Exported video state since debugger needs to read it for displaying the state of the soft-switches

This commit is contained in:
mpohoreski 2011-01-04 17:08:01 +00:00
parent d96b167570
commit 1bf9f1df42
2 changed files with 48 additions and 52 deletions

View File

@ -142,32 +142,13 @@ const int SRCOFFS_HIRES = (SRCOFFS_LORES + 16);
const int SRCOFFS_DHIRES = (SRCOFFS_HIRES + 512);
const int SRCOFFS_TOTAL = (SRCOFFS_DHIRES + 2560);
//#define VF_80COL 0x00000001
//#define VF_DHIRES 0x00000002
//#define VF_HIRES 0x00000004
//#define VF_MASK2 0x00000008
//#define VF_MIXED 0x00000010
//#define VF_PAGE2 0x00000020
//#define VF_TEXT 0x00000040
enum VideoFlag_e
{
VF_80COL = 0x00000001,
VF_DHIRES = 0x00000002,
VF_HIRES = 0x00000004,
VF_MASK2 = 0x00000008,
VF_MIXED = 0x00000010,
VF_PAGE2 = 0x00000020,
VF_TEXT = 0x00000040
};
#define SW_80COL (vidmode & VF_80COL)
#define SW_DHIRES (vidmode & VF_DHIRES)
#define SW_HIRES (vidmode & VF_HIRES)
#define SW_MASK2 (vidmode & VF_MASK2)
#define SW_MIXED (vidmode & VF_MIXED)
#define SW_PAGE2 (vidmode & VF_PAGE2)
#define SW_TEXT (vidmode & VF_TEXT)
#define SW_80COL (g_bVideoMode & VF_80COL)
#define SW_DHIRES (g_bVideoMode & VF_DHIRES)
#define SW_HIRES (g_bVideoMode & VF_HIRES)
#define SW_MASK2 (g_bVideoMode & VF_MASK2)
#define SW_MIXED (g_bVideoMode & VF_MIXED)
#define SW_PAGE2 (g_bVideoMode & VF_PAGE2)
#define SW_TEXT (g_bVideoMode & VF_TEXT)
#define SETSOURCEPIXEL(x,y,c) g_aSourceStartofLine[(y)][(x)] = (c)
@ -222,10 +203,10 @@ static BYTE colormixbuffer[6];
static WORD colormixmap[6][6][6];
//
static int g_nAltCharSetOffset = 0; // alternate character set
int g_nAltCharSetOffset = 0; // alternate character set
bool g_bVideoDisplayPage2 = 0;
bool g_VideoForceFullRedraw = 1;
bool g_bVideoDisplayPage2 = 0;
bool g_VideoForceFullRedraw = 1;
static LPBYTE framebufferaddr = (LPBYTE)0;
static LONG framebufferpitch = 0;
@ -235,7 +216,8 @@ static DWORD lastpageflip = 0;
COLORREF monochrome = RGB(0xC0,0xC0,0xC0);
static BOOL rebuiltsource = 0;
static LPBYTE vidlastmem = NULL;
static DWORD vidmode = VF_TEXT;
int g_bVideoMode = VF_TEXT;
DWORD g_eVideoType = VT_COLOR_TVEMU;
DWORD g_uHalfScanLines = true; // drop 50% scan lines for a more authentic look
@ -1605,7 +1587,7 @@ void VideoBenchmark () {
// GOING ON, CHANGING HALF OF THE BYTES IN THE VIDEO BUFFER EACH FRAME TO
// SIMULATE THE ACTIVITY OF AN AVERAGE GAME
DWORD totaltextfps = 0;
vidmode = VF_TEXT;
g_bVideoMode = VF_TEXT;
FillMemory(mem+0x400,0x400,0x14);
VideoRedrawScreen();
DWORD milliseconds = GetTickCount();
@ -1627,7 +1609,7 @@ void VideoBenchmark () {
// GOING ON, CHANGING HALF OF THE BYTES IN THE VIDEO BUFFER EACH FRAME TO
// SIMULATE THE ACTIVITY OF AN AVERAGE GAME
DWORD totalhiresfps = 0;
vidmode = VF_HIRES;
g_bVideoMode = VF_HIRES;
FillMemory(mem+0x2000,0x2000,0x14);
VideoRedrawScreen();
milliseconds = GetTickCount();
@ -2321,7 +2303,7 @@ void VideoReinitialize () {
void VideoResetState () {
g_nAltCharSetOffset = 0;
g_bVideoDisplayPage2 = 0;
vidmode = VF_TEXT;
g_bVideoMode = VF_TEXT;
g_VideoForceFullRedraw = 1;
}
@ -2330,28 +2312,28 @@ BYTE __stdcall VideoSetMode (WORD, WORD address, BYTE write, BYTE, ULONG uExecut
{
address &= 0xFF;
DWORD oldpage2 = SW_PAGE2;
int oldvalue = g_nAltCharSetOffset+(int)(vidmode & ~(VF_MASK2 | VF_PAGE2));
int oldvalue = g_nAltCharSetOffset+(int)(g_bVideoMode & ~(VF_MASK2 | VF_PAGE2));
switch (address) {
case 0x00: vidmode &= ~VF_MASK2; break;
case 0x01: vidmode |= VF_MASK2; break;
case 0x0C: if (!IS_APPLE2) vidmode &= ~VF_80COL; break;
case 0x0D: if (!IS_APPLE2) vidmode |= VF_80COL; break;
case 0x00: g_bVideoMode &= ~VF_MASK2; break;
case 0x01: g_bVideoMode |= VF_MASK2; break;
case 0x0C: if (!IS_APPLE2) g_bVideoMode &= ~VF_80COL; break;
case 0x0D: if (!IS_APPLE2) g_bVideoMode |= VF_80COL; break;
case 0x0E: if (!IS_APPLE2) g_nAltCharSetOffset = 0; break; // Alternate char set off
case 0x0F: if (!IS_APPLE2) g_nAltCharSetOffset = 256; break; // Alternate char set on
case 0x50: vidmode &= ~VF_TEXT; break;
case 0x51: vidmode |= VF_TEXT; break;
case 0x52: vidmode &= ~VF_MIXED; break;
case 0x53: vidmode |= VF_MIXED; break;
case 0x54: vidmode &= ~VF_PAGE2; break;
case 0x55: vidmode |= VF_PAGE2; break;
case 0x56: vidmode &= ~VF_HIRES; break;
case 0x57: vidmode |= VF_HIRES; break;
case 0x5E: if (!IS_APPLE2) vidmode |= VF_DHIRES; break;
case 0x5F: if (!IS_APPLE2) vidmode &= ~VF_DHIRES; break;
case 0x50: g_bVideoMode &= ~VF_TEXT; break;
case 0x51: g_bVideoMode |= VF_TEXT; break;
case 0x52: g_bVideoMode &= ~VF_MIXED; break;
case 0x53: g_bVideoMode |= VF_MIXED; break;
case 0x54: g_bVideoMode &= ~VF_PAGE2; break;
case 0x55: g_bVideoMode |= VF_PAGE2; break;
case 0x56: g_bVideoMode &= ~VF_HIRES; break;
case 0x57: g_bVideoMode |= VF_HIRES; break;
case 0x5E: if (!IS_APPLE2) g_bVideoMode |= VF_DHIRES; break;
case 0x5F: if (!IS_APPLE2) g_bVideoMode &= ~VF_DHIRES; break;
}
if (SW_MASK2)
vidmode &= ~VF_PAGE2;
if (oldvalue != g_nAltCharSetOffset+(int)(vidmode & ~(VF_MASK2 | VF_PAGE2))) {
g_bVideoMode &= ~VF_PAGE2;
if (oldvalue != g_nAltCharSetOffset+(int)(g_bVideoMode & ~(VF_MASK2 | VF_PAGE2))) {
graphicsmode = !SW_TEXT;
g_VideoForceFullRedraw = 1;
}
@ -2419,7 +2401,7 @@ bool VideoGetSW80COL()
DWORD VideoGetSnapshot(SS_IO_Video* pSS)
{
pSS->bAltCharSet = !(g_nAltCharSetOffset == 0);
pSS->dwVidMode = vidmode;
pSS->dwVidMode = g_bVideoMode;
return 0;
}
@ -2428,7 +2410,7 @@ DWORD VideoGetSnapshot(SS_IO_Video* pSS)
DWORD VideoSetSnapshot(SS_IO_Video* pSS)
{
g_nAltCharSetOffset = !pSS->bAltCharSet ? 0 : 256;
vidmode = pSS->dwVidMode;
g_bVideoMode = pSS->dwVidMode;
//

View File

@ -15,6 +15,17 @@ enum VideoType_e
, NUM_VIDEO_MODES
};
enum VideoFlag_e
{
VF_80COL = 0x00000001,
VF_DHIRES = 0x00000002,
VF_HIRES = 0x00000004,
VF_MASK2 = 0x00000008,
VF_MIXED = 0x00000010,
VF_PAGE2 = 0x00000020,
VF_TEXT = 0x00000040
};
enum AppleFont_e
{
// 40-Column mode is 1x Zoom (default)
@ -48,6 +59,9 @@ extern DWORD g_eVideoType; // saved
extern DWORD g_uHalfScanLines; // saved
extern LPBYTE g_pFramebufferbits;
extern int g_nAltCharSetOffset;
extern int g_bVideoMode; // g_bVideoMode
// Prototypes _______________________________________________________
void CreateColorMixMap();