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Removed some old commented out code
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@ -542,21 +542,7 @@ void VideoRedrawScreenDuringFullSpeed(DWORD dwCyclesThisFrame, bool bInit /*=fal
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void VideoRedrawScreenAfterFullSpeed(DWORD dwCyclesThisFrame)
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void VideoRedrawScreenAfterFullSpeed(DWORD dwCyclesThisFrame)
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{
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{
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#if 1
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NTSC_VideoClockResync(dwCyclesThisFrame);
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NTSC_VideoClockResync(dwCyclesThisFrame);
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#else
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if (g_bVideoScannerNTSC)
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{
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NTSC_VideoClockResync(dwCyclesThisFrame);
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}
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else // PAL
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{
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_ASSERT(0);
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g_nVideoClockVert = (uint16_t) (dwCyclesThisFrame / kHClocks) % kPALScanLines;
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g_nVideoClockHorz = (uint16_t) (dwCyclesThisFrame % kHClocks);
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}
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#endif
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VideoRedrawScreen(); // Better (no flicker) than using: NTSC_VideoReinitialize() or VideoReinitialize()
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VideoRedrawScreen(); // Better (no flicker) than using: NTSC_VideoReinitialize() or VideoReinitialize()
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}
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}
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@ -894,6 +880,7 @@ WORD VideoGetScannerAddress(DWORD nCycles, VideoScanner_e videoScannerAddr /*= V
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//===========================================================================
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//===========================================================================
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// TODO: Consider replacing simply with: return g_nVideoClockVert < kVDisplayableScanLines
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bool VideoGetVblBar(const DWORD uExecutedCycles)
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bool VideoGetVblBar(const DWORD uExecutedCycles)
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{
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{
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// get video scanner position
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// get video scanner position
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