mirror of
https://github.com/AppleWin/AppleWin.git
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Updated help:
. Added Uthernet doc as html . Many mod's reflecting the changes over the last 6 months . Need to get Michael to update the debugger section
This commit is contained in:
parent
7eeea8c57d
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@ -75,8 +75,12 @@
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<param name="Local" value="savestate.html">
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</OBJECT>
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<LI> <OBJECT type="text/sitemap">
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<param name="Name" value="Video and Sound">
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<param name="Local" value="videosound.html">
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<param name="Name" value="Sound">
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<param name="Local" value="sound.html">
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</OBJECT>
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<LI> <OBJECT type="text/sitemap">
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<param name="Name" value="Uthernet network card">
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<param name="Local" value="uthernet.html">
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</OBJECT>
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<LI> <OBJECT type="text/sitemap">
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<param name="Name" value="AppleWin Configuration">
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@ -1,26 +1,19 @@
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
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<title>Acknowledgements</title>
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</head>
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<body style="background-color: rgb(255, 255, 255); font-family: verdana;" alink="#008000" link="#008000" vlink="#008000">
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<h2 style="color: rgb(0, 128, 0);">Acknowledgements</h2>
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<hr size="4">
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<p>I would like to thank the following for their contributions:</p>
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<p style="margin-left: 40px;">Thomas Stahl: TV emulation mode</p>
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<p style="margin-left: 40px;">Chris Foxwell: SSI263 phoneme samples</p>
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<p style="margin-left: 40px;">Robert Hoem: Harddisk card: source module & f/w</p>
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</body>
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<head>
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<title>Acknowledgements</title>
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<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
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</head>
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<body style="FONT-FAMILY: verdana; BACKGROUND-COLOR: rgb(255,255,255)" alink="#008000"
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link="#008000" vlink="#008000">
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<h2 style="COLOR: rgb(0,128,0)">Acknowledgements</h2>
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<hr size="4">
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<p>The team would like to thank the following people for their contributions:</p>
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<p style="MARGIN-LEFT: 40px">Thomas Stahl: TV emulation mode</p>
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<p style="MARGIN-LEFT: 40px">Chris Foxwell: SSI263 phoneme samples</p>
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<p style="MARGIN-LEFT: 40px">Robert Hoem: Harddisk card: source module & f/w</p>
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<P style="MARGIN-LEFT: 40px">Nick Westgate: Floating bus support</P>
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<P style="MARGIN-LEFT: 40px">Glenn Jones: Uthernet card (adapted from VICE's TFE by
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Spiro Trikaliotis)</P>
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</body>
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</html>
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@ -1,106 +1,85 @@
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
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<title>Configuration Settings</title>
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</head>
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<body style="background-color: rgb(255, 255, 255); font-family: verdana;" alink="#008000" link="#008000" vlink="#008000">
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<h2 style="color: rgb(0, 128, 0);">Configuration Settings</h2>
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<hr size="4"><img style="width: 344px; height: 460px; float: right;" src="img/config.png" alt="Configuration settings" hspace="5" vspace="5"><strong>Computer:</strong><br>
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This describes the mode of emulation. You have the option of
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emulating the predecessor of the Apple //e, the Apple ][+.
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Besides running with a different Apple system ROM, some
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differences are discussed below.<br>
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<ul>
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<li>Apple ][+ : 64K machine, no lower-case, no 80-column, 6502
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CPU</li>
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<li>Apple //e : 128K machine, lower-case, 80-column, 65C02 CPU</li>
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</ul>
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<strong>Video:</strong><br>
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AppleWin can display Apple video in a variety of modes. The
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display can also be run in a standard window or full-screen.
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This option describes the type of video emulation to be
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used for the emulator. Some differences might be
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discussed below.<br>
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<ul>
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<li><strong>Monochrome :</strong> This
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mode emulates a monochrome monitor. You can choose your monochrome
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color from the <em>Monochrome Color</em> button described
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below.</li>
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<li><strong>Color (standard) :</strong> This
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mode emulates a standard color monitor.</li>
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<li><strong>Color (text optimized) :</strong> This
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mode does a bit of image processing to make text more readable on the
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hires screen.</li>
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<li><strong>Color (TV emulation) :</strong> This
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mode emulates how colors would bleed into one another on a
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TV. On the hires screen, alternating horizontal lines of color
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are bled together to form new colors like grey, purple, pink, yellow
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and aquamarine. This effect was used in commercial games like Karateka
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and many hires adventures (eg. Mindshadow).
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</li>
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</ul>
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<strong>Serial Port:<br>
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</strong>This option will remap the emulated Apple's serial port
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to your PC's serial port.<br>
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<br>
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<strong>Monochrome Color:</strong><br>
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This is the color to use when you choose a monochrome video mode.<br>
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<br>
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<strong>Emulation Speed Control:</strong><br>
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This option let's you control the processor speed of the emulated
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system. You may choose to use an authentic speed (matching
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the speed of the original processor from the system) or you can underclock
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or overclock the emulated processor speed from half-speed to as fast as
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your PC can emulate.<br>
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<br>
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<strong>Benchmark Emulator:</strong><br>
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This will run a benchmark test that will show how fast your PC can
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emulate an Apple //e system with this emulator. In order to
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run the benchmark, the emulated machine must be reset and you will lose any
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unsaved work. You will be prompted before you continue this
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action. The results given are:<br>
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<ul>
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<li>Pure Video FPS</li>
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<li>Pure CPU MHz</li>
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<li>Expected average video game performance (in FPS)</li>
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</ul>
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</body>
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<head>
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<title>Configuration Settings</title>
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<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
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</head>
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<body style="FONT-FAMILY: verdana; BACKGROUND-COLOR: rgb(255,255,255)" alink="#008000"
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link="#008000" vlink="#008000">
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<h2 style="COLOR: rgb(0,128,0)">Configuration Settings</h2>
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<hr size="4">
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<img style="FLOAT: right; WIDTH: 344px; HEIGHT: 460px" src="img/config.png" alt="Configuration settings"
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hspace="5" vspace="5"><strong>Computer:</strong><br>
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This describes the mode of emulation. You have the option of emulating
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the predecessors of the Apple //e: the Apple ][ and Apple ][+. Besides running
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with a different Apple system ROM, some differences are discussed below.<br>
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<ul>
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<li>
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Apple ][ : Non-autobooting, 64K machine, no lower-case, no 80-column, 6502 CPU
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<LI>
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Apple ][+ : Autobooting version of the Apple ][
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<li>
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Apple //e : 128K machine, lower-case, 80-column, 65C02 CPU</li>
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</ul>
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<strong>Video:</strong><br>
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AppleWin can display Apple video in a variety of modes. The display can also be
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run in a standard window or full-screen. This option describes the type of
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video emulation to be used for the emulator. Some differences might be
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discussed below.<br>
|
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<ul>
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<li>
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<strong>Monochrome (custom) :</strong> This mode emulates a monochrome
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monitor. You can choose your monochrome color from the <em>Monochrome Color</em>
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button described below.
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<LI>
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<STRONG>Monochrome (amber/green/white) :</STRONG> Monochrome with
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specified color.
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<li>
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<strong>Color (standard) :</strong> This mode emulates a standard
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color monitor.
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<li>
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<strong>Color (text optimized) :</strong> This mode does a bit of
|
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image processing to make text more readable on the hires screen.
|
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<li>
|
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<strong>Color (TV emulation) :</strong> This mode emulates how colors
|
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would bleed into one another on a TV. On the hires screen, alternating
|
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horizontal lines of color are bled together to form new colors like grey,
|
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purple, pink, yellow and aquamarine. This effect was used in commercial games
|
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like Karateka and many hires adventures (eg. Mindshadow).
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</li>
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</ul>
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<P>
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<strong>Serial Port:<br>
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</strong>This option will remap the emulated Apple's serial port to your PC's
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serial port. The Apple Super Serial Card is partially emulated in slot-2.<br>
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<STRONG>
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<BR>
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Ethernet Settings...:</STRONG>
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<br>
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This allows to choose which network interface card (NIC) you want to
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use with the Uthernet card.</P>
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<P><STRONG>Monochrome Color:</STRONG><br>
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This is the color to use when you choose a monochrome video mode.<br>
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<br>
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<strong>Emulation Speed Control:</strong><br>
|
||||
This option let's you control the processor speed of the emulated system. You
|
||||
may choose to use an authentic speed (matching the speed of the original
|
||||
processor from the system) or you can underclock or overclock the emulated
|
||||
processor speed from half-speed to as fast as your PC can emulate.<br>
|
||||
<br>
|
||||
<strong>Benchmark Emulator:</strong><br>
|
||||
This will run a benchmark test that will show how fast your PC can emulate an
|
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Apple //e system with this emulator. In order to run the benchmark, the
|
||||
emulated machine must be reset and you will lose any unsaved work. You will be
|
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prompted before you continue this action. The results given are:<br>
|
||||
</P>
|
||||
<ul>
|
||||
<li>
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Pure Video FPS
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<li>
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Pure CPU MHz
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<li>
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Expected average video game performance (in FPS)</li>
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</ul>
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</body>
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</html>
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|
@ -1,34 +1,30 @@
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<html>
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<head>
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|
||||
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
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<title>Contacting the Author</title>
|
||||
|
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|
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</head>
|
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|
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<body style="background-color: rgb(255, 255, 255); font-family: verdana;" alink="#008000" link="#008000" vlink="#008000">
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|
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<h2><font color="#008000">Contacting
|
||||
the Author</font></h2>
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<hr size="4"><br>
|
||||
|
||||
To contact the author of this program, email:<br>
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<div style="margin-left: 40px;"><a href="mailto:tomcharlesworth@blueyonder.co.uk">Tom
|
||||
Charlesworth (tomcharlesworth@blueyonder.co.uk)</a></div>
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<br>
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<br>
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To contact the author of this help file, email:
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||||
<br>
|
||||
|
||||
<div style="margin-left: 40px;"><a href="mailto:brian_broker@yahoo.com">Brian Broker
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||||
(brian_broker@yahoo.com)</a></div>
|
||||
|
||||
</body>
|
||||
<head>
|
||||
<title>Contacting the Author</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
|
||||
</head>
|
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<body style="FONT-FAMILY: verdana; BACKGROUND-COLOR: rgb(255,255,255)" vLink="#008000"
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aLink="#008000" link="#008000">
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<h2><font color="#008000">Contacting the developers</font></h2>
|
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<P>
|
||||
<hr SIZE="4">
|
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<P></P>
|
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<P><br>
|
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To contact the project administrators, email:<br>
|
||||
<A href="mailto:tomch@users.berlios.de">Tom Charlesworth</A><br>
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<A href="mailto:mpohoreski@users.berlios.de">Michael Pohoreski</A></P>
|
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<br>
|
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<P>Bug reports should be submitted here:<br>
|
||||
<A href="https://developer.berlios.de/bugs/?func=addbug&group_id=6117">https://developer.berlios.de/bugs/?func=addbug&group_id=6117</A>
|
||||
</P>
|
||||
<P>Feature requests should be submitted here:<br>
|
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<A href="https://developer.berlios.de/feature/?func=addfeature&group_id=6117">https://developer.berlios.de/feature/?func=addfeature&group_id=6117</A>
|
||||
</P>
|
||||
<P>
|
||||
<br>
|
||||
To contact the author of this help file, email:
|
||||
<br>
|
||||
<a href="mailto:brian_broker@yahoo.com">Brian Broker</a></P>
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</body>
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</html>
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|
Binary file not shown.
Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 11 KiB |
@ -1,132 +1,78 @@
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<html>
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<head>
|
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|
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|
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<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
|
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<title>Using the Keyboard</title>
|
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</head>
|
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|
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|
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<body style="background-color: rgb(255, 255, 255); font-family: verdana;" alink="#008000" link="#008000" vlink="#008000">
|
||||
|
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|
||||
<h2 style="color: rgb(0, 128, 0);">Using
|
||||
the Keyboard</h2>
|
||||
|
||||
|
||||
<hr size="4">
|
||||
<p>The Apple //e keyboard was
|
||||
very similar to
|
||||
the PC keyboard, and most keys correspond directly between the
|
||||
two keyboards. However, there were a few keys on the Apple //e
|
||||
that are not on the PC; these are described below:</p>
|
||||
|
||||
|
||||
<p><span style="font-weight: bold;">Reset</span>:<br>
|
||||
|
||||
|
||||
On the Apple //e, you could usually press Control+Reset to
|
||||
interrupt a running program. With the Apple //e Emulator, you may
|
||||
emulate this key sequence with <span style="font-style: italic;">Ctrl+Break</span>.
|
||||
</p>
|
||||
|
||||
|
||||
<p><span style="font-weight: bold;">Open Apple:</span><br>
|
||||
|
||||
|
||||
The Open Apple key was first introduced in the Apple
|
||||
//e, and was later renamed to the Apple key. It was similar to <span style="font-style: italic;">Ctrl</span>
|
||||
and <span style="font-style: italic;">Alt</span> on
|
||||
a PC, in that it was used in
|
||||
conjunction with
|
||||
other keys. This key is emulated with the PC's left <span style="font-style: italic;">Alt</span>
|
||||
key, which is in the same position as the Open Apple key on the
|
||||
original //e. </p>
|
||||
|
||||
|
||||
<p><span style="font-weight: bold;">Solid Apple:</span><br>
|
||||
|
||||
|
||||
The Solid Apple key was introduced on the Apple //e and later
|
||||
renamed to the Option key. This key is emulated with the PC's
|
||||
right <span style="font-style: italic;">Alt</span>
|
||||
key, which is in the same position as
|
||||
the
|
||||
Solid Apple key on the original //e. </p>
|
||||
|
||||
|
||||
<p><span style="font-weight: bold;">Numeric Keypad:</span><br>
|
||||
|
||||
|
||||
The numeric keypad, introduced on the Extended Keyboard //e, is
|
||||
emulated through the PC's numeric keypad. To enable this feature,
|
||||
turn on <span style="font-style: italic;">Num Lock </span>and
|
||||
make sure the joystick
|
||||
emulation is
|
||||
configured to use something other than the keyboard. </p>
|
||||
|
||||
|
||||
<p><span style="font-weight: bold;">Pause:</span><br>
|
||||
|
||||
|
||||
Pressing the PC's <span style="font-style: italic;">Pause</span>
|
||||
key will pause
|
||||
emulation.
|
||||
Press <span style="font-style: italic;">Pause</span>
|
||||
again to resume emulation.</p>
|
||||
|
||||
|
||||
<p><span style="font-weight: bold;">Scroll Lock:</span><br>
|
||||
|
||||
|
||||
Holding down the PC's <span style="font-style: italic;">Scroll
|
||||
Lock</span> key
|
||||
temporarily
|
||||
sets the emulation to full speed (i.e. unthrottled).<br>
|
||||
|
||||
|
||||
NOTE: The status of the PC's <span style="font-style: italic;">Scroll Lock</span>
|
||||
LED is
|
||||
meaningless. The emulator will only run full-speed while
|
||||
the <span style="font-style: italic;">Scroll Lock</span>
|
||||
key is pressed down.</p>
|
||||
|
||||
|
||||
<p><span style="font-weight: bold;">Function Keys
|
||||
<head>
|
||||
<title>Using the Keyboard</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
|
||||
</head>
|
||||
<body style="FONT-FAMILY: verdana; BACKGROUND-COLOR: rgb(255,255,255)" alink="#008000"
|
||||
link="#008000" vlink="#008000">
|
||||
<h2 style="COLOR: rgb(0,128,0)">Using the Keyboard</h2>
|
||||
<hr size="4">
|
||||
<p>The Apple //e keyboard was very similar to the PC keyboard, and most keys
|
||||
correspond directly between the two keyboards. However, there were a few keys
|
||||
on the Apple //e that are not on the PC; these are described below:</p>
|
||||
<p><span style="FONT-WEIGHT: bold">Reset</span>:<br>
|
||||
On the Apple //e, you could usually press Control+Reset to interrupt a running
|
||||
program. With the Apple //e Emulator, you may emulate this key sequence with
|
||||
<span style="FONT-STYLE: italic">Ctrl+Break</span>.
|
||||
</p>
|
||||
<p><span style="FONT-WEIGHT: bold">Open Apple:</span><br>
|
||||
The Open Apple key was first introduced in the Apple //e, and was later renamed
|
||||
to the Apple key. It was similar to
|
||||
<span style="FONT-STYLE: italic">Ctrl</span>
|
||||
and
|
||||
<span style="FONT-STYLE: italic">Alt</span>
|
||||
on a PC, in that it was used in conjunction with other keys. This key is
|
||||
emulated with the PC's left
|
||||
<span style="FONT-STYLE: italic">Alt</span>
|
||||
key, which is in the same position as the Open Apple key on the original //e.
|
||||
</p>
|
||||
<p><span style="FONT-WEIGHT: bold">Solid Apple:</span><br>
|
||||
The Solid Apple key was introduced on the Apple //e and later renamed to the
|
||||
Option key. This key is emulated with the PC's right
|
||||
<span style="FONT-STYLE: italic">Alt</span>
|
||||
key, which is in the same position as the Solid Apple key on the original //e.
|
||||
</p>
|
||||
<p><span style="FONT-WEIGHT: bold">Numeric Keypad:</span><br>
|
||||
The numeric keypad, introduced on the Extended Keyboard //e, is emulated
|
||||
through the PC's numeric keypad. To enable this feature, turn on
|
||||
<span style="FONT-STYLE: italic">Num Lock </span>and make sure the joystick
|
||||
emulation is configured to use something other than the keyboard.
|
||||
</p>
|
||||
<p><span style="FONT-WEIGHT: bold">Pause:</span><br>
|
||||
Pressing the PC's
|
||||
<span style="FONT-STYLE: italic">Pause</span>
|
||||
key will pause emulation. Press
|
||||
<span style="FONT-STYLE: italic">Pause</span>
|
||||
again to resume emulation.</p>
|
||||
<p><span style="FONT-WEIGHT: bold">Scroll Lock:</span><br>
|
||||
Holding down the PC's
|
||||
<span style="FONT-STYLE: italic">Scroll
|
||||
Lock</span>
|
||||
key temporarily sets the emulation to full speed (i.e. unthrottled).<br>
|
||||
NOTE: The status of the PC's
|
||||
<span style="FONT-STYLE: italic">Scroll Lock</span>
|
||||
LED is meaningless. The emulator will only run full-speed while the
|
||||
<span style="FONT-STYLE: italic">Scroll Lock</span>
|
||||
key is pressed down.</p>
|
||||
<P><SPAN style="FONT-WEIGHT: bold">Shift+Insert:</SPAN><BR>
|
||||
Paste text from Windows' clipboard. Text gets fed a character at a time to the
|
||||
Apple's keyboard hardware. The 'CR+LF' combination gets converted to CR.</P>
|
||||
<P>
|
||||
<span style="FONT-WEIGHT: bold">Function Keys
|
||||
F1-F8:</span><br>
|
||||
|
||||
|
||||
These PC function keys correspond to buttons on the <a href="toolbar.html">
|
||||
toolbar</a>.</p>
|
||||
|
||||
|
||||
<p><span style="font-weight: bold;">Function Key F9:</span><br>
|
||||
|
||||
|
||||
This PC function key will cycle through AppleWin's display
|
||||
modes: monochrome, color (normal), color (text optimized) and
|
||||
color (TV emulation). This shortcut allows you to switch display modes
|
||||
without going through the configuration dialog.</p>
|
||||
|
||||
|
||||
<p><span style="font-weight: bold;">Function Key F10 (or
|
||||
These PC function keys correspond to buttons on the <a href="toolbar.html">toolbar</a>.</P>
|
||||
<p><span style="FONT-WEIGHT: bold">Function Key F9:</span><br>
|
||||
This PC function key will cycle through AppleWin's display modes:
|
||||
monochrome (custom), color (normal), color (text optimized), color (TV
|
||||
emulation), etc. This shortcut allows you to switch display modes without going
|
||||
through the configuration dialog.</p>
|
||||
<p><span style="FONT-WEIGHT: bold">Function Key F10 (or
|
||||
Ctrl+left mouse button):</span><br>
|
||||
|
||||
|
||||
This PC function key will stop emulating an Apple joystick
|
||||
with the PC's mouse.</p>
|
||||
|
||||
|
||||
<p><span style="font-weight: bold;">Function Keys
|
||||
This PC function key will stop emulating an Apple joystick with the PC's mouse.</p>
|
||||
<p><span style="FONT-WEIGHT: bold">Function Keys
|
||||
F11-F12:</span><br>
|
||||
|
||||
|
||||
These PC function keys correspond to saving/loading a <a href="savestate.html">save-state</a> file.</p>
|
||||
|
||||
|
||||
</body>
|
||||
These PC function keys correspond to saving/loading a <a href="savestate.html">save-state</a>
|
||||
file.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
@ -1,43 +1,23 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
|
||||
<html>
|
||||
<head>
|
||||
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
|
||||
<title>Internet Newsgroups</title>
|
||||
|
||||
|
||||
</head>
|
||||
|
||||
|
||||
<body style="background-color: rgb(255, 255, 255); font-family: verdana;" alink="#008000" link="#008000" vlink="#008000">
|
||||
|
||||
<h2 style="color: rgb(0, 128, 0);">Internet
|
||||
Newsgroups</h2>
|
||||
|
||||
<hr size="4">
|
||||
<p><span style="font-weight: bold;">comp.emulators.apple2</span><br>
|
||||
|
||||
This newsgroup is an excellent source of information about Apple
|
||||
II emulation, and the best place to post questions, requests, and
|
||||
suggestions.</p>
|
||||
|
||||
<p><span style="font-weight: bold;">comp.emulators.announce</span><br>
|
||||
|
||||
If you are only interested in hearing announcements of new
|
||||
emulator products and new versions of AppleWin and other
|
||||
emulators, you may want to subscribe to this newsgroup instead of
|
||||
comp.emulators.apple2. This newsgroup is also a good place to
|
||||
look for answers to frequently asked questions.</p>
|
||||
|
||||
<p><span style="font-weight: bold;">comp.sys.apple2</span><br>
|
||||
|
||||
This newsgroup is for general discussion and questions about the
|
||||
Apple II series of computers.</p>
|
||||
|
||||
<p><span style="font-weight: bold;">comp.sys.apple2.programmer</span><br>
|
||||
|
||||
This newsgroup is a good source of information about programming
|
||||
the Apple II series of computers. </p>
|
||||
|
||||
</body>
|
||||
<head>
|
||||
<title>Internet Newsgroups</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
|
||||
</head>
|
||||
<body style="FONT-FAMILY: verdana; BACKGROUND-COLOR: rgb(255,255,255)" alink="#008000"
|
||||
link="#008000" vlink="#008000">
|
||||
<h2 style="COLOR: rgb(0,128,0)">Internet Newsgroups</h2>
|
||||
<hr size="4">
|
||||
<p><span style="FONT-WEIGHT: bold">comp.emulators.apple2</span><br>
|
||||
This newsgroup is an excellent source of information about Apple II emulation,
|
||||
and the best place to post questions, requests, and suggestions. New releases
|
||||
are also announced here.</p>
|
||||
<p><span style="FONT-WEIGHT: bold">comp.sys.apple2</span><br>
|
||||
This newsgroup is for general discussion and questions about the Apple II
|
||||
series of computers.</p>
|
||||
<p><span style="FONT-WEIGHT: bold">comp.sys.apple2.programmer</span><br>
|
||||
This newsgroup is a good source of information about programming the Apple II
|
||||
series of computers.
|
||||
</p>
|
||||
</body>
|
||||
</html>
|
||||
|
@ -1,74 +1,29 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
|
||||
<html>
|
||||
<head>
|
||||
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
|
||||
<title>Save-State Files</title>
|
||||
|
||||
|
||||
</head>
|
||||
|
||||
|
||||
<body style="background-color: rgb(255, 255, 255); font-family: verdana;" alink="#008000" link="#008000" vlink="#008000">
|
||||
|
||||
<h2 style="color: rgb(0, 128, 0);">Save-state
|
||||
Files</h2>
|
||||
|
||||
<hr size="4">
|
||||
<p style="font-weight: bold;">Overview:
|
||||
</p>
|
||||
|
||||
<p>The complete<sub style="font-weight: bold;">1</sub>
|
||||
Apple //e state can be saved to a
|
||||
PC file at any time. This can be useful for continuity across AppleWin
|
||||
sessions or to help with games that don't have a save option.</p>
|
||||
|
||||
<p>This is controlled by the AppleWin Configuration tab
|
||||
labelled <em>Save State</em>.</p>
|
||||
|
||||
<p style="font-weight: bold;">Details:</p>
|
||||
|
||||
<p>The entire Apple //e state is saved to a file (.aws). This
|
||||
includes Disk][ (even during r/w operation) and Mockingboards.</p>
|
||||
|
||||
<p><span style="font-weight: bold;">1</span>
|
||||
Currently the harddisk state is not persisted
|
||||
to the .aws file.</p>
|
||||
|
||||
<p>Note: Only the file names of the disk images are stored in
|
||||
the .aws (not the full path). This allows you to move your disk image
|
||||
around or distribute them. If AppleWin can't locate the disk image(s),
|
||||
then it will prompt for the new location.</p>
|
||||
|
||||
<p>For the file format of the
|
||||
.aws file, see the source file:
|
||||
AW_Structs.h</p>
|
||||
|
||||
<p style="font-weight: bold;">Configuration: Save
|
||||
State:</p>
|
||||
|
||||
<p>From the <em>Save
|
||||
State</em>
|
||||
page:</p>
|
||||
|
||||
<p><span style="font-weight: bold;">Save state file
|
||||
name</span><br>
|
||||
|
||||
This is the current save state file which is used for all save state
|
||||
operations.</p>
|
||||
|
||||
<p><span style="font-weight: bold;">Save state on
|
||||
exit</span><br>
|
||||
|
||||
Checking this means the Apple's state is automatically saved when you
|
||||
quit AppleWin. Additionally the Apple's state is automatically restored
|
||||
from this file when you re-start AppleWin.</p>
|
||||
|
||||
<p><span style="font-weight: bold;">Save State / F11</span><br>
|
||||
Save to a save-state file.</p>
|
||||
|
||||
<p><span style="font-weight: bold;">Load State / F12</span><br>
|
||||
Load from a save-state file.</p>
|
||||
|
||||
</body>
|
||||
<head>
|
||||
<title>Save-State Files</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
|
||||
</head>
|
||||
<body style="FONT-FAMILY: verdana; BACKGROUND-COLOR: rgb(255,255,255)" alink="#008000"
|
||||
link="#008000" vlink="#008000">
|
||||
<h2 style="COLOR: rgb(0,128,0)">Save-state Files</h2>
|
||||
<hr size="4">
|
||||
<p style="FONT-WEIGHT: bold">Overview:
|
||||
</p>
|
||||
<p>The complete<sub style="FONT-WEIGHT: bold">1</sub> Apple //e state can be saved
|
||||
to a PC file at any time. This can be useful for continuity across AppleWin
|
||||
sessions or to help with games that don't have a save option.</p>
|
||||
<p>This is controlled by the AppleWin Configuration tab labelled <em>Save State</em>.</p>
|
||||
<p style="FONT-WEIGHT: bold">Details:</p>
|
||||
<p>The entire Apple //e state is saved to a file (.aws). This includes Disk][ (even
|
||||
during r/w operation) and Mockingboards.</p>
|
||||
<p><span style="FONT-WEIGHT: bold">1</span>
|
||||
Currently the harddisk state is not persisted to the .aws file. Phasor and
|
||||
Uthernet cards are not persisted either.</p>
|
||||
<p>Note: Only the file names of the disk images are stored in the .aws (not the
|
||||
full path). This allows you to move your disk image around or distribute them.
|
||||
If AppleWin can't locate the disk image(s), then it will prompt for the new
|
||||
location.</p>
|
||||
<p>For the file format of the .aws file, see the source file: AW_Structs.h</p>
|
||||
</body>
|
||||
</html>
|
||||
|
79
AppleWin/help/sound.html
Normal file
79
AppleWin/help/sound.html
Normal file
@ -0,0 +1,79 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
|
||||
<html>
|
||||
<head>
|
||||
<title>Quick Start</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
|
||||
</head>
|
||||
<body style="FONT-FAMILY: verdana; BACKGROUND-COLOR: rgb(255,255,255)" alink="#008000"
|
||||
link="#008000" vlink="#008000">
|
||||
<h2 style="COLOR: rgb(0,128,0)">
|
||||
Sound</h2>
|
||||
<hr size="4">
|
||||
<h3>Sound:</h3>
|
||||
<p>AppleWin emulates both the internal speaker (using the PC speaker or sound card)
|
||||
and also the Mockingboard sound card (using a PC sound card).</p>
|
||||
<p>Use the AppleWin Configuration tab labelled <em>Sound</em>.</p>
|
||||
<p>If you are using a sound card, then use at least DirectX-9.</p>
|
||||
<h4>Speaker:</h4>
|
||||
<p>You can select PC speaker or sound card:</p>
|
||||
<ul>
|
||||
<li>
|
||||
PC speaker: This is not recommended as the quality is poor. It is not usable on
|
||||
Windows 2000 or XP.
|
||||
<li>
|
||||
Sound card: Recommended</li>
|
||||
</ul>
|
||||
<h4>Mockingboard:</h4>
|
||||
<p>When the Mockingboards are enabled, the cards are physically plugged into slots
|
||||
4 and 5 of the Apple //e.</p>
|
||||
<p>Each Mockingboard is a type 'C': 2x AY8910 (3-channel sound generator) & 1x
|
||||
SSI263 (speech chip)<font face="Tahoma"><br>
|
||||
</font>Each AY8910 is fully emulated (tone, noise & envelope).<font face="Tahoma"><br>
|
||||
</font>Each SY6522 (that controls an AY8910) can generate precise timer
|
||||
interrupts or phoneme-complete interrupts.<font face="Tahoma"><br>
|
||||
</font>Emulation of the SSI263 is basic at the moment and only plays back
|
||||
phonemes at a fixed rate without any support for inflection or filters.<font face="Tahoma"><br>
|
||||
</font>Additionally the Votrax/SC-01 (predecessor to the SSI263) is emulated by
|
||||
remapping Votrax phonemes to the SSI263's.</p>
|
||||
<H4>Phasor:</H4>
|
||||
<P>When Phasor is enabled, the card is phyically plugged into slot 4 of the Apple
|
||||
//e.</P>
|
||||
<P>Phasor is equivalent to 2 Mockingboards: so has 4x AY8910 & 1x SSI263.</P>
|
||||
<P> </P>
|
||||
<P>There are a number of games and demos that support Mockingboard (or Phasor), eg:</P>
|
||||
<ul>
|
||||
<li>
|
||||
Adventure Construction Set
|
||||
<LI>
|
||||
Crimewave (Votrax speech)
|
||||
<li>
|
||||
Lady Tut (Mockingboard version)
|
||||
<li>
|
||||
Mockingboard software (Sweet Micro Systems)
|
||||
<li>
|
||||
Music Construction Set
|
||||
<li>
|
||||
Night Flight
|
||||
<LI>
|
||||
Phasor software (Applied Engineering)
|
||||
<li>
|
||||
Popeye
|
||||
<li>
|
||||
Rescue Raiders v1.3 (Speech only)
|
||||
<li>
|
||||
Skyfox
|
||||
<li>
|
||||
Spy Strikes Back
|
||||
<li>
|
||||
Ultima III (Mockingboard version)
|
||||
<li>
|
||||
Ultima IV
|
||||
<li>
|
||||
Ultima V
|
||||
<li>
|
||||
Willy Byte
|
||||
<li>
|
||||
Zaxxon (Mockingboard version)</li>
|
||||
</ul>
|
||||
</body>
|
||||
</html>
|
@ -1,65 +1,39 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
|
||||
<html>
|
||||
<head>
|
||||
|
||||
|
||||
|
||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
||||
|
||||
|
||||
<title>Table of Contents</title>
|
||||
</head>
|
||||
|
||||
|
||||
<body style="background-color: rgb(255, 255, 255); font-family: verdana;" alink="#008000" link="#008000" vlink="#008000">
|
||||
|
||||
|
||||
<img style="width: 278px; height: 18px;" alt="AppleWin Apple //e Emulator" src="img/title.gif">
|
||||
<hr size="4"><br>
|
||||
|
||||
Copyright © 1994-1996, Michael O'Brien<br>
|
||||
|
||||
|
||||
Copyright © 2001, Oliver Schmidt<br>
|
||||
|
||||
|
||||
Copyright © 2002-2005, Tom Charlesworth
|
||||
<br>
|
||||
|
||||
<br>
|
||||
|
||||
<a href="acknowledgements.html">Acknowledgements</a>
|
||||
<br>
|
||||
|
||||
<br>
|
||||
|
||||
Select one of the following categories:
|
||||
<ul>
|
||||
|
||||
|
||||
<li><a href="quickstart.html">Quick Start</a></li>
|
||||
|
||||
|
||||
<li><a href="history.html">Historical Information</a></li>
|
||||
|
||||
|
||||
<li><a href="diskimages.html">Disks and Disk Images</a></li>
|
||||
|
||||
|
||||
<li><a href="toolbar.html">Using the Toolbar</a></li>
|
||||
|
||||
|
||||
<li><a href="keyboard.html">Using the Keyboard</a></li>
|
||||
|
||||
|
||||
<li><a href="debug.html">Using the Debugger</a></li>
|
||||
|
||||
|
||||
<li><a href="resources.html">Resources</a></li>
|
||||
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
</body>
|
||||
<head>
|
||||
<title>Table of Contents</title>
|
||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
||||
</head>
|
||||
<body style="FONT-FAMILY: verdana; BACKGROUND-COLOR: rgb(255,255,255)" alink="#008000"
|
||||
link="#008000" vlink="#008000">
|
||||
<img style="WIDTH: 278px; HEIGHT: 18px" alt="AppleWin Apple //e Emulator" src="img/title.gif">
|
||||
<hr size="4">
|
||||
<br>
|
||||
Copyright © 1994-1996, Michael O'Brien<br>
|
||||
Copyright © 2001, Oliver Schmidt<br>
|
||||
Copyright © 2002-2005, Tom Charlesworth<BR>
|
||||
Copyright © 2006, Tom Charlesworth, Michael Pohoreski
|
||||
<br>
|
||||
<br>
|
||||
<a href="acknowledgements.html">Acknowledgements</a>
|
||||
<br>
|
||||
<br>
|
||||
Select one of the following categories:
|
||||
<ul>
|
||||
<li>
|
||||
<a href="quickstart.html">Quick Start</a>
|
||||
<li>
|
||||
<a href="history.html">Historical Information</a>
|
||||
<li>
|
||||
<a href="diskimages.html">Disks and Disk Images</a>
|
||||
<li>
|
||||
<a href="toolbar.html">Using the Toolbar</a>
|
||||
<li>
|
||||
<a href="keyboard.html">Using the Keyboard</a>
|
||||
<li>
|
||||
<a href="debug.html">Using the Debugger</a>
|
||||
<li>
|
||||
<a href="resources.html">Resources</a></li>
|
||||
</ul>
|
||||
</body>
|
||||
</html>
|
||||
|
93
AppleWin/help/uthernet.html
Normal file
93
AppleWin/help/uthernet.html
Normal file
@ -0,0 +1,93 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
|
||||
<html>
|
||||
<head>
|
||||
<title>Save-State Files</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
|
||||
</head>
|
||||
<body style="FONT-FAMILY: verdana; BACKGROUND-COLOR: rgb(255,255,255)" alink="#008000"
|
||||
link="#008000" vlink="#008000">
|
||||
<h2 style="COLOR: rgb(0,128,0)">Uthernet network card</h2>
|
||||
<hr size="4">
|
||||
<p style="FONT-WEIGHT: bold">Overview:
|
||||
</p>
|
||||
<P>The Uthernet network card coupled with the Contiki OS allows you to browse the
|
||||
internet on your Apple.</P>
|
||||
<P style="FONT-WEIGHT: bold">Acknowledgment:
|
||||
</P>
|
||||
<P>Uthernet (TFE) support in Applewin was made possible by implementing the GPL
|
||||
source written by Spiro Trikaliotis for the Vice emulator - <A href="http://www.viceteam.org/">
|
||||
http://www.viceteam.org/</A></P>
|
||||
<P style="FONT-WEIGHT: bold">Details:
|
||||
</P>
|
||||
<P>To enable Ethernet support in AppleWin you must first download and install
|
||||
WinPcap.
|
||||
</P>
|
||||
<P>An Alternative to downloading WinPcap is to get the Ethereal package which
|
||||
includes WinPcap along with Ethereal network analyzer code. To use Ethereal to
|
||||
capture traffic (other then your own) you must be plugged into a shared hub vs
|
||||
a switch. If you plan on doing any network programming ethereal is a definite
|
||||
must have.
|
||||
</P>
|
||||
<P>WinPcap: <A href="http://www.WinPcap.org/install/default.htm">http://www.WinPcap.org/install/default.htm</A>
|
||||
or Ethereal:
|
||||
</P>
|
||||
<P><A href="http://www.ethereal.com/download.html">http://www.ethereal.com/download.html</A>
|
||||
</P>
|
||||
<P>After AppleWin starts, select the settings ICON and then select the Ethernet
|
||||
settings button.
|
||||
</P>
|
||||
<P>Uthernet will be disabled. Select Uthernet from the list of available ethernet
|
||||
emulations (currently the only one).
|
||||
</P>
|
||||
<P>Select the ethernet interface you want to work with. This must be a physical
|
||||
ethernet interface.
|
||||
</P>
|
||||
<P>If you have more then one interface you may need to select them in turn in order
|
||||
to get the text description for each interface vs what WinPcap likes to use for
|
||||
a reference. Select Ok. and then close AppleWin. *Note:* Wireless does not work
|
||||
with WinPcap.
|
||||
</P>
|
||||
<P>NOTE: Due to a current limitation you must exit AppleWin and re-run AppleWin for
|
||||
'a' ethernet interface change to take effect.
|
||||
</P>
|
||||
<P>In order to test the Ethernet emulation out you should grab a copy of Contiki
|
||||
for the Apple II here - <A href="http://www.a2retrosystems.com/downloads.htm">http://www.a2retrosystems.com/downloads.htm</A>
|
||||
</P>
|
||||
<P>Grab the 80 Col. Primary Disk and Supplementary Disk images if using Apple //e
|
||||
emulation or the 40 Col versions if running Apple II+ emulation. You should
|
||||
also grab a copy of the Uthernet/Contiki getting started guide <A href="http://www.a2retrosystems.com/a2UtherManual.pdf">
|
||||
http://www.a2retrosystems.com/a2UtherManual.pdf</A>
|
||||
</P>
|
||||
<P>When you run AppleWin again, select the contiki80pri.dsk image. Boot AppleWin.
|
||||
</P>
|
||||
<P>Once Contiki is loaded then press Enter to clear the welcome screen and press
|
||||
ESC for a menu.
|
||||
</P>
|
||||
<P>Choose Directory Application and then select configuration edit program. Tab
|
||||
down to the Slot param and change it to '3'. The emulation only works in slot
|
||||
3.
|
||||
</P>
|
||||
<P>If you do not have DHCP support in your local Lan then setup your static IP
|
||||
address information here as well. Save and exit. If you have DHCP support in
|
||||
your local lan then press ESC and choose Directory Application again, and then
|
||||
select DHCP client.
|
||||
</P>
|
||||
<P>Hit enter on request Address and you should see the IP information updated.
|
||||
Close the window and then press ESC again.
|
||||
</P>
|
||||
<P>Select the web browser and hit Enter a couple of times. Adam Dunkels web site
|
||||
should show up if things are working properly.
|
||||
</P>
|
||||
<P>Try a few other web sites if the first one isn't working in case it is
|
||||
temporarily down.
|
||||
</P>
|
||||
<P>You may also need to configure/disable your firewall if you are having problems.
|
||||
</P>
|
||||
<P style="FONT-WEIGHT: bold">Troubleshooting:
|
||||
</P>
|
||||
<P>If you have ZoneAlarm running then try disabling it inorder to access the web.
|
||||
if you are still having difficulty then you should refer to the VICE network
|
||||
support page for additional information - <A href="http://vicekb.trikaliotis.net/13-005.shtml">
|
||||
http://vicekb.trikaliotis.net/13-005.shtml</A></P>
|
||||
</body>
|
||||
</html>
|
@ -1,154 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
|
||||
<html>
|
||||
<head>
|
||||
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
|
||||
<title>Quick Start</title>
|
||||
|
||||
|
||||
</head>
|
||||
|
||||
|
||||
<body style="background-color: rgb(255, 255, 255); font-family: verdana;" alink="#008000" link="#008000" vlink="#008000">
|
||||
|
||||
<h2 style="color: rgb(0, 128, 0);">Video
|
||||
& Sound</h2>
|
||||
|
||||
<hr size="4">
|
||||
<h3>Video:</h3>
|
||||
|
||||
<p>AppleWin can display Apple
|
||||
video in a variety of modes.
|
||||
The display can also be run in a standard window or full-screen.</p>
|
||||
|
||||
<h4>Monochrome:</h4>
|
||||
|
||||
<p>This mode emulates a
|
||||
monochrome monitor. You can choose
|
||||
your monochrome color from AppleWin Configuration.</p>
|
||||
|
||||
<h4>Color (standard):</h4>
|
||||
|
||||
<p>This mode emulates a standard
|
||||
color monitor.</p>
|
||||
|
||||
<h4>Color (text
|
||||
optimized):</h4>
|
||||
|
||||
<p>This mode does a bit of image
|
||||
processing to make text more
|
||||
readable on the hires screen.</p>
|
||||
|
||||
<h4>Color (TV emulation):</h4>
|
||||
|
||||
<p>This mode emulates how colors
|
||||
bleed into one another on a
|
||||
TV.</p>
|
||||
|
||||
<p>On the hires screen,
|
||||
alternating horizontal lines of color
|
||||
are bled together to form new colors like grey, purple, pink, yellow
|
||||
and
|
||||
aquamarine. This effect was used in commercial games like Karateka and
|
||||
many
|
||||
hires adventures (eg. Mindshadow).</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<h3>Sound:</h3>
|
||||
|
||||
<p>AppleWin emulates both the
|
||||
internal speaker (using the PC
|
||||
speaker or sound card) and also the Mockingboard sound card (using a PC
|
||||
sound
|
||||
card).</p>
|
||||
|
||||
<p>Use the AppleWin Configuration
|
||||
tab labelled <em>Sound</em>.</p>
|
||||
|
||||
<p>If you are using a sound card,
|
||||
then use at least
|
||||
DirectX-9.</p>
|
||||
|
||||
<h4>Speaker:</h4>
|
||||
|
||||
<p>You can select PC speaker or
|
||||
sound card:</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li>PC speaker: This is not
|
||||
recommended as the quality is poor. It is not usable on Windows 2000 or
|
||||
XP.</li>
|
||||
|
||||
<li>Sound card: Recommended</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h4>Mockingboard:</h4>
|
||||
|
||||
<p>When the Mockingboards are
|
||||
enabled, the cards are
|
||||
physically plugged into slots 4 and 5 of the Apple //e.</p>
|
||||
|
||||
<p>Each Mockingboard is a type
|
||||
'C': 2x AY8910 (3-channel
|
||||
sound generator) & 1x SSI263 (speech chip)<font face="Tahoma"><br>
|
||||
|
||||
</font>Each AY8910 is fully
|
||||
emulated (tone, noise &
|
||||
envelope).<font face="Tahoma"><br>
|
||||
|
||||
</font>Each SY6522 (that controls
|
||||
an AY8910) can generate
|
||||
precise timer interrupts or phoneme-complete interrupts.<font face="Tahoma"><br>
|
||||
|
||||
</font>Emulation of the SSI263 is
|
||||
basic at the moment and
|
||||
only plays back phonemes at a fixed rate without any support for
|
||||
inflection or
|
||||
filters.</p>
|
||||
|
||||
<p>There are a number of games
|
||||
and demos that support
|
||||
Mockingboard, eg:</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li>Adventure Construction Set</li>
|
||||
|
||||
<li>Lady Tut (Mockingboard
|
||||
version)</li>
|
||||
|
||||
<li>Mockingboard Software
|
||||
(Sweet Micro Systems)</li>
|
||||
|
||||
<li>Music Construction Set</li>
|
||||
|
||||
<li>Night Flight</li>
|
||||
|
||||
<li>Popeye</li>
|
||||
|
||||
<li>Rescue Raiders v1.3
|
||||
(Speech only)</li>
|
||||
|
||||
<li>Skyfox</li>
|
||||
|
||||
<li>Spy Strikes Back</li>
|
||||
|
||||
<li>Ultima III (Mockingboard
|
||||
version)</li>
|
||||
|
||||
<li>Ultima IV</li>
|
||||
|
||||
<li>Ultima V</li>
|
||||
|
||||
<li>Willy Byte</li>
|
||||
|
||||
<li>Zaxxon (Mockingboard
|
||||
version)</li>
|
||||
|
||||
</ul>
|
||||
|
||||
</body>
|
||||
</html>
|
Loading…
x
Reference in New Issue
Block a user