diff --git a/source/Common.h b/source/Common.h index 6095c769..73c48ee6 100644 --- a/source/Common.h +++ b/source/Common.h @@ -20,6 +20,7 @@ const DWORD dwClksPerFrame = uCyclesPerLine * uLinesPerFrame; // 17030 #define MIN(a,b) (((a) < (b)) ? (a) : (b)) #define RAMWORKS // 8MB RamWorks III support +//#define SATURN // SATURN 128K // Use a base freq so that DirectX (or sound h/w) doesn't have to up/down-sample // Assume base freqs are 44.1KHz & 48KHz