diff --git a/source/Frame.cpp b/source/Frame.cpp index e48ec2a2..64ae2657 100644 --- a/source/Frame.cpp +++ b/source/Frame.cpp @@ -535,7 +535,8 @@ static void DrawFrameWindow () else if (g_nAppMode == MODE_DEBUG) DebugDisplay(1); else - VideoRedrawScreen(g_bIsFullScreen ? 2 : 1); // TC: 22/06/2014: Why 2 redraws in full-screen mode (32-bit only. 8-bit doesn't need this) + // Win7: In fullscreen mode with 1 redraw, the the screen doesn't get redraw. + VideoRedrawScreen(g_bIsFullScreen ? 2 : 1); // TC: 22/06/2014: Why 2 redraws in full-screen mode (32-bit only)? (8-bit doesn't need this nor does Win8, just Win7 or older OS's) // DD Full-Screen Palette: BUGFIX: needs to come _after_ all drawing... if (g_bPaintingWindow) @@ -1489,7 +1490,7 @@ static void ScreenWindowResize(const bool bCtrlKey) g_nOldViewportScale = g_nViewportScale; FrameResizeWindow(1); // reset to 1x SetFullScreenMode(); - VideoRedrawScreen(1); // [TC-10/06/2014] Why isn't this working? + //VideoRedrawScreen(1); // [TC-10/06/2014] Remove this once checked it's not needed by Win8 } else { @@ -1603,11 +1604,6 @@ static void ProcessButtonClick(int button, bool bFromButtonUI /*=false*/) g_bDebugBreakDelayCheck = true; ProcessButtonClick(BTN_RUN); // Exit debugger, switch to MODE_RUNNING or MODE_STEPPING - - // TC: 22/6/2014: Remove this comment now we are using 32-bits per pixel for Fullscreen? - // TODO: DD Full-Screen Palette - // exiting debugger using wrong palette, but this makes problem worse... - //InvalidateRect(g_hFrameWindow,NULL,1); } else { diff --git a/source/Video.cpp b/source/Video.cpp index 7a06dab5..bedf9cec 100644 --- a/source/Video.cpp +++ b/source/Video.cpp @@ -221,7 +221,7 @@ int const kVLine0State = 0x100; // V[543210CBA] = 100000000 int const kVPresetLine = 256; // line when V state presets int const kVSyncLines = 4; // lines per VSync duration -static BYTE celldirty[40][32]; // NB. No longer used! +static BYTE celldirty[40][32]; // [TC: 27/06/2014] NB. No longer used! // NUM_COLOR_PALETTE static COLORREF customcolors[256]; // MONOCHROME is last custom color @@ -3399,6 +3399,8 @@ void VideoRealizePalette(HDC dc) } //=========================================================================== + +// Called by DrawFrameWindow() when in fullscreen mode (eg. after WM_PAINT msg) VideoUpdateFuncPtr_t VideoRedrawScreen (UINT n) { g_VideoForceFullRedraw = n;