AppleWin/source/Speaker.h

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C
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#pragma once
// Registry soundtype:
#define REG_SOUNDTYPE_NONE 0
#define REG_SOUNDTYPE_DIRECT 1 // Not supported from 1.26
#define REG_SOUNDTYPE_SMART 2 // Not supported from 1.26
#define REG_SOUNDTYPE_WAVE 3
enum SoundType_e
{
SOUND_NONE = 0,
SOUND_WAVE
};
extern SoundType_e soundtype;
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extern double g_fClksPerSpkrSample;
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extern bool g_bQuieterSpeaker;
extern short g_nSpeakerData;
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void SpkrDestroy ();
void SpkrInitialize ();
void SpkrReinitialize ();
void SpkrReset();
void SpkrSetEmulationType (SoundType_e newSoundType);
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void SpkrUpdate (DWORD);
void SpkrUpdate_Timer();
DWORD SpkrGetVolume();
void SpkrSetVolume(DWORD dwVolume, DWORD dwVolumeMax);
void Spkr_Mute();
void Spkr_Unmute();
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bool Spkr_IsActive();
bool Spkr_DSInit();
void Spkr_OutputToRiff(void);
UINT Spkr_GetNumChannels(void);
void SpkrSaveSnapshot(class YamlSaveHelper& yamlSaveHelper);
void SpkrLoadSnapshot(class YamlLoadHelper& yamlLoadHelper);
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BYTE __stdcall SpkrToggle (WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nExecutedCycles);