MB: Refactor IsActive() to IsActiveToPreventFullSpeed() (#1340)

This commit is contained in:
tomcw 2024-11-20 21:00:38 +00:00
parent d896e1cec2
commit b5544142e0
5 changed files with 7 additions and 20 deletions

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@ -998,26 +998,13 @@ int MockingboardCard::MB_SyncEventCallbackInternal(int id, int /*cycles*/, ULONG
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
bool MockingboardCard::IsActive(const bool isFullSpeedCheck) bool MockingboardCard::IsActiveToPreventFullSpeed(void)
{ {
// Full-speed check ignores SSI263::IsPhonemeActive(), because: // Full-speed check ignores SSI263::IsPhonemeActive(), because: (GH#1340)
// . Once an SSI263 has started playing a phoneme (and the chip isn't powered-down) then it'll repeat it indefinitely. // . Once an SSI263 has started playing a phoneme (and the chip isn't powered-down) then it'll repeat it indefinitely.
// . Typically a SSI263 is "disabled" by disabling ints & setting phoneme=PAUSE(0x00) and leaving the chip powered-up. // . Typically a SSI263 is "disabled" by disabling ints & setting phoneme=PAUSE(0x00) and leaving the chip powered-up.
// . So if we also checked SSI263::IsPhonemeActive(), then it'd always report the SSI263 as active, and so prohibit full-speed. // . So if we also checked SSI263::IsPhonemeActive(), then it'd always report the SSI263 as active, and so prohibit full-speed.
if (isFullSpeedCheck)
return m_isActive;
// Currently this codepath isn't taken - ie. isFullSpeedCheck==false (so remove this codepath for now)
#if 1
_ASSERT(0);
return m_isActive; return m_isActive;
#else
bool isSSI263Active = false;
for (UINT i = 0; i < NUM_SSI263; i++)
isSSI263Active |= m_MBSubUnit[i].ssi263.IsPhonemeActive();
return m_isActive || isSSI263Active;
#endif
} }
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------

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@ -31,7 +31,7 @@ public:
void ReinitializeClock(void); void ReinitializeClock(void);
void MuteControl(bool mute); void MuteControl(bool mute);
void UpdateCycles(ULONG executedCycles); void UpdateCycles(ULONG executedCycles);
bool IsActive(const bool isFullSpeedCheck); bool IsActiveToPreventFullSpeed(void);
void SetVolume(DWORD dwVolume, DWORD dwVolumeMax); void SetVolume(DWORD dwVolume, DWORD dwVolumeMax);
void SetCumulativeCycles(void); void SetCumulativeCycles(void);
UINT MB_Update(void); UINT MB_Update(void);

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@ -130,7 +130,7 @@ void MockingboardCardManager::UpdateIRQ(void)
CpuIrqDeassert(IS_6522); CpuIrqDeassert(IS_6522);
} }
bool MockingboardCardManager::IsActive(const bool isFullSpeedCheck) bool MockingboardCardManager::IsActiveToPreventFullSpeed(void)
{ {
if (!m_mockingboardVoice.bActive) if (!m_mockingboardVoice.bActive)
return false; return false;
@ -138,7 +138,7 @@ bool MockingboardCardManager::IsActive(const bool isFullSpeedCheck)
for (UINT i = SLOT0; i < NUM_SLOTS; i++) for (UINT i = SLOT0; i < NUM_SLOTS; i++)
{ {
if (IsMockingboard(i)) if (IsMockingboard(i))
if (dynamic_cast<MockingboardCard&>(GetCardMgr().GetRef(i)).IsActive(isFullSpeedCheck)) if (dynamic_cast<MockingboardCard&>(GetCardMgr().GetRef(i)).IsActiveToPreventFullSpeed())
return true; // if any card is true then the condition for active is true return true; // if any card is true then the condition for active is true
} }

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@ -29,7 +29,7 @@ public:
void SetCumulativeCycles(void); void SetCumulativeCycles(void);
void UpdateCycles(ULONG executedCycles); void UpdateCycles(ULONG executedCycles);
void UpdateIRQ(void); void UpdateIRQ(void);
bool IsActive(const bool isFullSpeedCheck); bool IsActiveToPreventFullSpeed(void);
DWORD GetVolume(void); DWORD GetVolume(void);
void SetVolume(DWORD volume, DWORD volumeMax); void SetVolume(DWORD volume, DWORD volumeMax);
void OutputToRiff(void) { m_outputToRiff = true; } void OutputToRiff(void) { m_outputToRiff = true; }

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@ -179,7 +179,7 @@ static void ContinueExecution(void)
const bool bWasFullSpeed = g_bFullSpeed; const bool bWasFullSpeed = g_bFullSpeed;
g_bFullSpeed = (g_dwSpeed == SPEED_MAX) || g_bFullSpeed = (g_dwSpeed == SPEED_MAX) ||
bScrollLock_FullSpeed || bScrollLock_FullSpeed ||
(GetCardMgr().GetDisk2CardMgr().IsConditionForFullSpeed() && !Spkr_IsActive() && !GetCardMgr().GetMockingboardCardMgr().IsActive(true)) || (GetCardMgr().GetDisk2CardMgr().IsConditionForFullSpeed() && !Spkr_IsActive() && !GetCardMgr().GetMockingboardCardMgr().IsActiveToPreventFullSpeed()) ||
IsDebugSteppingAtFullSpeed(); IsDebugSteppingAtFullSpeed();
if (g_bFullSpeed) if (g_bFullSpeed)