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MB: Refactor IsActive() to IsActiveToPreventFullSpeed() (#1340)
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@ -998,26 +998,13 @@ int MockingboardCard::MB_SyncEventCallbackInternal(int id, int /*cycles*/, ULONG
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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bool MockingboardCard::IsActive(const bool isFullSpeedCheck)
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bool MockingboardCard::IsActiveToPreventFullSpeed(void)
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{
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{
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// Full-speed check ignores SSI263::IsPhonemeActive(), because:
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// Full-speed check ignores SSI263::IsPhonemeActive(), because: (GH#1340)
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// . Once an SSI263 has started playing a phoneme (and the chip isn't powered-down) then it'll repeat it indefinitely.
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// . Once an SSI263 has started playing a phoneme (and the chip isn't powered-down) then it'll repeat it indefinitely.
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// . Typically a SSI263 is "disabled" by disabling ints & setting phoneme=PAUSE(0x00) and leaving the chip powered-up.
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// . Typically a SSI263 is "disabled" by disabling ints & setting phoneme=PAUSE(0x00) and leaving the chip powered-up.
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// . So if we also checked SSI263::IsPhonemeActive(), then it'd always report the SSI263 as active, and so prohibit full-speed.
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// . So if we also checked SSI263::IsPhonemeActive(), then it'd always report the SSI263 as active, and so prohibit full-speed.
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if (isFullSpeedCheck)
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return m_isActive;
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// Currently this codepath isn't taken - ie. isFullSpeedCheck==false (so remove this codepath for now)
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#if 1
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_ASSERT(0);
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return m_isActive;
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return m_isActive;
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#else
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bool isSSI263Active = false;
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for (UINT i = 0; i < NUM_SSI263; i++)
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isSSI263Active |= m_MBSubUnit[i].ssi263.IsPhonemeActive();
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return m_isActive || isSSI263Active;
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#endif
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}
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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@ -31,7 +31,7 @@ public:
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void ReinitializeClock(void);
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void ReinitializeClock(void);
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void MuteControl(bool mute);
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void MuteControl(bool mute);
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void UpdateCycles(ULONG executedCycles);
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void UpdateCycles(ULONG executedCycles);
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bool IsActive(const bool isFullSpeedCheck);
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bool IsActiveToPreventFullSpeed(void);
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void SetVolume(DWORD dwVolume, DWORD dwVolumeMax);
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void SetVolume(DWORD dwVolume, DWORD dwVolumeMax);
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void SetCumulativeCycles(void);
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void SetCumulativeCycles(void);
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UINT MB_Update(void);
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UINT MB_Update(void);
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@ -130,7 +130,7 @@ void MockingboardCardManager::UpdateIRQ(void)
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CpuIrqDeassert(IS_6522);
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CpuIrqDeassert(IS_6522);
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}
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}
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bool MockingboardCardManager::IsActive(const bool isFullSpeedCheck)
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bool MockingboardCardManager::IsActiveToPreventFullSpeed(void)
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{
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{
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if (!m_mockingboardVoice.bActive)
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if (!m_mockingboardVoice.bActive)
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return false;
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return false;
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@ -138,7 +138,7 @@ bool MockingboardCardManager::IsActive(const bool isFullSpeedCheck)
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for (UINT i = SLOT0; i < NUM_SLOTS; i++)
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for (UINT i = SLOT0; i < NUM_SLOTS; i++)
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{
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{
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if (IsMockingboard(i))
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if (IsMockingboard(i))
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if (dynamic_cast<MockingboardCard&>(GetCardMgr().GetRef(i)).IsActive(isFullSpeedCheck))
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if (dynamic_cast<MockingboardCard&>(GetCardMgr().GetRef(i)).IsActiveToPreventFullSpeed())
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return true; // if any card is true then the condition for active is true
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return true; // if any card is true then the condition for active is true
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}
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}
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@ -29,7 +29,7 @@ public:
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void SetCumulativeCycles(void);
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void SetCumulativeCycles(void);
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void UpdateCycles(ULONG executedCycles);
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void UpdateCycles(ULONG executedCycles);
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void UpdateIRQ(void);
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void UpdateIRQ(void);
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bool IsActive(const bool isFullSpeedCheck);
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bool IsActiveToPreventFullSpeed(void);
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DWORD GetVolume(void);
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DWORD GetVolume(void);
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void SetVolume(DWORD volume, DWORD volumeMax);
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void SetVolume(DWORD volume, DWORD volumeMax);
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void OutputToRiff(void) { m_outputToRiff = true; }
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void OutputToRiff(void) { m_outputToRiff = true; }
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@ -179,7 +179,7 @@ static void ContinueExecution(void)
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const bool bWasFullSpeed = g_bFullSpeed;
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const bool bWasFullSpeed = g_bFullSpeed;
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g_bFullSpeed = (g_dwSpeed == SPEED_MAX) ||
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g_bFullSpeed = (g_dwSpeed == SPEED_MAX) ||
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bScrollLock_FullSpeed ||
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bScrollLock_FullSpeed ||
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(GetCardMgr().GetDisk2CardMgr().IsConditionForFullSpeed() && !Spkr_IsActive() && !GetCardMgr().GetMockingboardCardMgr().IsActive(true)) ||
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(GetCardMgr().GetDisk2CardMgr().IsConditionForFullSpeed() && !Spkr_IsActive() && !GetCardMgr().GetMockingboardCardMgr().IsActiveToPreventFullSpeed()) ||
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IsDebugSteppingAtFullSpeed();
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IsDebugSteppingAtFullSpeed();
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if (g_bFullSpeed)
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if (g_bFullSpeed)
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