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Added defines to enable disk logging types. Tidied up TAPEIN code with reference.
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@ -42,6 +42,10 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#include "..\resource\resource.h"
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#define LOG_DISK_ENABLED 0
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#define LOG_DISK_TRACKS 1
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#define LOG_DISK_MOTOR 0
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#define LOG_DISK_PHASES 0
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#define LOG_DISK_NIBBLES 0
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// __VA_ARGS__ not supported on MSVC++ .NET 7.x
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#if (LOG_DISK_ENABLED)
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@ -343,8 +347,9 @@ static void ReadTrack(const int iDrive)
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if (pFloppy->trackimage && pFloppy->imagehandle)
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{
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#if LOG_DISK_TRACKS
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LOG_DISK("track $%02X%s read\r\n", pFloppy->track, (pFloppy->phase & 1) ? ".5" : " ");
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#endif
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ImageReadTrack(
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pFloppy->imagehandle,
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pFloppy->track,
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@ -402,8 +407,9 @@ static void WriteTrack(const int iDrive)
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if (pFloppy->trackimage && pFloppy->imagehandle)
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{
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#if LOG_DISK_TRACKS
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LOG_DISK("track $%02X%s write\r\n", pFloppy->track, (pFloppy->phase & 0) ? ".5" : " "); // TODO: hard-coded to whole tracks - see below (nickw)
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#endif
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ImageWriteTrack(
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pFloppy->imagehandle,
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pFloppy->track,
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@ -434,7 +440,9 @@ void DiskBoot(void)
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static void __stdcall DiskControlMotor(WORD, WORD address, BYTE, BYTE, ULONG uExecutedCycles)
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{
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floppymotoron = address & 1;
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//LOG_DISK("motor %s\r\n", (floppymotoron) ? "on" : "off");
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#if LOG_DISK_MOTOR
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LOG_DISK("motor %s\r\n", (floppymotoron) ? "on" : "off");
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#endif
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CheckSpinning();
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}
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@ -494,7 +502,7 @@ static void __stdcall DiskControlStepper(WORD, WORD address, BYTE, BYTE, ULONG u
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#else
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// substitute alternate stepping code here to test
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#endif
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#if 0
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#if LOG_DISK_PHASES
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LOG_DISK("track $%02X%s phases %d%d%d%d phase %d %s address $%4X\r\n",
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fptr->phase >> 1,
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(fptr->phase & 1) ? ".5" : " ",
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@ -814,7 +822,7 @@ static void __stdcall DiskReadWrite(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULO
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if (!floppywritemode)
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{
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floppylatch = *(fptr->trackimage + fptr->byte);
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#if 0
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#if LOG_DISK_NIBBLES
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LOG_DISK("read %4X = %2X\r\n", fptr->byte, floppylatch);
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#endif
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}
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@ -24,8 +24,9 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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/* Description: This module is created for emulation of the 8bit character mode (mode 1) switch,
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* which is located in $c060, and so far does not intend to emulate a tape device.
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*
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*
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* Author: Various
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*
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* In comments, UTA2E is an abbreviation for a reference to "Understanding the Apple //e" by James Sather
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*/
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#include "StdAfx.h"
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@ -76,7 +77,7 @@ BYTE __stdcall TapeRead(WORD, WORD address, BYTE, BYTE, ULONG nCyclesLeft)
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return C060;
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}
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return (1<<7) | (MemReadFloatingBus(nCyclesLeft) & 0x7F); // Keep high-bit fixed (since TAPEIN isn't supported)
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return MemReadFloatingBus(1, nCyclesLeft); // TAPEIN has high bit 1 when input is low or not connected (UTA2E page 7-5, 7-6)
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}
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/*
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