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Video rendering: fix glitch when in non-'50% Scan lines' mode. (Fixes #1143)
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@ -660,7 +660,11 @@ inline void updateVideoScannerHorzEOLSimple()
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{
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if (VIDEO_SCANNER_MAX_HORZ == ++g_nVideoClockHorz)
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{
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*(uint32_t*)g_pVideoAddress++ = 0 | ALPHA32_MASK; // VT_COLOR_IDEALIZED: TEXT -> HGR can leave junk on RHS (GH#1106)
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if (g_nVideoClockVert < VIDEO_SCANNER_Y_DISPLAY) // Only write to video memory when in visible part of display (GH#1143)
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{
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*(uint32_t*)g_pVideoAddress = 0 | ALPHA32_MASK; // VT_COLOR_IDEALIZED: TEXT -> HGR can leave junk on RHS (GH#1106)
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*(getScanlineNextInbetween()) = 0 | ALPHA32_MASK; // ...and clear junk on RHS for non-'50% Scan lines'
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}
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g_nVideoClockHorz = 0;
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