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Update html-help files
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@ -18,7 +18,9 @@
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-f<br>
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Start in full-screen mode<br><br>
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-r <number of pages><br>
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Emulate a RAMworks III card with 1 to 127 pages (each page is 64K, giving a max of 8MB)<br>
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Emulate a RAMworks III card with 1 to 127 pages (each page is 64K, giving a max of 8MB)<br><br>
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-f8rom <rom-file><br>
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Use custom 2K ROM at [$F800..$FFFF]. <rom-file> must be 2048 bytes long<br>
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<P> </P>
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<P style="FONT-WEIGHT: bold">Debug arguments:
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</P>
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@ -159,15 +159,21 @@
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<param name="Name" value="Sound Settings">
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<param name="Local" value="cfg-sound.html">
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</OBJECT>
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<LI> <OBJECT type="text/sitemap">
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<param name="Name" value="Save State Settings">
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<param name="Local" value="cfg-savestate.html">
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</OBJECT>
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<LI> <OBJECT type="text/sitemap">
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<param name="Name" value="Disk / Drive Settings">
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<param name="Local" value="cfg-disk.html">
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<param name="URL" value="cfg-disk.html">
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</OBJECT>
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<LI> <OBJECT type="text/sitemap">
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<param name="Name" value="Advanced Settings">
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<param name="Local" value="cfg-Advanced.html">
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<param name="ImageNumber" value="2">
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</OBJECT>
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<UL>
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<LI> <OBJECT type="text/sitemap">
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<param name="Name" value="The Freeze's F8 rom">
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<param name="Local" value="cfg-Advanced-freeze-rom.html">
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</OBJECT>
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</UL>
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</UL>
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<LI> <OBJECT type="text/sitemap">
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<param name="Name" value="Resources">
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@ -184,7 +190,7 @@
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<param name="Local" value="ftp.html">
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</OBJECT>
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<LI> <OBJECT type="text/sitemap">
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<param name="Name" value="Contacting the Author">
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<param name="Name" value="Contacting the Developers">
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<param name="Local" value="contact.html">
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</OBJECT>
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</UL>
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@ -14,5 +14,6 @@
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<p style="MARGIN-LEFT: 40px">Robert Hoem: Harddisk card (source module & f/w)</p>
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<P style="MARGIN-LEFT: 40px">
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Spiro Trikaliotis: (VICE) whose code Glenn Jones adapted for Uthernet support</P>
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<p style="MARGIN-LEFT: 40px">Kyle Kim: Mouse card support based on code from Apple in PC</p>
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</body>
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</html>
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@ -10,7 +10,7 @@
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AppleWin team</h2>
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<hr size="4">
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<p>
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Tom Charlesworth</p>
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Tom Charlesworth (Project lead)</p>
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<p>
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Michael Pohoreski (Debugger rewrite)</p>
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<p>
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@ -19,5 +19,7 @@
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Linards Ticmanis (Illegal/undefined opcodes)</p>
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<p>
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Glenn Jones (Uthernet card)</p>
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<p>
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Stannev (Pravets - Bulgarian Apple][ clone)</p>
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</body>
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</html>
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57
help/cfg-advanced-freeze-rom.html
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57
help/cfg-advanced-freeze-rom.html
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@ -0,0 +1,57 @@
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
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<title>Advanced Settings</title>
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</head>
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<span style="font-family: Courier">
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=-------------------------------------=<br>
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=-> Freeze's F-8 ROM A PPG release <-=<br>
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=-------------------------------------=<br>
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The Freeze's F-8 ROM is a modified F-8<br>
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rom that has several added features.<br><br>
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-Old Monitor Reset<br>
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-Step and Trace modes<br>
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-Disassembly with ASCII<br>
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-Disassembly with Binary in #Mode<br>
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-Better sounding bell!<br><br>
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These advanced features make Monitor<br>
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programming and Cracking much easier.<br><br>
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There are two ways you can use this<br>
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program. Either load it into the RAM<br>
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Card using the FREEZE.INSTALL program.<br>
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The other way is to burn it onto a<br>
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2716 EPROM (Schematics later).<br><br>
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The only thing that really need an<br>
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explanation is the disassembly. In the<br>
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disassembly, it displays the ASCII<br>
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value of the byte to the right. The<br>
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binary numbers on the far right are<br>
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displayed when an instruction on the<br>
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accumulator in immediate mode is<br>
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encountered.<br><br>
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2716 Schematics<br>
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===============<br><br>
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I would suggest that you do these<br>
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modifications to a socket rather than<br>
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directly to the chip...<br><br>
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First, cut off pins 21 and 18.<br>
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Connect pins 12 and 18<br>
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Connect pins 21 and 24<br>
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--------------------------------------- </span>
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</body>
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</html>
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@ -3,7 +3,7 @@
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
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<title>Save State Settings</title>
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<title>Advanced Settings</title>
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</head>
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@ -11,9 +11,9 @@
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<body style="background-color: rgb(255, 255, 255); font-family: verdana;" alink="#008000" link="#008000" vlink="#008000">
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<h2 style="color: rgb(0, 128, 0);">Save State Settings</h2>
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<h2 style="color: rgb(0, 128, 0);">Advanced Settings</h2>
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<hr size="4"><img style="width: 344px; height: 460px; float: right;" src="img/savestate.png" alt="Save State settings" hspace="5" vspace="5">
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<hr size="4"><img style="width: 344px; height: 460px; float: right;" src="img/advanced.png" alt="Advanced settings" hspace="5" vspace="5">
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<p><strong>Save State File Name:</strong><br>
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This is the file name to use for save-state files. The default
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@ -37,5 +37,14 @@ Press this button to load the specified state file into
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the emulator. You can also load the system state during
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emulation by pressing the F12 key.</p>
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<p><strong>Clone:</strong><br>
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If you have specified Computer as 'Clone' on the main Configuration page, then this drop-down menu can be used to specify the clone type.<br>
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NB. Pravets 82 and 8A are Bulgarian Apple II clones.<br>
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<p><strong>The Freeze's non-autostart F8 rom:</strong><br>
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If you have specified Computer as 'Apple ][' or 'Apple ][+' on the main Configuration page, then you will be able to enable this setting.
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The Freeze F8 rom is a hacker's rom that replaces the normal 2K rom at $F800. <a href="cfg-advanced-freeze-rom.html">Here's the original release note</a>
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</body>
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</html>
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@ -16,10 +16,14 @@
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<ul>
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<li>
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Apple ][ : Non-autobooting, 64K machine, no lower-case, no 80-column, 6502 CPU
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<LI>
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Apple ][+ : Autobooting version of the Apple ][
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<li>
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Apple //e : 128K machine, lower-case, 80-column, 65C02 CPU</li>
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Apple ][+ : Autobooting version of the Apple ][
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<li>
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Apple //e : 128K machine, lower-case, 80-column, 6502 CPU</li>
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<li>
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Enhanced Apple //e : 128K machine, lower-case, 80-column, 65C02 CPU</li>
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<li>
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Clone (specific model selectable from Advanced page)</li>
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</ul>
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<strong>Video:</strong><br>
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AppleWin can display Apple video in a variety of modes. The display can also be
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@ -51,7 +55,7 @@
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<P>
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<strong>Serial Port:<br>
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</strong>This option will remap the emulated Apple's serial port to your PC's
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serial port. The Apple Super Serial Card is partially emulated in slot-2.<br>
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serial port. The Apple Super Serial Card is emulated in slot-2.<br>
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<STRONG>
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<BR>
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Ethernet Settings...:</STRONG>
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@ -84,5 +84,10 @@ Copy][+ which is fixed in later versions.</li>
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</ul>
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<strong>Path to CiderPress:</strong><br>
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Use this to specify where CiderPress is installed.<br>
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The right button context menu on either of the drive icons allows you to open CiderPress with the image in the drive.
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</body>
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</html>
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@ -20,20 +20,43 @@ These options allow you to configure up to two joysticks attached to
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the emulated Apple //e system.<br>
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<ul>
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<li>Joystick 1/2: Choose the emulation method for joysticks 1 and 2.</li>
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<li>X/Y-trim: These controls add a trim value to the
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joystick X/Y offsets when the joystick is centered. Normally central
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position is X=127, Y=127 so this adds the trim value for PC joysticks
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& keyboard (centering). If you are using an analog PC joystick,
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then you should leave these values at 0.</li>
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</ul>
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<strong>Paste from clipboard:</strong><br>
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<strong>Scroll Lock acts as toggle for full-speed CPU:</strong><br>
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<ul>
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<li>When checked, you can permanently enable full-speed CPU when Scroll Lock is on.</li>
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<li>When unchecked, only when Scroll Lock is depressed will you get full-speed CPU.</li>
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</ul>
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<strong>Mouse interface in slot 4:</strong><br>
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<ul>
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<li>Disables joystick emulation with mouse.</li>
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<li>Disables Mockingboard/Phasor in slot 4.</li>
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<li>Show crosshairs in window's frame:</li>
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<ul>
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<li>Configure whether you want crosshairs or not</li>
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</ul>
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<li>Restrict mouse to Apple window:</li>
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<ul>
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<li>Resticting is useful for paint applications</li>
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<li>When unrestricted, the emulated mouse is fully integrated with the Window desktop:
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moving in and out of the AppleWin window will switch between Windows' and the Apple's mouse cursor.</li>
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<li>NB. Even when unrestricted, you won't be able to move the mouse outside the Apple window for GEOS. This is not a bug.</li>
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<li>Tip: Use Ctrl+Left Mouse Button to show the Windows mouse cursor (eg. essential for GEOS).</li>
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</ul>
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</ul>
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<strong>Paste from clipboard:</strong><br>
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Pressing this button will allow you to paste text from the
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Windows' clipboard into the emulated Apple //e.<br>
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@ -1,19 +1,20 @@
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<html>
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<head>
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<title>Contacting the Author</title>
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<title>Contacting the Developers</title>
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<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
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</head>
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<body style="FONT-FAMILY: verdana; BACKGROUND-COLOR: rgb(255,255,255)" vLink="#008000"
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aLink="#008000" link="#008000">
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<h2><font color="#008000">Contacting the developers</font></h2>
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<h2><font color="#008000">Contacting the Developers</font></h2>
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<P>
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<hr SIZE="4">
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<P></P>
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<P><br>
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To contact the project administrators, email:<br>
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<A href="mailto:tomch@users.berlios.de">Tom Charlesworth</A><br>
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<A href="mailto:mpohoreski@users.berlios.de">Michael Pohoreski</A></P>
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<A href="mailto:mpohoreski@users.berlios.de">Michael Pohoreski</A><br>
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<A href="mailto:nick_westgate@users.berlios.de">Nick Westgate</A></P>
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<br>
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<P>Bug reports should be submitted here:<br>
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<A href="https://developer.berlios.de/bugs/?func=addbug&group_id=6117">https://developer.berlios.de/bugs/?func=addbug&group_id=6117</A>
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BIN
help/img/advanced.png
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BIN
help/img/advanced.png
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After Width: | Height: | Size: 10 KiB |
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Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 11 KiB |
Binary file not shown.
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 10 KiB |
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Before Width: | Height: | Size: 14 KiB |
@ -44,8 +44,7 @@
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again to resume emulation.</p>
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<p><span style="font-weight: bold;">Scroll Lock:</span><br>
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Holding down the PC's
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<span style="font-style: italic;">Scroll
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Lock</span>
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<span style="font-style: italic;">Scroll Lock</span>
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key temporarily sets the emulation to full speed (i.e. unthrottled).<br>
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NOTE: The status of the PC's
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<span style="font-style: italic;">Scroll Lock</span>
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@ -55,25 +54,22 @@ Lock</span>
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<p><span style="font-weight: bold;">Shift+Insert:</span><br>
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Paste text from Windows' clipboard. Text gets fed a character at a time to the
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Apple's keyboard hardware. The 'CR+LF' combination gets converted to CR.</p>
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<p>
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<span style="font-weight: bold;">Function Keys
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F1-F8:</span><br>
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<p><span style="font-weight: bold;">Function Keys F1-F8:</span><br>
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These PC function keys correspond to buttons on the <a href="toolbar.html">toolbar</a>.</p>
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<p><span style="font-weight: bold;">Function Key F9:</span><br>
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This PC function key will cycle through AppleWin's display modes:
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monochrome (custom), color (normal), color (text optimized), color (TV
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emulation), etc. This shortcut allows you to switch display modes without going
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through the configuration dialog.</p><span style="font-weight: bold;">Function Key F9 + Ctrl:<br></span>This
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PC function key will cycle through AppleWin's character sets:
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original Apple II charsets and clones' charsets. This shortcut allows
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you to override the default character sets of the Apple II model or clone.
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<p><span style="font-weight: bold;">Function Key F10 (or
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Ctrl+left mouse button):</span><br>
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through the configuration dialog. <br>NB. Use Shift+F9 to reverse-cycle the display modes.</p>
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<p><span style="font-weight: bold;">Function Key F9 + Ctrl:<br></span>This
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PC function key will cycle through AppleWin's character sets:
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original Apple II charsets and clones' charsets. This shortcut allows
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you to override the default character sets of the Apple II model or clone.</p>
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<p><span style="font-weight: bold;">Function Key F10 (or Ctrl+left mouse button):</span><br>
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This PC function key will stop emulating an Apple joystick with the PC's mouse.<br>In
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Pravets 8A emulation mode it servers as Caps Lock and Ctrl+ F10 shall
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be used to stop emulating an Apple joystick with the PC's mouse.</p>
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<p><span style="font-weight: bold;">Function Keys
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F11-F12:</span><br>
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Pravets 8A emulation mode it servers as Caps Lock and Ctrl+F10 shall
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be used to stop emulating an Apple joystick with the PC's mouse.</p>
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<p><span style="font-weight: bold;">Function Keys F11-F12:</span><br>
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These PC function keys correspond to saving/loading a <a href="savestate.html">save-state</a>
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file.</p>
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</body></html>
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@ -18,8 +18,8 @@
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<p>The entire Apple //e state is saved to a file (.aws). This includes Disk][ (even
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during r/w operation) and Mockingboards.</p>
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<p><span style="FONT-WEIGHT: bold">1</span>
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Currently the harddisk state is not persisted to the .aws file. Phasor and
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Uthernet cards are not persisted either.</p>
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Currently the harddisk state is not persisted to the .aws file. Phasor,
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Uthernet and Mouse cards are not persisted either.</p>
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<p>Note: Only the file names of the disk images are stored in the .aws (not the
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full path). This allows you to move your disk image around or distribute them.
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If AppleWin can't locate the disk image(s), then it will prompt for the new
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@ -12,7 +12,7 @@
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Copyright © 1994-1996, Michael O'Brien<br>
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Copyright © 2001, Oliver Schmidt<br>
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Copyright © 2002-2005, Tom Charlesworth<BR>
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Copyright © 2006-2007, Tom Charlesworth, Michael Pohoreski, Nick Westgate, Linards Ticmanis
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Copyright © 2006-2008, Tom Charlesworth, Michael Pohoreski, Nick Westgate, Linards Ticmanis
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<br>
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<br>
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<a href="acknowledgements.html">Acknowledgements</a>
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