VideoRefreshScreen(): Use default args instead of passing 0 for arg0

This commit is contained in:
tomcw 2016-11-06 14:33:14 +00:00
parent 1bb60026a5
commit 421d9a77f6
4 changed files with 10 additions and 8 deletions

View File

@ -288,7 +288,7 @@ void ContinueExecution(void)
if (g_bFullSpeed)
VideoRedrawScreenDuringFullSpeed(g_dwCyclesThisFrame);
else
VideoRefreshScreen(0); // Just copy the output of our Apple framebuffer to the system Back Buffer
VideoRefreshScreen(); // Just copy the output of our Apple framebuffer to the system Back Buffer
MB_EndOfVideoFrame();
}

View File

@ -1247,12 +1247,14 @@ LRESULT CALLBACK FrameWndProc (
if (g_nAppMode == MODE_DEBUG)
{
UINT debugVideoMode;
bool bIsVideoModeValid = DebugGetVideoMode(&debugVideoMode);
VideoRefreshScreen( bIsVideoModeValid ? debugVideoMode : 0, bIsVideoModeValid );
if ( DebugGetVideoMode(&debugVideoMode) )
VideoRefreshScreen(debugVideoMode, true);
else
VideoRefreshScreen();
}
else
{
VideoRefreshScreen(0);
VideoRefreshScreen();
}
}

View File

@ -768,7 +768,7 @@ inline void updateVideoScannerHorzEOL()
g_nVideoClockVert = 0;
updateFlashRate();
//VideoRefreshScreen(0); // ContinueExecution() calls VideoRefreshScreen(0) every dwClksPerFrame (17030)
//VideoRefreshScreen(); // ContinueExecution() calls VideoRefreshScreen() every dwClksPerFrame (17030)
}
if (g_nVideoClockVert < VIDEO_SCANNER_Y_DISPLAY)

View File

@ -673,7 +673,7 @@ void VideoBenchmark () {
FillMemory(mem+0x400,0x400,0x14);
else
CopyMemory(mem+0x400,mem+((cycle & 2) ? 0x4000 : 0x6000),0x400);
VideoRefreshScreen(0);
VideoRefreshScreen();
if (cycle++ >= 3)
cycle = 0;
totaltextfps++;
@ -695,7 +695,7 @@ void VideoBenchmark () {
FillMemory(mem+0x2000,0x2000,0x14);
else
CopyMemory(mem+0x2000,mem+((cycle & 2) ? 0x4000 : 0x6000),0x2000);
VideoRefreshScreen(0);
VideoRefreshScreen();
if (cycle++ >= 3)
cycle = 0;
totalhiresfps++;
@ -786,7 +786,7 @@ void VideoBenchmark () {
FillMemory(mem+0x2000,0x2000,0xAA);
else
CopyMemory(mem+0x2000,mem+((cycle & 2) ? 0x4000 : 0x6000),0x2000);
VideoRedrawScreen(); // VideoRefreshScreen();
VideoRedrawScreen();
if (cycle++ >= 3)
cycle = 0;
realisticfps++;