Tweaks for 1.24.0.0 release

This commit is contained in:
tomch 2014-01-11 16:06:32 +00:00
parent 64bcff74db
commit 52a4c69692
3 changed files with 14 additions and 3 deletions

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@ -17,8 +17,8 @@ Latest:
-------
1.23.3 - 6 Dec 2013
-------------------
1.24.0 - 11 Jan 2014
--------------------
Changes:
. Support cursor keys (in addition to numpad) when using keyboard for joystick emulation
. Support auto-fire for all 3 joystick buttons (via Config->Input)

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@ -27,5 +27,16 @@
</ul>
</li>
</ul>
Windows 8 related issues.
<ul>
<li>These full-screen issues (CTRL+F6) have been reported under Windows 8:
<ul>
<li>Screen switches to full-screen for a few seconds (showing AppleWin window in top-left) then reverts back to the desktop.</li>
<li>Full-screen mode runs with a corrupt pastille palette.</li>
</ul>
</li>
<li>These issues seem to depend on certain graphics adapters. The only workaround is to avoid full-screen mode for now.</li>
</ul>
</body>
</html>

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@ -29,7 +29,7 @@ then you should leave these values at 0.</li>
<li>Allow cursor keys to be read from keyboard: Applicable only in 'Keyboard (cursors)' mode.</li>
<li>NB.</li>
<ul>
<li>Be aware that 'cursor up' = CTRL+K, and 'cursor-down' = CTRL+J.</li>
<li>Be aware that 'cursor-up' = CTRL+K, and 'cursor-down' = CTRL+J.</li>
<li>When cursor keys are used for joystick emulation <strong>and</strong> are allowed to be read from the keyboard, then some games won't work correctly (eg. Lode Runner).</li>
<li>When cursor keys are blocked from being read from the keyboard, then simple command-line cursor editing in AppleSoft won't work.</li>
</ul>