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@ -1057,7 +1057,6 @@ bool Update80ColCell (int x, int y, int xpixel, int ypixel, int offset)
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bDirty |= _Update80ColumnCell( c0, xpixel + 7, ypixel, bC0Flashing );
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bDirty |= _Update80ColumnCell( c0, xpixel + 7, ypixel, bC0Flashing );
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#else
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#else
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BYTE auxval = *(g_pTextBank1 + offset); // aux
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BYTE auxval = *(g_pTextBank1 + offset); // aux
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BYTE mainval = *(g_pTextBank0 + offset); // main
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BYTE mainval = *(g_pTextBank0 + offset); // main
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@ -2103,7 +2102,7 @@ void VideoUpdateFlash()
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g_bTextFlashState = !g_bTextFlashState;
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g_bTextFlashState = !g_bTextFlashState;
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// Redraw any FLASHing chars if any text showing. NB. No FLASH g_nAppMode for 80 cols
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// Redraw any FLASHing chars if any text showing. NB. No FLASH g_nAppMode for 80 cols
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if ((SW_TEXT || SW_MIXED) ) // && !SW_80COL) // FIX: 80-Col can flash
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if ((SW_TEXT || SW_MIXED) ) // && !SW_80COL) // FIX: FLASH 80-Column
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g_bTextFlashFlag = true;
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g_bTextFlashFlag = true;
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}
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}
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}
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}
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