Update html-help files

This commit is contained in:
tomch 2008-06-21 23:26:47 +00:00
parent f819d49527
commit 8b11edb928
17 changed files with 147 additions and 41 deletions

View File

@ -18,7 +18,9 @@
-f<br>
Start in full-screen mode<br><br>
-r &lt;number of pages&gt;<br>
Emulate a RAMworks III card with 1 to 127 pages (each page is 64K, giving a max of 8MB)<br>
Emulate a RAMworks III card with 1 to 127 pages (each page is 64K, giving a max of 8MB)<br><br>
-f8rom &lt;rom-file&gt;<br>
Use custom 2K ROM at [$F800..$FFFF]. &lt;rom-file&gt; must be 2048 bytes long<br>
<P>&nbsp;</P>
<P style="FONT-WEIGHT: bold">Debug arguments:
</P>

View File

@ -159,15 +159,21 @@
<param name="Name" value="Sound Settings">
<param name="Local" value="cfg-sound.html">
</OBJECT>
<LI> <OBJECT type="text/sitemap">
<param name="Name" value="Save State Settings">
<param name="Local" value="cfg-savestate.html">
</OBJECT>
<LI> <OBJECT type="text/sitemap">
<param name="Name" value="Disk / Drive Settings">
<param name="Local" value="cfg-disk.html">
<param name="URL" value="cfg-disk.html">
</OBJECT>
<LI> <OBJECT type="text/sitemap">
<param name="Name" value="Advanced Settings">
<param name="Local" value="cfg-Advanced.html">
<param name="ImageNumber" value="2">
</OBJECT>
<UL>
<LI> <OBJECT type="text/sitemap">
<param name="Name" value="The Freeze's F8 rom">
<param name="Local" value="cfg-Advanced-freeze-rom.html">
</OBJECT>
</UL>
</UL>
<LI> <OBJECT type="text/sitemap">
<param name="Name" value="Resources">
@ -184,7 +190,7 @@
<param name="Local" value="ftp.html">
</OBJECT>
<LI> <OBJECT type="text/sitemap">
<param name="Name" value="Contacting the Author">
<param name="Name" value="Contacting the Developers">
<param name="Local" value="contact.html">
</OBJECT>
</UL>

View File

@ -14,5 +14,6 @@
<p style="MARGIN-LEFT: 40px">Robert Hoem: Harddisk card (source module &amp; f/w)</p>
<P style="MARGIN-LEFT: 40px">
Spiro Trikaliotis: (VICE) whose code Glenn Jones adapted for Uthernet support</P>
<p style="MARGIN-LEFT: 40px">Kyle Kim: Mouse card support based on code from Apple in PC</p>
</body>
</html>

View File

@ -10,7 +10,7 @@
AppleWin team</h2>
<hr size="4">
<p>
Tom Charlesworth</p>
Tom Charlesworth (Project lead)</p>
<p>
Michael Pohoreski (Debugger rewrite)</p>
<p>
@ -19,5 +19,7 @@
Linards Ticmanis (Illegal/undefined opcodes)</p>
<p>
Glenn Jones (Uthernet card)</p>
<p>
Stannev (Pravets - Bulgarian Apple][ clone)</p>
</body>
</html>

View File

@ -0,0 +1,57 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
<title>Advanced Settings</title>
</head>
<span style="font-family: Courier">
=-------------------------------------=<br>
=-> Freeze's F-8 ROM &nbsp;A PPG release <-=<br>
=-------------------------------------=<br>
&nbsp;The Freeze's F-8 ROM is a modified F-8<br>
rom that has several added features.<br><br>
-Old Monitor Reset<br>
-Step and Trace modes<br>
-Disassembly with ASCII<br>
-Disassembly with Binary in #Mode<br>
-Better sounding bell!<br><br>
&nbsp;These advanced features make Monitor<br>
programming and Cracking much easier.<br><br>
&nbsp;There are two ways you can use this<br>
program. Either load it into the RAM<br>
Card using the FREEZE.INSTALL program.<br>
The other way is to burn it onto a<br>
2716 EPROM (Schematics later).<br><br>
&nbsp;The only thing that really need an<br>
explanation is the disassembly. In the<br>
disassembly, it displays the ASCII<br>
value of the byte to the right. The<br>
binary numbers on the far right are<br>
displayed when an instruction on the<br>
accumulator in immediate mode is<br>
encountered.<br><br>
2716 Schematics<br>
===============<br><br>
&nbsp;I would suggest that you do these<br>
modifications to a socket rather than<br>
directly to the chip...<br><br>
&nbsp;First, cut off pins 21 and 18.<br>
Connect pins 12 and 18<br>
Connect pins 21 and 24<br>
--------------------------------------- </span>
</body>
</html>

View File

@ -3,7 +3,7 @@
<head>
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
<title>Save State Settings</title>
<title>Advanced Settings</title>
</head>
@ -11,9 +11,9 @@
<body style="background-color: rgb(255, 255, 255); font-family: verdana;" alink="#008000" link="#008000" vlink="#008000">
<h2 style="color: rgb(0, 128, 0);">Save State Settings</h2>
<h2 style="color: rgb(0, 128, 0);">Advanced Settings</h2>
<hr size="4"><img style="width: 344px; height: 460px; float: right;" src="img/savestate.png" alt="Save State settings" hspace="5" vspace="5">
<hr size="4"><img style="width: 344px; height: 460px; float: right;" src="img/advanced.png" alt="Advanced settings" hspace="5" vspace="5">
<p><strong>Save State File Name:</strong><br>
This is the file name to use for save-state files. The default
@ -37,5 +37,14 @@ Press this button to load the specified state file into
the emulator. &nbsp;You can also load the system state during
emulation by pressing the F12 key.</p>
<p><strong>Clone:</strong><br>
If you have specified Computer as 'Clone' on the main Configuration page, then this drop-down menu can be used to specify the clone type.<br>
NB. Pravets 82 and 8A are Bulgarian Apple II clones.<br>
<p><strong>The Freeze's non-autostart F8 rom:</strong><br>
If you have specified Computer as 'Apple ][' or 'Apple ][+' on the main Configuration page, then you will be able to enable this setting.
The Freeze F8 rom is a hacker's rom that replaces the normal 2K rom at $F800. <a href="cfg-advanced-freeze-rom.html">Here's the original release note</a>
</body>
</html>

View File

@ -16,10 +16,14 @@
<ul>
<li>
Apple ][ : Non-autobooting, 64K machine, no lower-case, no 80-column, 6502 CPU
<LI>
Apple ][+ :&nbsp;Autobooting version of the Apple ][&nbsp;
<li>
Apple //e : 128K machine, lower-case, 80-column, 65C02 CPU</li>
Apple ][+ : Autobooting version of the Apple ][
<li>
Apple //e : 128K machine, lower-case, 80-column, 6502 CPU</li>
<li>
Enhanced Apple //e : 128K machine, lower-case, 80-column, 65C02 CPU</li>
<li>
Clone (specific model selectable from Advanced page)</li>
</ul>
<strong>Video:</strong><br>
AppleWin can display Apple video in a variety of modes. The display can also be
@ -51,7 +55,7 @@
<P>
<strong>Serial Port:<br>
</strong>This option will remap the emulated Apple's serial port to your PC's
serial port. The Apple Super Serial Card is partially emulated in slot-2.<br>
serial port. The Apple Super Serial Card is emulated in slot-2.<br>
<STRONG>
<BR>
Ethernet Settings...:</STRONG>

View File

@ -84,5 +84,10 @@ Copy][+ which is fixed in later versions.</li>
</ul>
<strong>Path to CiderPress:</strong><br>
Use this to specify where CiderPress is installed.<br>
The right button context menu on either of the drive icons allows you to open CiderPress with the image in the drive.
</body>
</html>

View File

@ -20,20 +20,43 @@ These options allow you to configure up to two joysticks attached to
the emulated Apple //e system.<br>
<ul>
<li>Joystick 1/2: Choose the emulation method for joysticks 1 and 2.</li>
<li>X/Y-trim: &nbsp;These controls&nbsp;add a trim value to the
joystick X/Y offsets when the joystick is centered. Normally central
position is X=127, Y=127 so this adds the trim value for PC joysticks
&amp; keyboard (centering). If you are using an analog PC joystick,
then you should leave these values at 0.</li>
</ul>
<strong>Paste from clipboard:</strong><br>
<strong>Scroll Lock acts as toggle for full-speed CPU:</strong><br>
<ul>
<li>When checked, you can permanently enable full-speed CPU when Scroll Lock is on.</li>
<li>When unchecked, only when Scroll Lock is depressed will you get full-speed CPU.</li>
</ul>
<strong>Mouse interface in slot 4:</strong><br>
<ul>
<li>Disables joystick emulation with mouse.</li>
<li>Disables Mockingboard/Phasor in slot 4.</li>
<li>Show crosshairs in window's frame:</li>
<ul>
<li>Configure whether you want crosshairs or not</li>
</ul>
<li>Restrict mouse to Apple window:</li>
<ul>
<li>Resticting is useful for paint applications</li>
<li>When unrestricted, the emulated mouse is fully integrated with the Window desktop:
moving in and out of the AppleWin window will switch between Windows' and the Apple's mouse cursor.</li>
<li>NB. Even when unrestricted, you won't be able to move the mouse outside the Apple window for GEOS. This is not a bug.</li>
<li>Tip: Use Ctrl+Left Mouse Button to show the Windows mouse cursor (eg. essential for GEOS).</li>
</ul>
</ul>
<strong>Paste from clipboard:</strong><br>
Pressing this button will allow you to paste text from the
Windows' clipboard into the emulated Apple //e.<br>

View File

@ -1,19 +1,20 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<title>Contacting the Author</title>
<title>Contacting the Developers</title>
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
</head>
<body style="FONT-FAMILY: verdana; BACKGROUND-COLOR: rgb(255,255,255)" vLink="#008000"
aLink="#008000" link="#008000">
<h2><font color="#008000">Contacting the developers</font></h2>
<h2><font color="#008000">Contacting the Developers</font></h2>
<P>
<hr SIZE="4">
<P></P>
<P><br>
To contact the&nbsp;project administrators, email:<br>
<A href="mailto:tomch@users.berlios.de">Tom Charlesworth</A><br>
<A href="mailto:mpohoreski@users.berlios.de">Michael&nbsp;Pohoreski</A></P>
<A href="mailto:mpohoreski@users.berlios.de">Michael&nbsp;Pohoreski</A><br>
<A href="mailto:nick_westgate@users.berlios.de">Nick&nbsp;Westgate</A></P>
<br>
<P>Bug reports should be submitted here:<br>
<A href="https://developer.berlios.de/bugs/?func=addbug&amp;group_id=6117">https://developer.berlios.de/bugs/?func=addbug&amp;group_id=6117</A>

BIN
help/img/advanced.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 10 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 14 KiB

After

Width:  |  Height:  |  Size: 11 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 14 KiB

After

Width:  |  Height:  |  Size: 10 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 14 KiB

View File

@ -44,8 +44,7 @@
again to resume emulation.</p>
<p><span style="font-weight: bold;">Scroll Lock:</span><br>
Holding down the PC's
<span style="font-style: italic;">Scroll
Lock</span>
<span style="font-style: italic;">Scroll Lock</span>
key temporarily sets the emulation to full speed (i.e. unthrottled).<br>
NOTE:&nbsp; The status of the PC's
<span style="font-style: italic;">Scroll Lock</span>
@ -55,25 +54,22 @@ Lock</span>
<p><span style="font-weight: bold;">Shift+Insert:</span><br>
Paste text from Windows' clipboard. Text gets fed a character at a time to the
Apple's keyboard hardware. The 'CR+LF' combination&nbsp;gets converted to CR.</p>
<p>
<span style="font-weight: bold;">Function Keys
F1-F8:</span><br>
<p><span style="font-weight: bold;">Function Keys F1-F8:</span><br>
These PC function keys correspond to buttons on the <a href="toolbar.html">toolbar</a>.</p>
<p><span style="font-weight: bold;">Function Key F9:</span><br>
This PC function key will cycle through AppleWin's display modes:&nbsp;
monochrome (custom), color (normal), color (text optimized), color (TV
emulation), etc. This shortcut allows you to switch display modes without going
through the configuration dialog.</p><span style="font-weight: bold;">Function Key F9 + Ctrl:<br></span>This
PC function key will cycle through AppleWin's character sets:&nbsp;
original Apple II charsets and clones' charsets. This shortcut allows
you to override the default character sets of the Apple II model or clone.
<p><span style="font-weight: bold;">Function Key F10 (or
Ctrl+left mouse button):</span><br>
through the configuration dialog. <br>NB. Use Shift+F9 to reverse-cycle the display modes.</p>
<p><span style="font-weight: bold;">Function Key F9 + Ctrl:<br></span>This
PC function key will cycle through AppleWin's character sets:&nbsp;
original Apple II charsets and clones' charsets. This shortcut allows
you to override the default character sets of the Apple II model or clone.</p>
<p><span style="font-weight: bold;">Function Key F10 (or Ctrl+left mouse button):</span><br>
This PC function key will stop emulating an Apple joystick with the PC's mouse.<br>In
Pravets 8A emulation mode it servers as Caps Lock and Ctrl+ F10 shall
be used to stop emulating an Apple joystick with the PC's mouse.</p>
<p><span style="font-weight: bold;">Function Keys
F11-F12:</span><br>
Pravets 8A emulation mode it servers as Caps Lock and Ctrl+F10 shall
be used to stop emulating an Apple joystick with the PC's mouse.</p>
<p><span style="font-weight: bold;">Function Keys F11-F12:</span><br>
These PC function keys correspond to saving/loading a <a href="savestate.html">save-state</a>
file.</p>
</body></html>

View File

@ -18,8 +18,8 @@
<p>The entire Apple //e state is saved to a file (.aws). This includes Disk][ (even
during r/w operation) and Mockingboards.</p>
<p><span style="FONT-WEIGHT: bold">1</span>
Currently the harddisk state is not persisted to the .aws file. Phasor and
Uthernet cards are not persisted either.</p>
Currently the harddisk state is not persisted to the .aws file. Phasor,
Uthernet and Mouse cards are not persisted either.</p>
<p>Note: Only the file names of the disk images are stored in the .aws (not the
full path). This allows you to move your disk image around or distribute them.
If AppleWin can't locate the disk image(s), then it will prompt for the new

View File

@ -12,7 +12,7 @@
Copyright © 1994-1996, Michael O'Brien<br>
Copyright © 2001, Oliver Schmidt<br>
Copyright © 2002-2005, Tom Charlesworth<BR>
Copyright © 2006-2007, Tom Charlesworth, Michael Pohoreski, Nick Westgate, Linards Ticmanis
Copyright © 2006-2008, Tom Charlesworth, Michael Pohoreski, Nick Westgate, Linards Ticmanis
<br>
<br>
<a href="acknowledgements.html">Acknowledgements</a>