AppleWin/AppleWin/docs/Wishlist.txt

152 lines
6.6 KiB
Plaintext
Raw Normal View History

2006-02-22 14:34:40 +00:00
Requests (Wishlist):
====================
2009-07-12 21:45:05 +00:00
. Debugger: wildcard search support for symbols
SYMBASIC MICRO*
. Video: Full Screen Debugger Colors
Amber, F7, F7 - wrong palette?
. Video: Proper mixed-mode displays
. Periphals: Printer support
. Periphals: Proper mouse support
. Periphals: Ability to swap ROM cards
2006-03-09 20:48:31 +00:00
. Support for blind users -- read characters from Apple Text Screen -- relay to Windows Text2Speech API
. Disk: .zip support (read-only should be fine)
. Disk: .gz support (read-only should be fine) See Linapple !
. Disk: .2MG support
2009-02-13 10:17:02 +00:00
- Disk map!!!
http://www.lazilong.com/apple_II/adfs/screenshots/beagle_block.html
2009-07-12 21:45:05 +00:00
. Debugger: BLOAD with no arguments should print current save path
2009-02-13 10:17:02 +00:00
. Debugger: FIX BLOAD with bad path!! (should use path of last disk load!)
. Debugger: FIX BSAVE with bad path!! (should use path of last disk load!)
. Debugger: merlin "filename",S6,D1
. Debugger: COLOR RESET
. Debugger: COLOR SAVE ["filename"]
. Debugger: COLOR LOAD ["filename"]
. DONE: help f
. DONE: help m
. DONE: BC:##
. DONE: BD:##
. DONE: BE:##
. DONE: help f
. DONE: help m
. DONE: EA:##
. DONE: E8:##
. DONE: a:##
. DONE: d:##
2009-07-12 21:45:05 +00:00
. DONE: Debugger 2.6.1.19: ADD: AppleSoft symbols to Symbol Table
. DONE: v16.0.0.0: Video: PrintScreen (save to disk with auto file numbering.)
. DONE: v16.0.0.0: Debugger: TEXT show current 40-col text page
. DONE: v16.0.0.0: Debugger: TEXT80 show current 80-col text page
. DONE: v16.0.0.0: Debugger: GR show current lo-res graphics page
. DONE: v16.0.0.0: Debugger: HGR show current hi-res graphis page
. DONE: v16.0.0.0: Debugger: DGR show current double hi-res graphics page
. DONE: v16.0.0.0: Debugger: TEXT1 Show 40 Column Text Page 1
. DONE: v16.0.0.0: Debugger: TEXT2 Show 40 Column Text Page 2
. DONE: v16.0.0.0: Debugger: TEXT81 1 Show 40 Column Text Page 1
. DONE: v16.0.0.0: Debugger: TEXT82 2 Show 40 Column Text Page 1
. DONE: v16.0.0.0: Debugger: HGR1 show Hi-Res Page 1
. DONE: v16.0.0.0: Debugger: HGR2 show Hi-Res Page 2
. DONE: v16.0.0.0: Debugger: DHGR1 show Double Hi-Res Page 1
. DONE: v16.0.0.0: Debugger: DHGR2 show Double Hi-Res Page 2
. DONE: Debugger: shift+ins to paste from clipboard (use Ctrl-V to paste.)
2006-03-09 20:48:31 +00:00
2006-02-22 14:34:40 +00:00
Priority:
. Shift keys map to button#2
. DONE: Right-click on drive icon to eject disk
Shift-Right-Click to turn Write Protection ON
Ctrl-Right-Click to turn Write Protection OFF
. DONE? (use '\') SCR shows what the Apple monitor should look like at the current point
. DONE: Use MT# MA# to dump memory as text.
2006-02-23 19:21:36 +00:00
. DONE: Ramworks support (see AppleWin 2.0 project src)
2006-02-22 14:34:40 +00:00
. DONE: Shift+Ins to paste from clipboard
. DONE: Cmd-line switches for: d1, d2, full-screen
Post 1.12.9.1:
- Could you add the possibility to create save state with the name of the disk image loaded
For example, I am playing to Lode Runner (Lode Runner.dsk)
Pressing F11 or another key would create an file named Lode Runner.aws
Now, if I change the image disk (MoonPatrol.dsk), pressing Ctrl+F12 would load MoonPatrol.aws
Like that, there is not risk to erase accidently or "unqiue" save state named SaveState.aws
2006-02-25 20:50:29 +00:00
Post 1.12.8.0:
- I have multiple controllers and was wondering if a future version of the emulator
could support selecting the joystick you want to use in the emulator.
2006-02-22 14:34:40 +00:00
Post 1.12.7.0:
- Light-gun support (if pixel under mouse is set, then set $C061.b7 (Richard Jackson))
Post 1.12.6.0:
- Map keys to PC gamepad buttons, eg. I,J,K,M -> Up,Left,Right,Down
- Echo II support
. DONE: v16.0.0.0: VIDEO: Monitor /// output (with a gap between each scanline)
2006-02-22 14:34:40 +00:00
Post 1.12.5.0:
- Option to associate (or not) file types with AW.
- Option for the emulator to not lock the disks while they are in the (virtual) drives.
- New Debugger features:
> 1 SCR shows what the Apple monitor should look like at the current point
> 2 MDS same as ME but shows strings (ie "ABC" instead of "c1 c2 c3"
> 3 TS text search (and may be a hex search function too ?"
- Default monochrome mode to green
- Move 'Colour' button to PSP & replace with 'Disk-swap' button.
- Change 'Save State' dialog to say 'Save' instead of 'Open'.
- Associate .aws with AppleWin.
- DONE: v16.0.0.0: UI: Screen snapshot
2006-02-22 14:34:40 +00:00
- Arrow-key joystick emu: can't go diagonally
- Map right-ctrl to button-0
Post 1.12.4.2:
- Ability to capture Apple A/V to an AVI file.
- Paddle emulation: 1 analogue input for PDL0, another (independent one) for PDL1.
Post 1.12.4.1:
- Option to make any pc joystick button working as the 'Turbo' (i.e. Scroll Lock).
. DONE: v16.0.0.0: DEBUGGER: Ability to search and modify for a value in memory in order to cheat in some games.
2006-02-22 14:34:40 +00:00
- FastMath card support.
- Ability to view page1/2 & switch mode (Text/GR/HGR/DHGR)
- Add an 80 X 80 or 40X40 text mode
- Send data back and forth between emu apple 2 and VisualBasic
- Resizeable , scalable window
- Incorporate Laine Houghton's modifications to debugger (?)
- Make a documented interface so others can program Apple II peripheral card Emu plugins.
- Ethernet compatibility for contiki and glenn jones' ethernet card. maybe lanceGS.
- Source level debugging using WordPad & Merlin asm output (tell WordPad to FIND / GOTO line).
- Emulate a video capture card: get an image from a webcam, de-rez it to HGR, and display it on the HGR screen.
- AppleCrate emulation between several open AppleWin emulators.
- Access PC files from PRODOS or DOS instead of DSK images?
- Support .2mg images
. DONE: v16.0.0.0: DEBUGGER: Hex search in debugger
2006-02-22 14:34:40 +00:00
Post 1.12.4.0:
- Ability to send files to the PC from a disk image in AppleWin
- Ability to load files from the PC to a disk image in AppleWin
- Z80 support - so we can run CPM stuff
- When you are using the mouse as a cursor / joystick, as well as the markers on the screen border, enable the user to also add a dot (or cross hair) to the screen wherever the mouse pointer is.
. DONE: v16.0.0.0 DEBUGGER: (use F7): RESET button to break into the Monitor (preserving memory).
2006-02-22 14:34:40 +00:00
- Ability to send Apple's stdout to clipboard or file (and vice versa).
Initial:
- ZIP'ed image support
- RAMworks for 256KB support. Needed by AppleWorks 5.1
- Save/Load complete emulator state
- HD support
- MB volume control
- Cassette-in
- Mouse support
- Merged source base w/ PocketPC port (e.g. http://www.geocities.com/bonelyfish/applece.html)
- Cut'n'paste support
- Super Serial Card (SSC) support
- Replace 'Color Palette' button with something more useful, since it's hardly ever used.
- Option to switch joystick buttons. (Lolo S: 01/06/04)
- Option to trim joystick axes. Drift problem with "Rescue Raiders". (Lolo S: 01/06/04)
- Backspace (Apple's DELETE key) shouldn't back to left-arrow. Make this configurable. (TheRink: 06/06/04)
- Hotkey to swap the disks in the drives. (TheRink: 06/06/04)