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Update Help.
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@ -24,7 +24,7 @@ Changes:
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. Support auto-fire for all 3 joystick buttons (via Config->Input)
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. Debugger: Added "disk info" command
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. Added confirmation message box for reboot (F2)
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. Added -no-printscreen-dlg to surpress the warning if AppleWin failed to capture the PrintScreen key
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. Added -no-printscreen-dlg to suppress the warning if AppleWin failed to capture the PrintScreen key
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. Changed save-state file persisted to Registry from filename to pathame
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Fixes:
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. [Bug #19154] ProDOS Order 2IMG crashing
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@ -34,5 +34,7 @@
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Enable logging. Creates an AppleWin.log file<br><br>
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-m<br>
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Disable DirectSound support<br><br>
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-no-printscreen-dlg<br>
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Suppress the warning message-box if AppleWin fails to capture the PrintScreen key<br><br>
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</body>
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</html>
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@ -26,6 +26,15 @@ joystick X/Y offsets when the joystick is centered. Normally central
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position is X=127, Y=127 so this adds the trim value for PC joysticks
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& keyboard (centering). If you are using an analog PC joystick,
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then you should leave these values at 0.</li>
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<li>Allow cursor keys to be read from keyboard: Applicable only in 'Keyboard (cursors)' mode.</li>
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<li>NB.</li>
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<ul>
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<li>Be aware that 'cursor up' = CTRL+K, and 'cursor-down' = CTRL+J.</li>
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<li>When cursor keys are used for joystick emulation <strong>and</strong> are allowed to be read from the keyboard, then some games won't work correctly (eg. Lode Runner).</li>
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<li>When cursor keys are blocked from being read from the keyboard, then simple command-line cursor editing in AppleSoft won't work.</li>
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</ul>
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<li>Auto-fire (all 3 buttons): For each button pressed, the button's state will be toggled when read.</li>
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<li>Keyboard auto-centering: When keys used for joystick emulation are released then the joystick will return to the central position.</li>
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</ul>
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