Commit Graph

58 Commits

Author SHA1 Message Date
tomcw 597cea1d86 NTSC: Change to NTSC_GetVblBar() from NTSC_GetVideoVert().
Debugger: fix video scanner position's visibility (green colour) for SHR - didn't work for lines $C0-C7.
2023-01-14 14:30:12 +00:00
Kelvin Lee 80f3eaeb91
Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
michaelangel007 2a5e156f5e Debugger: 2.9.1.12 Added: New commands HGR0, HGR3, HGR4, HGR5 to see pages /usr/bin/bash0, 0, 0, respectively. 2022-01-04 21:40:23 -08:00
Andrea d63e406573
Correct BMP creation on Linux (PR #1014)
Enable BMP Header packing on all compilers.
Add virtual function to FrameBase to select where to save screenshots.
2022-01-03 14:41:03 +00:00
TomCh 443545b0f6
Support SHR video modes with a VidHD card (#997, PR #1004)
Support VidHD in slot 3 (via Config GUI or '-s3 vidhd') for SHR video modes only.
- AppleWin window is slightly enlarged when VidHD card is inserted.
Support IIgs 320x200 (and fill mode) and 640x200 video modes.
Debugger: add 'shr' command to view video
CUI: Allow user to specify width & height (for full-screen); and allow separate x,y scaling in full-screen mode.
2021-11-30 21:41:02 +00:00
Andrea 816e22524f
VideoReinitialize(): remove default arg & refactor out common code (PR #911) 2021-01-13 22:02:48 +00:00
Andrea 159cde7d64
Video & FrameBase: better split (PR #908)
* Video / FrameBase: move arch specific code to FrameBase.
* Video::Initialize & SetFrameBuffer.
Ensure initialization and SetBuffer can only happen in the right order.
* Video: move virtual functions to FrameBase.
With these changes all the virtual functions are in FrameBase and Video gets closer to be (only) the Apple ][ Video device.
* Move a few more functions from Video to FrameBase (snapshot related)
Now, the inclusion is one way with Video *not* including FrameBase.
* FrameBase::VideoRefreshScreen move Video related code to Video.
And only leave management to FrameBase.
2021-01-03 16:21:24 +00:00
Andrea 9d7aa7d309
Move VideoRedrawScreen() to Video. (PR #904) 2021-01-01 12:42:24 +00:00
Andrea d0cd7ca090
WinVideo: share some generic code (PR #901)
* WinVideo: move some generic functions back to Video.

Introduce a new virtual function (VideoPresentScreen) to draw the video buffer to video memory.

* Move Win32Frame::VideoRedrawScreen() to FrameBase as it is generic.
2020-12-29 21:30:17 +00:00
TomCh 3aa5750dcf
Make Video.cpp and WinVideo.cpp into a dependent class hierarchy (PR #898)
. class hierarchy: WinVideo IS_A Video (ie. WinVideo is a subclass of Video)
. GetVideo() singleton instance of WinVideo in AppleWin.cpp, exposed via Interface.h
2020-12-28 16:25:29 +00:00
Andrea b8296e6c9c
Frame.h: merge into Video.h. (PR #896)
. The functions GetFrameBufferXXX() have been moved next to g_pFramebufferbits.
2020-12-27 19:01:35 +00:00
Andrea Odetti 63e5c5c9ff Select a value of the Alpha mask that works at the same time in Windows and Linux (qt / sdl).
In Windows it does not seem to make any difference, so 0xFF is selected for maximum compatibility.
2020-11-28 14:13:20 +00:00
Andrea 2a7191f5ce
Split Video.cpp to WinVideo.cpp to remove most of the Win32 specific functions (PR #872)
. Moved DirectInput.cpp/h and WinVideo.cpp/h to a new "Windows" folder.
2020-11-21 20:57:56 +00:00
tomcw 37009e287d Renamed enum: VT_COLOR_MONITOR_RGB to VT_COLOR_IDEALIZED 2020-10-17 14:26:33 +01:00
Cyril Lambin 08458a9d29
Extended support for RGB cards (#819) (PR #837)
Video mode: "Color (RGB Card/Monitor)"
. RGB HGR rendering (no half-dot-shift, no vertical blend)
. RGB DHGR rendering
  - Color 140-mode is a real 140x192 mode with no color fringe (Video7 patent, shows that way on real hardware)
  - Mixed mode: correct transition for Color 140-mode <-> B&W (validated on a real IIc adapter.)
. Complete Féline support (eg. 2 distinct greys)
. Fixed Video7 SL7 inverse text
. Fixed DHIRES mixed mode detection
. NB. Prince of Persia will switch to B&W (560-mode) when going from HGR back to DHGR (same on real hardware).

Video mode: "Color (Composite Idealized)"
. Previously this was "Color (RGB Monitor)" (and before that, the AppleWin 1.25 "Color (Standard)")
. Now this mode does not support the extra RGB cards' video modes
2020-09-27 14:09:02 +01:00
tomcw 039ad8a547 Small refactor for app window's title 2020-08-17 19:26:06 +01:00
tomcw 221e35edc7 Changed app window's title to reflect NTSC or PAL for 'Color (xxx Monitor)' 2020-08-17 18:29:18 +01:00
tomcw 97e73c632d Full-speed: new VideoGetVblBarEx() required when called from main loop 2019-11-11 19:55:46 +00:00
tomcw 20b8515b7b Full-speed: Only redraw video screen during VBl (support VBl in full-speed) 2019-11-10 23:52:29 +00:00
tomcw 4ad0923399 Fix video tearing by only updating during the Apple II VBL (#711) 2019-11-03 15:05:28 +00:00
Andrea Odetti f5f60310c1 More std::strings.
Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
2019-09-07 09:02:39 +01:00
tomcw e09cd21703 Added experiment code for DirectDraw & WaitForVerticalBlank() - #680 2019-08-25 17:07:08 +01:00
TomCh bd86088c59
Support 50Hz(PAL) (#648) (PR #658)
- Added Configuration GUI to include checkbox for "50Hz"
- Implicitly use PAL or NTSC base 6502 clocks depending on video refresh rate
- Added new -50hz and -60hz command line switches
- Updated save-state for video refresh rate

1.28.8.0: Updated version & history.txt
2019-06-28 21:34:34 +01:00
tomcw ffa41e35cc Added test cmd-line switch: -screenshot-and-exit <file.bmp> 2019-03-17 15:01:51 +00:00
tomcw 8c7d45bd8e Fixed occasional flicker when changing video mode with F9. (Fixes #611) 2019-03-16 14:27:40 +00:00
TomCh 082b22d753
Support vertical blending for 'RGB (Color Monitor)' for hires (#616) (PR #624)
Support the old AppleWin 1.25 vertical blending for hires:
- extended Config dialog to include 'Vertical Blend' checkbox
- Persist 'Video Styles' to Registry
- new cmd line options to select this style & also select 'RGB (Color Monitor)'
- code refactor to support enum VideoStyle_e (and replaced g_uHalfScanLines with a bit in g_eVideoStyles)

Bumped version to 1.28.2.0.
2019-02-24 15:59:35 +00:00
TomCh 25c7c41b07
Reinstate support for old AppleWin 1.25 "Color (Standard)" video mode (#357) (PR #614)
Renamed this video mode to: "Color (RGB Monitor)"
Also renamed "Color (Monitor)" to "Color (NTSC Monitor)".

As for the colours: I've changed them from the original 1.25 colours. Instead I runtime-generate the colours from the NTSC code. See NTSC.cpp's GenerateBaseColors(). This shifts the same 4-bit pattern in, combining with NTSC color phase, until the colour stabilises. Then I average the next 4 RGB values to get the final colour. The reason for this is that we now have consistent colours between NTSC and this simplified rendering mode.

NB. The 2 greys (in GR,DGR,DHGR) are now the same RGB value.
2019-01-09 21:29:36 +00:00
tomcw eea8cb3cdf Deprecated and removed support for v1 save-state. (Fixes #603) 2019-01-05 22:20:51 +00:00
tomcw af899fa90a Added support for Apple II/II+ 2K video ROMs (fixes #205) 2018-11-19 22:15:04 +00:00
TomCh aa59c71847
Add support for PAL/European or custom 8K video ROMs (#596)
Added new cmd-line switch: -videorom <file> to replace the video ROM for the Enhanced //e.
- Support video ROM sizes of 4K, 8K and 16K (top 8K only).
- NB. The rocker switch is set to European video ROM.
F10 (for //e or Enhanced //e models) emulates the PAL //e's rocker switch (under the keyboard) to toggle between European or US video ROM.

Other:
- Fixed debugger's view of the AltCharSet soft-switch (it was showing the opposite state).
2018-11-17 16:29:17 +00:00
tomcw bd7a96ce6e Small refactor of VideoGetScannerAddress() 2018-08-06 19:06:28 +01:00
tomcw d623533e06 Improve VideoGetScannerAddress() to generate NTSC tables; and check tables with all video cycles 2018-08-05 22:19:51 +01:00
tomcw 9cacf8d90d Small refactor for reading $C01x soft switch status flags
Prevent Apple II from reading $C01x/$C07F soft switch status flags
2018-06-30 14:30:30 +01:00
tomcw 0a60a0a8aa Video.cpp: remove redundant code 2017-07-06 21:36:56 +01:00
tomcw 8c4f451557 Remove old, unused _Video_SetupBanks() 2017-02-17 16:00:22 +00:00
tomcw fc781cdd47 Remove old, unused Video.cpp var/code:
. g_VideoForceFullRedraw
. VideoApparentlyDirty()
2017-02-17 15:37:37 +00:00
tomcw 8447a22942 VBlank tweaks:
. Removed NTSC_VideoVbl(), since it's not accurate during full-speed. (Nothing was using it)
. Renamed VideoGetVbl() to VideoGetVblBar()
. Correctly pass Vbl (not VblBar) to Mouse's SetVBlank()
2016-11-16 11:18:41 +00:00
tomcw 981b711fef Refactor: int bVideoMode -> uint32_t uVideoMode 2016-11-06 21:59:45 +00:00
tomcw 1bb60026a5 Debugger - Fix #345: wrap and protect debugger's video mode 2016-11-06 14:23:23 +00:00
tomcw 5f0ccfc75c Added new function NTSC_VideoRedrawWholeScreen() to fix #352 2016-09-25 10:42:14 +01:00
tomcw 30160583cb For full-speed: update every 16ms of real-time (close #351) 2016-09-22 22:34:16 +01:00
tomcw 02b0d7419a Fixed screen update when running at full-speed
. Specifically IBIZA.DSK demo which streams data from the disk throughout (ie. so runs at full-speed all the time)
. Update the screen every frame, but only if video memory has changed (check AZTEC.DSK loading time)
. NB. When running at full-speed, then 6502 emulation doesn't do cycle-accurate video updates
Fixed crash that could occur when switch video mode (F9) when running at full-speed
. Occured when g_nVideoClockVert was >= 192
2016-07-23 22:53:29 +01:00
tomcw 66e468db65 Merged in Nick's new native resolution full-screen
- old 640x480 full-screen deprecated

Fixes for:
. Logo & Debug window scaled/positioned correctly
. Buttons & disk activity (on RHS) drawn in correct position
. Crosshairs for mouse (and when using mouse as joystick)drawn in correct position
2016-07-12 22:43:31 +01:00
tomcw 04c9d09e38 When FullSpeed: don't do cycle-accurate graphics update
. means that disk accesses (eg. loading) is much quicker
Correct naming of video modes (in UI and code)
Pixel adjust for NTSC B&W and Color video modes to align with other video modes
2016-05-17 22:07:27 +01:00
tomcw d23ae15774 Removed border from:
. final rendered window
. print-screen bmps (both sizes)
Fixed full-screen so that:
. all mode (RUNNING, DEBUG and LOGO) all occupy the same screen position
. there's no intermediate data drawn out of position when first switching to full-screen
Tested on Win7 and Win10
2016-04-04 21:05:58 +01:00
tomcw e98de27039 Manual merge from master @ c798157 2016-03-21 23:48:02 +00:00
michaelangel007 9b2355fcfb Added Windows Bitmap v4 2015-01-10 22:45:56 -08:00
michaelangel007 fcd9d7377b Fixed screenshots (large), factored out Windows BMP Header Struct 2015-01-10 11:42:53 -08:00
michaelangel007 05eb35e418 Bug #241 Fixed ANSI STORY Video Scanner Vertical 2015-01-05 08:39:29 -08:00
michaelangel007 ce94b59663 Bug #241 - AppleWin 1.26 NTSC -- Fix "ANSI STORY" so horz scroll works, fix vert scroll so it mostly works, verified "Rainbow" works 2015-01-03 03:31:19 -08:00