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Fix Coverity - High Impact defects:
. uninitialised vars in Debug & Win32Frame
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@ -5416,14 +5416,14 @@ Update_t _CmdMemorySearch (int nArgs, bool bTextIsAscii = true )
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// Get search "string"
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Arg_t *pArg = & g_aArgs[ iArgFirstByte ];
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WORD nTarget;
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for (iArg = iArgFirstByte; iArg <= nArgs; iArg++, pArg++ )
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{
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MemorySearch_t ms;
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WORD nTarget = pArg->nValue;
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nTarget = pArg->nValue;
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MemorySearch_t ms;
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ms.m_nValue = nTarget & 0xFF;
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ms.m_iType = MEM_SEARCH_BYTE_EXACT;
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ms.m_bFound = false;
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if (nTarget > 0xFF) // searching for 16-bit address
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{
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@ -5810,7 +5810,8 @@ Update_t CmdOutputPrintf (int nArgs)
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TCHAR sText[ CONSOLE_WIDTH ] = TEXT("");
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std::vector<Arg_t> aValues;
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Arg_t entry;
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Arg_t entry;
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entry.sArg[0] = 0;
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int iValue = 0;
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int nValue = 0;
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@ -5833,11 +5834,8 @@ Update_t CmdOutputPrintf (int nArgs)
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continue;
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else
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{
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// entry.eType = PS_LITERAL;
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entry.nValue = g_aArgs[ iArg ].nValue;
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aValues.push_back( entry );
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// nValue = g_aArgs[ iArg ].nValue;
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// aValues.push_back( nValue );
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}
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}
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const int nParamValues = (int) aValues.size();
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@ -40,6 +40,11 @@ Win32Frame::Win32Frame()
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m_bestHeightForFullScreen = 0;
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m_changedDisplaySettings = false;
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g_nViewportCX = GetVideo().GetFrameBufferBorderlessWidth() * kDEFAULT_VIEWPORT_SCALE;
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g_nViewportCY = GetVideo().GetFrameBufferBorderlessHeight() * kDEFAULT_VIEWPORT_SCALE;
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g_nViewportScale = kDEFAULT_VIEWPORT_SCALE; // saved REGSAVE
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g_nMaxViewportScale = kDEFAULT_VIEWPORT_SCALE; // Max scale in Windowed mode with borders, buttons etc (full-screen may be +1)
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btnfacebrush = (HBRUSH)0;
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btnfacepen = (HPEN)0;
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btnhighlightpen = (HPEN)0;
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@ -47,7 +52,7 @@ Win32Frame::Win32Frame()
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buttonactive = -1;
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buttondown = -1;
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buttonover = -1;
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buttonx = BUTTONX;
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buttonx = BUTTONX; // NB. macro uses g_nViewportCX
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buttony = BUTTONY;
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g_hFrameDC = (HDC)0;
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memset(&framerect, 0, sizeof(framerect));
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@ -71,11 +76,6 @@ Win32Frame::Win32Frame()
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g_eStatusDrive1 = DISK_STATUS_OFF;
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g_eStatusDrive2 = DISK_STATUS_OFF;
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g_nViewportCX = GetVideo().GetFrameBufferBorderlessWidth() * kDEFAULT_VIEWPORT_SCALE;
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g_nViewportCY = GetVideo().GetFrameBufferBorderlessHeight() * kDEFAULT_VIEWPORT_SCALE;
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g_nViewportScale = kDEFAULT_VIEWPORT_SCALE; // saved REGSAVE
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g_nMaxViewportScale = kDEFAULT_VIEWPORT_SCALE; // Max scale in Windowed mode with borders, buttons etc (full-screen may be +1)
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}
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void Win32Frame::videoCreateDIBSection(Video & video)
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