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Help: Update full-speed info now that floating-bus is supported
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<p style="FONT-WEIGHT: bold">Limitations and things to bear in mind:</p>
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<ul>
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<li>Full speed mode favours speed over video accuracy:
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<li>Full-speed mode favours speed over video accuracy:
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<ul>
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<li>The Apple II's video is only updated periodically (once a wall-clock 60Hz frame) instead of each opcode.
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<li>Split-mode video (eg. French Touch demos) won't render correctly.
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</ul>
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<li>All sound (speaker, Mockingboard, etc) is muted.
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<li>Video-based timing/synchronisation loops won't work correctly.
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<ul>
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<li>The video-scanner won't advance its h/v position, so the floating bus will always return the same value.
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<li>Specifically code that does Apple II+ VBlank detection (using the floating bus) will hang, until full-speed mode is disabled. (But Apple //e soft-switch VBlank detection does work.)
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</ul>
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<li>Card detection routines (that rely on floating bus) won't work correctly.
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<li>One of your PC's CPU cores will run at 100%.
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<ul>
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<li>EG. Simply boot the Apple II (or //e) without a disk in drive-1.
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