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Exported video state since debugger needs to read it for displaying the state of the soft-switches
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@ -142,32 +142,13 @@ const int SRCOFFS_HIRES = (SRCOFFS_LORES + 16);
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const int SRCOFFS_DHIRES = (SRCOFFS_HIRES + 512);
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const int SRCOFFS_DHIRES = (SRCOFFS_HIRES + 512);
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const int SRCOFFS_TOTAL = (SRCOFFS_DHIRES + 2560);
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const int SRCOFFS_TOTAL = (SRCOFFS_DHIRES + 2560);
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//#define VF_80COL 0x00000001
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#define SW_80COL (g_bVideoMode & VF_80COL)
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//#define VF_DHIRES 0x00000002
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#define SW_DHIRES (g_bVideoMode & VF_DHIRES)
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//#define VF_HIRES 0x00000004
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#define SW_HIRES (g_bVideoMode & VF_HIRES)
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//#define VF_MASK2 0x00000008
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#define SW_MASK2 (g_bVideoMode & VF_MASK2)
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//#define VF_MIXED 0x00000010
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#define SW_MIXED (g_bVideoMode & VF_MIXED)
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//#define VF_PAGE2 0x00000020
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#define SW_PAGE2 (g_bVideoMode & VF_PAGE2)
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//#define VF_TEXT 0x00000040
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#define SW_TEXT (g_bVideoMode & VF_TEXT)
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enum VideoFlag_e
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{
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VF_80COL = 0x00000001,
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VF_DHIRES = 0x00000002,
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VF_HIRES = 0x00000004,
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VF_MASK2 = 0x00000008,
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VF_MIXED = 0x00000010,
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VF_PAGE2 = 0x00000020,
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VF_TEXT = 0x00000040
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};
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#define SW_80COL (vidmode & VF_80COL)
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#define SW_DHIRES (vidmode & VF_DHIRES)
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#define SW_HIRES (vidmode & VF_HIRES)
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#define SW_MASK2 (vidmode & VF_MASK2)
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#define SW_MIXED (vidmode & VF_MIXED)
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#define SW_PAGE2 (vidmode & VF_PAGE2)
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#define SW_TEXT (vidmode & VF_TEXT)
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#define SETSOURCEPIXEL(x,y,c) g_aSourceStartofLine[(y)][(x)] = (c)
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#define SETSOURCEPIXEL(x,y,c) g_aSourceStartofLine[(y)][(x)] = (c)
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@ -222,7 +203,7 @@ static BYTE colormixbuffer[6];
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static WORD colormixmap[6][6][6];
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static WORD colormixmap[6][6][6];
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//
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//
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static int g_nAltCharSetOffset = 0; // alternate character set
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int g_nAltCharSetOffset = 0; // alternate character set
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bool g_bVideoDisplayPage2 = 0;
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bool g_bVideoDisplayPage2 = 0;
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bool g_VideoForceFullRedraw = 1;
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bool g_VideoForceFullRedraw = 1;
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@ -235,7 +216,8 @@ static DWORD lastpageflip = 0;
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COLORREF monochrome = RGB(0xC0,0xC0,0xC0);
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COLORREF monochrome = RGB(0xC0,0xC0,0xC0);
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static BOOL rebuiltsource = 0;
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static BOOL rebuiltsource = 0;
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static LPBYTE vidlastmem = NULL;
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static LPBYTE vidlastmem = NULL;
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static DWORD vidmode = VF_TEXT;
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int g_bVideoMode = VF_TEXT;
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DWORD g_eVideoType = VT_COLOR_TVEMU;
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DWORD g_eVideoType = VT_COLOR_TVEMU;
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DWORD g_uHalfScanLines = true; // drop 50% scan lines for a more authentic look
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DWORD g_uHalfScanLines = true; // drop 50% scan lines for a more authentic look
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@ -1605,7 +1587,7 @@ void VideoBenchmark () {
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// GOING ON, CHANGING HALF OF THE BYTES IN THE VIDEO BUFFER EACH FRAME TO
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// GOING ON, CHANGING HALF OF THE BYTES IN THE VIDEO BUFFER EACH FRAME TO
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// SIMULATE THE ACTIVITY OF AN AVERAGE GAME
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// SIMULATE THE ACTIVITY OF AN AVERAGE GAME
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DWORD totaltextfps = 0;
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DWORD totaltextfps = 0;
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vidmode = VF_TEXT;
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g_bVideoMode = VF_TEXT;
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FillMemory(mem+0x400,0x400,0x14);
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FillMemory(mem+0x400,0x400,0x14);
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VideoRedrawScreen();
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VideoRedrawScreen();
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DWORD milliseconds = GetTickCount();
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DWORD milliseconds = GetTickCount();
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@ -1627,7 +1609,7 @@ void VideoBenchmark () {
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// GOING ON, CHANGING HALF OF THE BYTES IN THE VIDEO BUFFER EACH FRAME TO
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// GOING ON, CHANGING HALF OF THE BYTES IN THE VIDEO BUFFER EACH FRAME TO
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// SIMULATE THE ACTIVITY OF AN AVERAGE GAME
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// SIMULATE THE ACTIVITY OF AN AVERAGE GAME
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DWORD totalhiresfps = 0;
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DWORD totalhiresfps = 0;
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vidmode = VF_HIRES;
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g_bVideoMode = VF_HIRES;
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FillMemory(mem+0x2000,0x2000,0x14);
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FillMemory(mem+0x2000,0x2000,0x14);
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VideoRedrawScreen();
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VideoRedrawScreen();
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milliseconds = GetTickCount();
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milliseconds = GetTickCount();
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@ -2321,7 +2303,7 @@ void VideoReinitialize () {
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void VideoResetState () {
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void VideoResetState () {
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g_nAltCharSetOffset = 0;
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g_nAltCharSetOffset = 0;
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g_bVideoDisplayPage2 = 0;
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g_bVideoDisplayPage2 = 0;
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vidmode = VF_TEXT;
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g_bVideoMode = VF_TEXT;
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g_VideoForceFullRedraw = 1;
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g_VideoForceFullRedraw = 1;
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}
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}
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@ -2330,28 +2312,28 @@ BYTE __stdcall VideoSetMode (WORD, WORD address, BYTE write, BYTE, ULONG uExecut
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{
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{
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address &= 0xFF;
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address &= 0xFF;
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DWORD oldpage2 = SW_PAGE2;
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DWORD oldpage2 = SW_PAGE2;
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int oldvalue = g_nAltCharSetOffset+(int)(vidmode & ~(VF_MASK2 | VF_PAGE2));
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int oldvalue = g_nAltCharSetOffset+(int)(g_bVideoMode & ~(VF_MASK2 | VF_PAGE2));
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switch (address) {
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switch (address) {
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case 0x00: vidmode &= ~VF_MASK2; break;
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case 0x00: g_bVideoMode &= ~VF_MASK2; break;
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case 0x01: vidmode |= VF_MASK2; break;
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case 0x01: g_bVideoMode |= VF_MASK2; break;
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case 0x0C: if (!IS_APPLE2) vidmode &= ~VF_80COL; break;
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case 0x0C: if (!IS_APPLE2) g_bVideoMode &= ~VF_80COL; break;
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case 0x0D: if (!IS_APPLE2) vidmode |= VF_80COL; break;
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case 0x0D: if (!IS_APPLE2) g_bVideoMode |= VF_80COL; break;
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case 0x0E: if (!IS_APPLE2) g_nAltCharSetOffset = 0; break; // Alternate char set off
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case 0x0E: if (!IS_APPLE2) g_nAltCharSetOffset = 0; break; // Alternate char set off
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case 0x0F: if (!IS_APPLE2) g_nAltCharSetOffset = 256; break; // Alternate char set on
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case 0x0F: if (!IS_APPLE2) g_nAltCharSetOffset = 256; break; // Alternate char set on
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case 0x50: vidmode &= ~VF_TEXT; break;
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case 0x50: g_bVideoMode &= ~VF_TEXT; break;
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case 0x51: vidmode |= VF_TEXT; break;
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case 0x51: g_bVideoMode |= VF_TEXT; break;
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case 0x52: vidmode &= ~VF_MIXED; break;
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case 0x52: g_bVideoMode &= ~VF_MIXED; break;
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case 0x53: vidmode |= VF_MIXED; break;
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case 0x53: g_bVideoMode |= VF_MIXED; break;
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case 0x54: vidmode &= ~VF_PAGE2; break;
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case 0x54: g_bVideoMode &= ~VF_PAGE2; break;
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case 0x55: vidmode |= VF_PAGE2; break;
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case 0x55: g_bVideoMode |= VF_PAGE2; break;
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case 0x56: vidmode &= ~VF_HIRES; break;
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case 0x56: g_bVideoMode &= ~VF_HIRES; break;
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case 0x57: vidmode |= VF_HIRES; break;
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case 0x57: g_bVideoMode |= VF_HIRES; break;
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case 0x5E: if (!IS_APPLE2) vidmode |= VF_DHIRES; break;
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case 0x5E: if (!IS_APPLE2) g_bVideoMode |= VF_DHIRES; break;
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case 0x5F: if (!IS_APPLE2) vidmode &= ~VF_DHIRES; break;
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case 0x5F: if (!IS_APPLE2) g_bVideoMode &= ~VF_DHIRES; break;
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}
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}
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if (SW_MASK2)
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if (SW_MASK2)
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vidmode &= ~VF_PAGE2;
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g_bVideoMode &= ~VF_PAGE2;
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if (oldvalue != g_nAltCharSetOffset+(int)(vidmode & ~(VF_MASK2 | VF_PAGE2))) {
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if (oldvalue != g_nAltCharSetOffset+(int)(g_bVideoMode & ~(VF_MASK2 | VF_PAGE2))) {
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graphicsmode = !SW_TEXT;
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graphicsmode = !SW_TEXT;
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g_VideoForceFullRedraw = 1;
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g_VideoForceFullRedraw = 1;
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}
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}
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@ -2419,7 +2401,7 @@ bool VideoGetSW80COL()
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DWORD VideoGetSnapshot(SS_IO_Video* pSS)
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DWORD VideoGetSnapshot(SS_IO_Video* pSS)
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{
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{
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pSS->bAltCharSet = !(g_nAltCharSetOffset == 0);
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pSS->bAltCharSet = !(g_nAltCharSetOffset == 0);
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pSS->dwVidMode = vidmode;
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pSS->dwVidMode = g_bVideoMode;
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return 0;
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return 0;
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}
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}
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@ -2428,7 +2410,7 @@ DWORD VideoGetSnapshot(SS_IO_Video* pSS)
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DWORD VideoSetSnapshot(SS_IO_Video* pSS)
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DWORD VideoSetSnapshot(SS_IO_Video* pSS)
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{
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{
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g_nAltCharSetOffset = !pSS->bAltCharSet ? 0 : 256;
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g_nAltCharSetOffset = !pSS->bAltCharSet ? 0 : 256;
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vidmode = pSS->dwVidMode;
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g_bVideoMode = pSS->dwVidMode;
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//
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//
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@ -15,6 +15,17 @@ enum VideoType_e
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, NUM_VIDEO_MODES
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, NUM_VIDEO_MODES
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};
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};
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enum VideoFlag_e
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{
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VF_80COL = 0x00000001,
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VF_DHIRES = 0x00000002,
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VF_HIRES = 0x00000004,
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VF_MASK2 = 0x00000008,
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VF_MIXED = 0x00000010,
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VF_PAGE2 = 0x00000020,
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VF_TEXT = 0x00000040
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};
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enum AppleFont_e
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enum AppleFont_e
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{
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{
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// 40-Column mode is 1x Zoom (default)
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// 40-Column mode is 1x Zoom (default)
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@ -48,6 +59,9 @@ extern DWORD g_eVideoType; // saved
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extern DWORD g_uHalfScanLines; // saved
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extern DWORD g_uHalfScanLines; // saved
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extern LPBYTE g_pFramebufferbits;
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extern LPBYTE g_pFramebufferbits;
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extern int g_nAltCharSetOffset;
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extern int g_bVideoMode; // g_bVideoMode
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// Prototypes _______________________________________________________
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// Prototypes _______________________________________________________
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void CreateColorMixMap();
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void CreateColorMixMap();
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