
- Lady Tut (Mockingboard version)
- Mockingboard software (Sweet Micro Systems)
- Music Construction Set
- Night Flight
- Phasor software (Applied Engineering)
- Popeye
- Rescue Raiders v1.3 (Speech only)
- Skyfox
- Spy Strikes Back
- Ultima III (Mockingboard version)
- Ultima IV
- Ultima V
- Willy Byte
- Zaxxon (Mockingboard version)