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MB: Fix for SSI263 phoneme blocking enhanced disk II full-speed mode. (Fixes #1340)
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@ -998,20 +998,33 @@ int MockingboardCard::MB_SyncEventCallbackInternal(int id, int /*cycles*/, ULONG
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//-----------------------------------------------------------------------------
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bool MockingboardCard::IsActive(void)
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bool MockingboardCard::IsActive(const bool isFullSpeedCheck)
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{
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// Full-speed check ignores SSI263::IsPhonemeActive(), because:
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// . Once an SSI263 has started playing a phoneme (and the chip isn't powered-down) then it'll repeat it indefinitely.
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// . Typically a SSI263 is "disabled" by disabling ints & setting phoneme=PAUSE(0x00) and leaving the chip powered-up.
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// . So if we also checked SSI263::IsPhonemeActive(), then it'd always report the SSI263 as active, and so prohibit full-speed.
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if (isFullSpeedCheck)
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return m_isActive;
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// Currently this codepath isn't taken - ie. isFullSpeedCheck==false (so remove this codepath for now)
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#if 1
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_ASSERT(0);
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return m_isActive;
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#else
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bool isSSI263Active = false;
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for (UINT i = 0; i <NUM_SSI263; i++)
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for (UINT i = 0; i < NUM_SSI263; i++)
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isSSI263Active |= m_MBSubUnit[i].ssi263.IsPhonemeActive();
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return m_isActive || isSSI263Active;
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#endif
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}
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//-----------------------------------------------------------------------------
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void MockingboardCard::SetVolume(DWORD volume, DWORD volumeMax)
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{
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for (UINT i =0; i < NUM_SSI263; i++)
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for (UINT i = 0; i < NUM_SSI263; i++)
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m_MBSubUnit[i].ssi263.SetVolume(volume, volumeMax);
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}
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@ -31,7 +31,7 @@ public:
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void ReinitializeClock(void);
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void MuteControl(bool mute);
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void UpdateCycles(ULONG executedCycles);
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bool IsActive(void);
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bool IsActive(const bool isFullSpeedCheck);
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void SetVolume(DWORD dwVolume, DWORD dwVolumeMax);
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void SetCumulativeCycles(void);
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UINT MB_Update(void);
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@ -130,7 +130,7 @@ void MockingboardCardManager::UpdateIRQ(void)
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CpuIrqDeassert(IS_6522);
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}
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bool MockingboardCardManager::IsActive(void)
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bool MockingboardCardManager::IsActive(const bool isFullSpeedCheck)
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{
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if (!m_mockingboardVoice.bActive)
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return false;
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@ -138,7 +138,7 @@ bool MockingboardCardManager::IsActive(void)
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for (UINT i = SLOT0; i < NUM_SLOTS; i++)
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{
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if (IsMockingboard(i))
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if (dynamic_cast<MockingboardCard&>(GetCardMgr().GetRef(i)).IsActive())
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if (dynamic_cast<MockingboardCard&>(GetCardMgr().GetRef(i)).IsActive(isFullSpeedCheck))
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return true; // if any card is true then the condition for active is true
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}
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@ -29,7 +29,7 @@ public:
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void SetCumulativeCycles(void);
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void UpdateCycles(ULONG executedCycles);
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void UpdateIRQ(void);
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bool IsActive(void);
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bool IsActive(const bool isFullSpeedCheck);
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DWORD GetVolume(void);
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void SetVolume(DWORD volume, DWORD volumeMax);
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void OutputToRiff(void) { m_outputToRiff = true; }
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@ -417,7 +417,7 @@ void SSI263::Update(void)
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if (!SSI263SingleVoice.bActive)
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return;
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if (g_bFullSpeed) // ie. only true when IsPhonemeActive() is true
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if (g_bFullSpeed) // NB. if true, then it's irrespective of IsPhonemeActive()
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{
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if (m_phonemeLengthRemaining)
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{
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@ -697,9 +697,14 @@ void SSI263::Update(void)
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if (m_phonemeLeadoutLength == 0)
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{
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if (!m_isVotraxPhoneme)
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Play(m_durationPhoneme & PHONEME_MASK); // Repeat this phoneme again
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{
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if ((m_ctrlArtAmp & CONTROL_MASK) == 0)
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Play(m_durationPhoneme & PHONEME_MASK); // Repeat this phoneme again
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}
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// else // GH#1318 - remove for now, as TR v5.1 can start with repeating phoneme in debugger 'g' mode!
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// {
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// Play(m_Votrax2SSI263[m_votraxPhoneme]); // Votrax phoneme repeats too (tested in MAME 0.262)
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// }
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}
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}
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@ -74,7 +74,13 @@ public:
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void DSUninit(void);
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void Reset(const bool powerCycle, const bool isPhasorCard);
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bool IsPhonemeActive(void) { return m_currentActivePhoneme >= 0; }
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bool IsPhonemeActive(void)
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{
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if (!m_isVotraxPhoneme)
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return (m_ctrlArtAmp & CONTROL_MASK) == 0 && m_currentActivePhoneme >= 0;
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else
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return m_currentActivePhoneme >= 0;
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}
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BYTE Read(ULONG nExecutedCycles);
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void Write(BYTE nReg, BYTE nValue);
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@ -179,7 +179,7 @@ static void ContinueExecution(void)
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const bool bWasFullSpeed = g_bFullSpeed;
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g_bFullSpeed = (g_dwSpeed == SPEED_MAX) ||
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bScrollLock_FullSpeed ||
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(GetCardMgr().GetDisk2CardMgr().IsConditionForFullSpeed() && !Spkr_IsActive() && !GetCardMgr().GetMockingboardCardMgr().IsActive()) ||
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(GetCardMgr().GetDisk2CardMgr().IsConditionForFullSpeed() && !Spkr_IsActive() && !GetCardMgr().GetMockingboardCardMgr().IsActive(true)) ||
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IsDebugSteppingAtFullSpeed();
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if (g_bFullSpeed)
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