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Added missing "int" in two cases, wanted by VC++ 2005.
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@ -9210,7 +9210,7 @@ void DebuggerCursorUpdate()
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if (g_nAppMode != MODE_DEBUG)
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if (g_nAppMode != MODE_DEBUG)
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return;
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return;
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const nUpdatesPerSecond = 4;
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const int nUpdatesPerSecond = 4;
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const DWORD nHz = 1000 / nUpdatesPerSecond;
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const DWORD nHz = 1000 / nUpdatesPerSecond;
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static DWORD nBeg = GetTickCount(); // timeGetTime();
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static DWORD nBeg = GetTickCount(); // timeGetTime();
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DWORD nNow = GetTickCount(); // timeGetTime();
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DWORD nNow = GetTickCount(); // timeGetTime();
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@ -2580,7 +2580,7 @@ void DrawZeroPagePointers ( int line )
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DebuggerSetColorBG( DebuggerGetColor( WATCH_ZERO_BG )); // BG_INFO
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DebuggerSetColorBG( DebuggerGetColor( WATCH_ZERO_BG )); // BG_INFO
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const nMaxSymbolLen = 7;
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const int nMaxSymbolLen = 7;
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char sText[nMaxSymbolLen+1] = "";
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char sText[nMaxSymbolLen+1] = "";
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for(int iZP = 0; iZP < MAX_ZEROPAGE_POINTERS; iZP++)
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for(int iZP = 0; iZP < MAX_ZEROPAGE_POINTERS; iZP++)
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@ -3132,7 +3132,7 @@ void DrawWindowBackground_Info( int g_iWindowThis )
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//===========================================================================
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//===========================================================================
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void UpdateDisplay (Update_t bUpdate)
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void UpdateDisplay (Update_t bUpdate)
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{
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{
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static spDrawMutex = false;
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static int spDrawMutex = false;
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if (spDrawMutex)
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if (spDrawMutex)
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{
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{
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