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74 lines
2.5 KiB
C
74 lines
2.5 KiB
C
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#pragma once
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const double _M14 = 14.31818e6;
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const double CLK_6502 = (_M14 / 14.0);
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const UINT uCyclesPerLine = 65; // 25 cycles of HBL & 40 cycles of HBL'
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const UINT uVisibleLinesPerFrame = 64*3; // 192
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const UINT uLinesPerFrame = 262; // 64 in each third of the screen & 70 in VBL
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const DWORD dwClksPerFrame = uCyclesPerLine * uLinesPerFrame; // 17030
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#define MAX(a,b) (((a) > (b)) ? (a) : (b))
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#define MIN(a,b) (((a) < (b)) ? (a) : (b))
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#define RAMWORKS // 8MB RamWorks III support
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// Use a base freq so that DirectX (or sound h/w) doesn't have to up/down-sample
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// Assume base freqs are 44.1KHz & 48KHz
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const DWORD SPKR_SAMPLE_RATE = 44100;
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#define MODE_LOGO 0
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#define MODE_PAUSED 1
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#define MODE_RUNNING 2
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#define MODE_DEBUG 3
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#define MODE_STEPPING 4
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#define SPEED_MIN 0
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#define SPEED_NORMAL 10
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#define SPEED_MAX 40
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#define DRAW_BACKGROUND 1
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#define DRAW_LEDS 2
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#define DRAW_TITLE 4
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#define DRAW_BUTTON_DRIVES 8
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#define BTN_HELP 0
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#define BTN_RUN 1
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#define BTN_DRIVE1 2
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#define BTN_DRIVE2 3
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#define BTN_DRIVESWAP 4
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#define BTN_FULLSCR 5
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#define BTN_DEBUG 6
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#define BTN_SETUP 7
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#define MAXIMAGES 16
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#define TITLE TEXT("Apple //e Emulator")
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#define LOAD(a,b) RegLoadValue(TEXT("Configuration"),a,1,b)
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#define SAVE(a,b) RegSaveValue(TEXT("Configuration"),a,1,b)
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#define REGVALUE_SPKR_VOLUME "Speaker Volume"
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#define REGVALUE_MB_VOLUME "Mockingboard Volume"
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#define REGVALUE_SOUNDCARD_TYPE "Soundcard Type"
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#define REGVALUE_KEYB_BUFFER_ENABLE "Keyboard Buffer Enable"
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#define REGVALUE_SAVESTATE_FILENAME "Save State Filename"
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#define REGVALUE_SAVE_STATE_ON_EXIT "Save State On Exit"
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#define REGVALUE_HDD_ENABLED "Harddisk Enable"
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#define REGVALUE_HDD_IMAGE1 "Harddisk Image 1"
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#define REGVALUE_HDD_IMAGE2 "Harddisk Image 2"
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#define REGVALUE_PDL_XTRIM "PDL X-Trim"
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#define REGVALUE_PDL_YTRIM "PDL Y-Trim"
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#define WM_USER_BENCHMARK WM_USER+1
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#define WM_USER_RESTART WM_USER+2
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#define WM_USER_SAVESTATE WM_USER+3
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#define WM_USER_LOADSTATE WM_USER+4
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enum eSOUNDCARDTYPE {SC_UNINIT=0, SC_NONE, SC_MOCKINGBOARD, SC_PHASOR}; // Apple soundcard type
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typedef BYTE (__stdcall *iofunction)(WORD nPC, BYTE nAddr, BYTE nWriteFlag, BYTE nWriteValue, ULONG nCyclesLeft);
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typedef BYTE (__stdcall *cxfunction)(WORD nPC, WORD nAddr, BYTE nWriteFlag, BYTE nWriteValue, ULONG nCyclesLeft);
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typedef struct _IMAGE__ { int unused; } *HIMAGE;
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